Player Matchup

Jing Wei
Jing Wei
Dakkubata
Jing Wei
Level 132
God Stats
5W - 1L
1,584 SR
Queue Stats
199W - 195L
1,495 Elo+
Party 2
Ra
Ra
Konshinsokan
Ra
Level 136
God Stats
8W - 6L
1,478 SR
Queue Stats
182W - 179L
1,493 Elo+
Party 2
Geb
Geb
weenerhunter
Geb
Level 37
God Stats
3W - 6L
1,248 SR
Queue Stats
137W - 122L
1,508 Elo+
Party 2
Team Averages
Level 102
1,436 SR
1,499 Elo+

VS

Team Averages
Level 53
1,673 SR
1,607 Elo+
Xbalanque
Xbalanque
Teelosy
Xbalanque
Level 34
God Stats
48W - 17L
1,755 SR
Queue Stats
90W - 56L
1,641 Elo+
Party 1
Sol
Sol
Wildefire666
Sol
Level 35
God Stats
8W - 10L
1,554 SR
Queue Stats
69W - 55L
1,583 Elo+
Party 1
Ganesha
Ganesha
n00bComplex
Ganesha
Level 89
God Stats
4W - 1L
1,709 SR
Queue Stats
136W - 109L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dakkubata
Jing Wei
14
3 / 4 / 8
10,819
676
18,078
18,031
6,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
9 / 5 / 4
12,219
764
10,764
12,416
3,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 4 / 12
11,514
720
8,625
21,722
23,406
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Teelosy
Xbalanque
15
9 / 5 / 2
11,454
716
11,532
15,377
5,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 6
10,605
663
16,763
11,706
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
n00bComplex
Ganesha
14
0 / 5 / 12
10,815
676
10,227
17,941
19,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
14
Kills
13
13
Deaths
14
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Dakkubata
Jing Wei
3
4
8
1.75
W
9
5
4
2.2
L
Xbalanque
Teelosy
Xbalanque
9
5
2
2
L
4
4
6
1.75
L
Ganesha
n00bComplex
Ganesha
0
5
12
1.2
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,467
Damage
38,522
52,169
Taken
45,024
33,682
Mitigated
29,089
21,742
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Dakkubata
Jing Wei
18,078
14,630
0
6,756
18,031
6,322
1,222
8,049
9,749
0
62,504
W
10,764
1,346
3,260
4,618
12,416
3,954
1,220
8,069
4,035
47,999
0
L
Xbalanque
Teelosy
Xbalanque
11,532
5,768
0
2,817
15,377
5,746
0
5,523
9,854
0
33,350
L
16,763
3,661
0
3,422
11,706
3,852
0
6,013
5,693
33,164
0
L
Ganesha
n00bComplex
Ganesha
10,227
548
0
1,899
17,941
19,491
0
8,156
9,785
27,480
0
W
8,625
1,211
729
6,379
21,722
23,406
30
10,170
10,859
18,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,552
Gold Earned
32,874
172
Minions Killed
137
8
Camps Cleared
4
860,889
Distance Traveled
728,437
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,819
676
80
5
5
290,327
3
W
Ra
12,219
764
85
5
3
295,209
3
L
Xbalanque
11,454
716
81
5
2
195,283
1
L
Sol
10,605
663
52
3
2
255,265
0
L
Ganesha
10,815
676
4
0
0
277,889
8
W
Geb
11,514
720
7
0
0
275,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role