Player Matchup

Gilgamesh
Gilgamesh
CzechHerOut
Gilgamesh
Level 28
God Stats
2W - 2L
1,711 SR
Queue Stats
77W - 87L
1,427 Elo+
Solo
Hera
Hera
PacificLegacy
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 65L
1,656 Elo+
Solo
Geb
Geb
X_Jump69_X
Geb
Level 18
God Stats
6W - 11L
1,399 SR
Queue Stats
53W - 54L
1,458 Elo+
Solo
Thor
Thor
omega_pro642
Thor
Level 26
God Stats
6W - 7L
1,434 SR
Queue Stats
30W - 34L
1,347 Elo+
Party 1
Ra
Ra
xDOCTORDALEKx
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 1
Team Averages
Level 21
1,509 SR
1,512 Elo+

VS

Team Averages
Level 24
1,646 SR
1,519 Elo+
Tiamat
Tiamat
I3ohp
Tiamat
Level 29
God Stats
25W - 28L
1,438 SR
Queue Stats
128W - 150L
1,400 Elo+
Solo
Bacchus
Bacchus
JerryDaSnake
Bacchus
Level 26
God Stats
14W - 8L
1,632 SR
Queue Stats
100W - 128L
1,497 Elo+
Solo
Cliodhna
Cliodhna
KaptinMunchies
Cliodhna
Level 28
God Stats
2W - 1L
1,746 SR
Queue Stats
67W - 81L
1,433 Elo+
Solo
Scylla
Scylla
SusgayUchiha
Scylla
Level 25
God Stats
17W - 8L
1,605 SR
Queue Stats
143W - 80L
1,594 Elo+
Party 2
Artemis
Artemis
TheSmurfs2011
Artemis
Level 13
God Stats
10W - 3L
1,811 SR
Queue Stats
162W - 54L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CzechHerOut
Gilgamesh
14
1 / 2 / 0
8,071
475
10,153
14,219
9,519
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 7 / 1
7,489
441
9,689
10,616
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 4 / 3
6,860
404
5,222
14,918
7,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 4 / 0
7,774
457
3,445
11,419
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 8 / 3
7,093
417
4,161
6,905
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
I3ohp
Tiamat
15
0 / 0 / 3
8,410
495
3,827
7,735
6,584
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
JerryDaSnake
Bacchus
13
5 / 1 / 16
9,322
548
10,021
14,148
14,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cliodhna
14
7 / 1 / 6
8,789
517
8,494
9,948
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
2 / 3 / 5
8,626
507
6,724
8,561
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
18
11 / 1 / 4
11,240
661
15,803
14,679
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
25
25
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CzechHerOut
Gilgamesh
1
2
0
0.5
W
Tiamat
I3ohp
Tiamat
0
0
3
1.5
W
Bacchus
JerryDaSnake
Bacchus
5
1
16
13
W
Cliodhna
7
1
6
10
L
1
7
1
0.21
W
Scylla
2
3
5
1.5
W
Artemis
11
1
4
13
L
1
4
3
0.63
L
2
4
0
0.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,670
Damage
44,869
58,077
Taken
55,071
24,925
Mitigated
34,060
10,793
Healing
25,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CzechHerOut
Gilgamesh
10,153
1,354
0
3,782
14,219
9,519
0
5,510
8,657
3,370
49,351
W
Tiamat
I3ohp
Tiamat
3,827
358
0
3,847
7,735
6,584
478
608
7,087
45,924
0
W
Bacchus
JerryDaSnake
Bacchus
10,021
899
931
4,618
14,148
14,269
610
6,945
6,900
29,999
0
W
Cliodhna
8,494
1,431
0
3,370
9,948
3,838
0
2,544
7,298
0
48,688
L
9,689
2,700
0
500
10,616
3,377
0
4,011
6,449
45,089
0
W
Scylla
6,724
244
0
1,098
8,561
3,331
354
4,578
3,855
52,826
0
W
Artemis
15,803
9,943
0
11,947
14,679
6,038
1,869
4,337
10,004
0
101,626
L
5,222
542
1,196
1,574
14,918
7,547
0
7,010
7,668
13,987
0
L
3,445
550
0
3,333
11,419
3,148
0
2,011
9,367
0
41,997
L
4,161
577
99
309
6,905
1,334
0
1,531
5,364
19,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,287
Gold Earned
46,387
328
Minions Killed
468
0
Camps Cleared
0
1,564,279
Distance Traveled
1,565,293
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,071
475
86
5
0
354,738
0
W
Tiamat
8,410
495
100
6
0
295,631
2
W
Bacchus
9,322
548
25
1
0
329,082
3
W
Cliodhna
8,789
517
82
5
0
345,424
5
L
Hera
7,489
441
93
5
0
275,459
6
W
Scylla
8,626
507
100
6
0
314,576
3
W
Artemis
11,240
661
161
9
0
280,580
0
L
Geb
6,860
404
24
1
0
287,991
2
L
Thor
7,774
457
86
5
0
326,265
5
L
Ra
7,093
417
39
2
0
319,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role