Player Matchup

Anhur
Anhur
Artymyzer
Anhur
Level 22
God Stats
3W - 2L
1,800 SR
Queue Stats
130W - 152L
1,364 Elo+
Party 1
Sol
Sol
Diet Pep
Sol
Level 23
God Stats
17W - 12L
1,468 SR
Queue Stats
59W - 51L
1,435 Elo+
Party 1
Tyr
Tyr
Xygous
Tyr
Level 84
God Stats
53W - 38L
1,593 SR
Queue Stats
224W - 233L
1,443 Elo+
Party 1
Team Averages
Level 43
1,620 SR
1,414 Elo+

VS

Team Averages
Level 38
1,453 SR
1,353 Elo+
Ah Puch
Ah Puch
OGxCLOUDZ
Ah Puch
Level 15
God Stats
4W - 7L
1,487 SR
Queue Stats
27W - 42L
1,333 Elo+
Solo
Neith
Neith
TTVsandy231
Neith
Level 10
God Stats
2W - 3L
1,550 SR
Queue Stats
9W - 25L
1,297 Elo+
Party 2
Geb
Geb
bobo231yt
Geb
Level 89
God Stats
0W - 2L
1,322 SR
Queue Stats
111W - 136L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Artymyzer
Anhur
13
1 / 2 / 22
10,503
700
6,591
10,027
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
15 / 0 / 6
12,556
837
14,908
9,490
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Xygous
Tyr
15
9 / 0 / 14
11,873
792
14,641
14,430
13,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
OGxCLOUDZ
Ah Puch
12
1 / 10 / 1
8,929
595
11,277
16,262
5,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 1
8,294
553
3,243
8,533
3,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 9 / 0
9,039
603
8,095
20,715
18,626

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
4
25
Kills
2
2
Deaths
25
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
Artymyzer
Anhur
1
2
22
6
W
15
0
6
18
L
Ah Puch
OGxCLOUDZ
Ah Puch
1
10
1
0.15
L
0
6
1
0.08
W
Tyr
Xygous
Tyr
9
0
14
16
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,140
Damage
22,615
33,947
Taken
45,510
19,857
Mitigated
27,676
7,866
Healing
2,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Artymyzer
Anhur
6,591
2,658
0
165
10,027
3,579
160
6,548
3,479
0
20,452
W
14,908
4,659
0
2,518
9,490
3,272
2,228
6,995
2,495
44,227
2,953
L
Ah Puch
OGxCLOUDZ
Ah Puch
11,277
66
0
675
16,262
5,781
0
6,241
10,021
45,644
0
L
3,243
864
0
301
8,533
3,269
0
2,149
6,384
0
16,766
W
Tyr
Xygous
Tyr
14,641
906
33
5,150
14,430
13,006
756
6,231
7,891
6,653
29,300
L
8,095
846
111
1,874
20,715
18,626
0
8,010
12,705
18,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,932
Gold Earned
26,262
138
Minions Killed
113
7
Camps Cleared
4
845,938
Distance Traveled
671,621
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,503
700
27
2
1
249,014
0
W
Sol
12,556
837
71
5
1
288,536
0
L
Ah Puch
8,929
595
74
5
4
210,009
0
L
Neith
8,294
553
30
2
0
206,595
0
W
Tyr
11,873
792
40
3
5
308,388
2
L
Geb
9,039
603
9
1
0
255,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role