Player Matchup

Cthulhu
Cthulhu
BENELI-M5
Cthulhu
Level 16
God Stats
37W - 35L
1,475 SR
Queue Stats
106W - 112L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
ChaChaSnipe
Nu Wa
Level 32
God Stats
49W - 46L
1,525 SR
Queue Stats
279W - 303L
1,437 Elo+
Solo
Ah Puch
Ah Puch
CursedJonathan
Ah Puch
Level 60
God Stats
225W - 206L
1,473 SR
Queue Stats
274W - 288L
1,423 Elo+
Party 3
Fenrir
Fenrir
Lightning422316
Fenrir
Level 23
God Stats
39W - 39L
1,427 SR
Queue Stats
54W - 62L
1,388 Elo+
Party 3
Medusa
Medusa
lAshenOnel
Medusa
Level 105
God Stats
115W - 95L
1,483 SR
Queue Stats
1,261W - 1,314L
1,394 Elo+
Party 2
Team Averages
Level 47
1,476 SR
1,410 Elo+

VS

Team Averages
Level 70
1,520 SR
1,538 Elo+
Ao Kuang
Ao Kuang
Dukefan20martin
Ao Kuang
Level 25
God Stats
5W - 1L
1,473 SR
Queue Stats
29W - 20L
1,438 Elo+
Party 4
Sol
Sol
TeriyakiTipp
Sol
Level 53
God Stats
3W - 3L
1,494 SR
Queue Stats
66W - 75L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
johnnybravoh99
Kuzenbo
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 145L
1,642 Elo+
Party 1
Arachne
Arachne
oopsidoop
Arachne
Level 18
God Stats
8W - 4L
1,414 SR
Queue Stats
47W - 35L
1,510 Elo+
Party 1
Loki
Loki
zRoSyx
Loki
Level 100
God Stats
2W - 0L
1,717 SR
Queue Stats
11W - 7L
1,688 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BENELI-M5
Cthulhu
16
1 / 3 / 3
10,080
916
5,840
10,042
7,448
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
1 / 1 / 1
9,732
885
11,499
5,013
1,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 6 / 1
9,589
872
14,375
18,281
10,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 7 / 1
10,447
950
11,057
18,862
7,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
lAshenOnel
Medusa
17
0 / 0 / 4
10,769
979
9,200
4,800
1,957
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

165

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
2 / 1 / 4
10,128
921
2,597
7,097
3,019
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 0 / 9
11,908
1,083
11,192
9,010
3,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 0 / 10
12,084
1,099
13,205
14,906
26,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
oopsidoop
Arachne
18
4 / 2 / 10
11,635
1,058
14,565
17,099
10,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
zRoSyx
Loki
17
3 / 3 / 8
10,809
983
12,556
9,879
5,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
6
Kills
17
17
Deaths
6
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BENELI-M5
Cthulhu
1
3
3
0.83
L
1
1
1
1.5
L
0
6
1
0.08
W
Ao Kuang
2
1
4
4
L
4
7
1
0.64
W
4
0
9
8.5
W
4
0
10
9
L
Medusa
lAshenOnel
Medusa
0
0
4
2
W
Arachne
oopsidoop
Arachne
4
2
10
4.5
W
Loki
zRoSyx
Loki
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,971
Damage
54,115
56,998
Taken
57,991
29,173
Mitigated
49,513
7,089
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BENELI-M5
Cthulhu
5,840
453
60
1,168
10,042
7,448
0
6,505
3,537
29,327
0
L
11,499
4,743
0
456
5,013
1,958
0
1,450
3,563
24,160
0
L
14,375
524
0
3,547
18,281
10,250
0
8,205
10,076
38,133
0
W
Ao Kuang
2,597
1,080
0
966
7,097
3,019
0
3,485
3,612
11,142
0
L
11,057
1,956
0
396
18,862
7,560
0
8,381
10,481
0
15,273
W
11,192
3,063
0
4,242
9,010
3,908
0
5,031
3,979
55,829
0
W
13,205
4,275
0
1,937
14,906
26,582
0
8,933
5,973
25,320
0
L
Medusa
lAshenOnel
Medusa
9,200
5,378
0
1,462
4,800
1,957
0
2,453
2,347
0
42,896
W
Arachne
oopsidoop
Arachne
14,565
9,975
606
3,621
17,099
10,679
0
7,869
9,066
0
21,436
W
Loki
zRoSyx
Loki
12,556
2,341
0
0
9,879
5,325
0
6,396
3,483
0
36,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,617
Gold Earned
56,564
261
Minions Killed
233
9
Camps Cleared
9
1,032,707
Distance Traveled
1,127,484
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,080
916
56
5
0
156,525
0
L
Nu Wa
9,732
885
37
3
3
213,447
4
L
Ah Puch
9,589
872
58
5
0
213,403
1
W
Ao Kuang
10,128
921
12
1
1
212,198
0
L
Fenrir
10,447
950
13
1
2
227,070
3
W
Sol
11,908
1,083
126
11
3
210,481
1
W
Kuzenbo
12,084
1,099
28
3
0
239,825
0
L
Medusa
10,769
979
97
9
4
222,262
0
W
Arachne
11,635
1,058
9
1
4
246,843
0
W
Loki
10,809
983
58
5
1
218,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role