Player Matchup

Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ChadMaxson
Sol
Level 28
God Stats
9W - 5L
1,746 SR
Queue Stats
130W - 86L
1,689 Elo+
Solo
Yemoja
Yemoja
Cleetus27
Yemoja
Level 28
God Stats
2W - 1L
1,517 SR
Queue Stats
21W - 16L
1,535 Elo+
Party 2
Bellona
Bellona
LoveoverHate
Bellona
Level 24
God Stats
10W - 3L
1,480 SR
Queue Stats
73W - 64L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
clerekonswitch
Gilgamesh
Level 12
God Stats
3W - 0L
2,054 SR
Queue Stats
16W - 9L
1,535 Elo+
Party 2
Team Averages
Level 22
1,659 SR
1,566 Elo+

VS

Team Averages
Level 15
1,522 SR
1,570 Elo+
Ra
Ra
Argenrost
Ra
Level 8
God Stats
5W - 7L
1,226 SR
Queue Stats
23W - 40L
1,640 Elo+
Solo
Fenrir
Fenrir
BeatoMyMeato
Fenrir
Level 16
God Stats
8W - 7L
1,463 SR
Queue Stats
32W - 32L
1,500 Elo+
Party 1
Sobek
Sobek
Kaylebstorm
Sobek
Level 28
God Stats
7W - 9L
1,577 SR
Queue Stats
18W - 18L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LoveWood
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,678 Elo+
Solo
Neith
Neith
Way_Outs69
Neith
Level 16
God Stats
7W - 4L
1,846 SR
Queue Stats
33W - 36L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 0 / 2
5,486
499
2,978
1,672
420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
7 / 1 / 2
7,738
703
9,831
6,586
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Cleetus27
Yemoja
10
2 / 1 / 8
6,328
575
2,502
6,835
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
LoveoverHate
Bellona
11
3 / 0 / 2
6,973
634
5,252
5,516
4,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
clerekonswitch
Gilgamesh
12
6 / 0 / 1
7,050
641
5,177
4,503
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,161
469
1,009
6,226
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
1 / 4 / 0
4,977
452
2,766
8,034
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 1
4,821
438
1,987
8,699
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
LoveWood
Tsukuyomi
9
0 / 5 / 0
5,227
475
3,020
8,127
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
9
1 / 3 / 1
5,471
497
5,177
4,970
1,641
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
19
Kills
2
2
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
L
0
3
1
0.17
L
Fenrir
1
4
0
0.25
W
7
1
2
8
W
Yemoja
Cleetus27
Yemoja
2
1
8
6
L
0
4
1
0.13
L
Tsukuyomi
LoveWood
Tsukuyomi
0
5
0
0
W
Bellona
LoveoverHate
Bellona
3
0
2
4
L
Neith
1
3
1
0.5
W
Gilgamesh
clerekonswitch
Gilgamesh
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,740
Damage
13,959
25,112
Taken
36,056
12,967
Mitigated
13,050
12,319
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,978
1,470
0
735
1,672
420
0
238
1,434
0
27,532
L
1,009
451
205
2,164
6,226
1,864
0
3,142
3,084
26,222
0
L
Fenrir
2,766
496
0
2,080
8,034
2,424
0
2,134
5,817
0
20,610
W
9,831
4,869
0
3,912
6,586
1,770
1,680
874
5,712
57,291
0
W
Yemoja
Cleetus27
Yemoja
2,502
767
283
944
6,835
4,625
0
1,656
5,179
10,573
0
L
1,987
230
0
1,748
8,699
4,815
0
4,132
4,567
7,010
0
L
Tsukuyomi
LoveWood
Tsukuyomi
3,020
541
0
2,225
8,127
2,306
0
659
6,892
0
23,205
W
Bellona
LoveoverHate
Bellona
5,252
965
0
3,053
5,516
4,511
130
0
5,516
3,060
27,577
L
Neith
5,177
2,612
0
1,304
4,970
1,641
0
2,948
2,022
0
23,515
W
Gilgamesh
clerekonswitch
Gilgamesh
5,177
1,225
0
3,392
4,503
1,641
0
228
4,275
0
42,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,575
Gold Earned
25,657
363
Minions Killed
200
0
Camps Cleared
0
1,034,840
Distance Traveled
976,107
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,486
499
51
5
0
172,733
3
L
Ra
5,161
469
59
5
0
195,669
0
L
Fenrir
4,977
452
48
4
0
201,384
0
W
Sol
7,738
703
118
11
0
198,425
4
W
Yemoja
6,328
575
17
2
0
218,470
1
L
Sobek
4,821
438
10
1
0
191,177
1
L
Tsukuyomi
5,227
475
39
4
0
197,377
1
W
Bellona
6,973
634
85
8
0
204,750
2
L
Neith
5,471
497
44
4
0
190,500
2
W
Gilgamesh
7,050
641
92
8
0
240,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role