Player Matchup

Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BraveSirRobinnn
Hades
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 274L
1,668 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mikeucus
Ah Muzen Cab
Level 108
God Stats
15W - 8L
1,549 SR
Queue Stats
313W - 256L
1,605 Elo+
Party 3
Zeus
Zeus
Whirld
Zeus
Level 106
God Stats
1W - 2L
1,498 SR
Queue Stats
72W - 71L
1,542 Elo+
Party 1
Ymir
Ymir
Xysmor
Ymir
Level 84
God Stats
9W - 20L
1,368 SR
Queue Stats
301W - 259L
1,600 Elo+
Party 3
Team Averages
Level 105
1,483 SR
1,583 Elo+

VS

Team Averages
Level 135
1,575 SR
1,620 Elo+
Scylla
Scylla
Atheenador
Scylla
Level 142
God Stats
86W - 64L
1,585 SR
Queue Stats
679W - 596L
1,541 Elo+
Solo
Danzaburou
Danzaburou
HorizonLines
Danzaburou
Level 99
God Stats
20W - 14L
1,658 SR
Queue Stats
423W - 318L
1,717 Elo+
Solo
Set
Set
NandoGamgee
Set
Level 157
God Stats
11W - 5L
1,748 SR
Queue Stats
631W - 573L
1,606 Elo+
Party 2
Chang'e
Chang'e
cardielini
Chang'e
Level 130
God Stats
49W - 38L
1,626 SR
Queue Stats
437W - 385L
1,615 Elo+
Party 2
Bastet
Bastet
iDunedain
Bastet
Level 147
God Stats
3W - 2L
1,255 SR
Queue Stats
393W - 329L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
5 / 7 / 4
11,501
500
15,163
24,498
8,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 8 / 4
11,395
495
17,575
23,563
23,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Mikeucus
Ah Muzen Cab
18
4 / 10 / 2
12,027
523
17,540
20,067
5,214
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
Whirld
Zeus
18
4 / 9 / 5
12,200
530
10,971
15,289
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
Xysmor
Ymir
16
2 / 5 / 6
10,016
435
9,261
17,658
16,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Atheenador
Scylla
20
13 / 4 / 9
14,602
635
13,831
8,637
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HorizonLines
Danzaburou
20
11 / 2 / 9
15,717
683
23,344
26,018
9,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 3 / 11
15,138
658
11,092
25,577
22,580
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Chang'e
cardielini
Chang'e
18
1 / 5 / 20
11,212
487
9,872
27,173
20,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
iDunedain
Bastet
20
11 / 3 / 11
14,456
629
21,375
25,524
9,472
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
99
17
Kills
39
39
Deaths
17
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
7
4
1
W
Scylla
Atheenador
Scylla
13
4
9
4.38
L
2
8
4
0.5
W
Danzaburou
HorizonLines
Danzaburou
11
2
9
7.75
L
Ah Muzen Cab
Mikeucus
Ah Muzen Cab
4
10
2
0.5
W
3
3
11
2.83
L
Zeus
Whirld
Zeus
4
9
5
0.72
L
Ymir
Xysmor
Ymir
2
5
6
1
W
Chang'e
cardielini
Chang'e
1
5
20
2.2
W
Bastet
iDunedain
Bastet
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,510
Damage
79,514
101,075
Taken
112,929
57,423
Mitigated
64,267
23,450
Healing
56,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
15,163
9,704
0
4,984
24,498
8,331
1,054
3,294
21,132
0
105,407
W
Scylla
Atheenador
Scylla
13,831
1,007
0
2,408
8,637
2,854
1,982
3,268
5,349
92,934
0
L
17,575
1,426
234
7,862
23,563
23,464
547
5,661
17,767
76,051
0
W
Danzaburou
HorizonLines
Danzaburou
23,344
13,825
0
15,585
26,018
9,062
2,254
5,886
19,970
0
141,744
L
Ah Muzen Cab
Mikeucus
Ah Muzen Cab
17,540
6,528
686
4,045
20,067
5,214
2,162
2,074
17,965
0
90,029
W
11,092
6,068
106
6,660
25,577
22,580
603
9,796
15,639
0
116,049
L
Zeus
Whirld
Zeus
10,971
1,076
0
2,369
15,289
4,382
344
6,470
8,679
79,925
0
L
Ymir
Xysmor
Ymir
9,261
1,475
476
2,794
17,658
16,032
79
6,043
11,467
40,754
0
W
Chang'e
cardielini
Chang'e
9,872
906
2,450
12,245
27,173
20,299
400
11,302
15,543
44,742
0
W
Bastet
iDunedain
Bastet
21,375
5,151
0
16,569
25,524
9,472
1,896
10,431
14,927
0
110,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,139
Gold Earned
71,125
630
Minions Killed
799
0
Camps Cleared
0
2,043,108
Distance Traveled
2,281,567
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,501
500
150
7
0
474,990
2
W
Scylla
14,602
635
154
7
0
461,581
8
L
Hades
11,395
495
142
6
0
391,484
1
W
Danzaburou
15,717
683
209
9
0
434,256
8
L
Ah Muzen Cab
12,027
523
127
6
0
403,244
5
W
Set
15,138
658
226
10
0
441,456
5
L
Zeus
12,200
530
154
7
0
356,945
0
L
Ymir
10,016
435
57
2
0
416,445
7
W
Chang'e
11,212
487
55
2
0
436,042
1
W
Bastet
14,456
629
155
7
0
508,232
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role