Player Matchup

Ra
Ra
IVIastersin
Ra
Level 153
God Stats
1W - 0L
1,875 SR
Queue Stats
5W - 4L
1,533 Elo+
Party 2
Ymir
Ymir
Jaawwn
Ymir
Level 27
God Stats
7W - 5L
1,572 SR
Queue Stats
144W - 103L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
Restringer
Tsukuyomi
Level 26
God Stats
2W - 0L
1,501 SR
Queue Stats
29W - 10L
1,676 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
fpa1981
Ah Muzen Cab
Level 25
God Stats
2W - 0L
1,272 SR
Queue Stats
15W - 18L
1,367 Elo+
Party 1
Hou Yi
Hou Yi
ghostgabe
Hou Yi
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 45L
1,542 Elo+
Party 2
Team Averages
Level 47
1,544 SR
1,543 Elo+

VS

Team Averages
Level 16
1,618 SR
1,543 Elo+
Mulan
Mulan
RSakuras
Mulan
Level 27
God Stats
4W - 5L
1,687 SR
Queue Stats
33W - 42L
1,432 Elo+
Solo
Merlin
Merlin
SweatOnUHard
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 148L
1,531 Elo+
Party 3
Nox
Nox
ZombieProd
Nox
Level 6
God Stats
20W - 19L
1,830 SR
Queue Stats
201W - 191L
1,720 Elo+
Party 3
Kukulkan
Kukulkan
heroic2021
Kukulkan
Level 7
God Stats
3W - 2L
1,596 SR
Queue Stats
11W - 9L
1,474 Elo+
Solo
Awilix
Awilix
rieIx
Awilix
Level 15
God Stats
8W - 13L
1,475 SR
Queue Stats
29W - 28L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 18
12,014
1,201
17,219
10,041
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Jaawwn
Ymir
18
4 / 0 / 19
11,870
1,187
7,869
12,842
19,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Restringer
Tsukuyomi
19
10 / 6 / 16
12,983
1,298
24,345
14,659
6,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
fpa1981
Ah Muzen Cab
18
8 / 2 / 14
11,480
1,148
8,776
9,753
4,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
ghostgabe
Hou Yi
18
4 / 9 / 15
10,491
1,049
12,816
14,657
5,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

212

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
RSakuras
Mulan
17
2 / 10 / 11
10,516
1,052
12,113
26,983
24,791
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
17
3 / 5 / 9
10,248
1,025
12,557
10,712
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 5 / 8
11,469
1,147
10,294
13,358
5,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
heroic2021
Kukulkan
16
0 / 6 / 8
9,339
934
10,840
11,606
3,471
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
rieIx
Awilix
17
7 / 6 / 7
11,425
1,143
11,781
16,499
5,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
61
32
Kills
18
18
Deaths
32
82
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
1
18
15
W
Ymir
Jaawwn
Ymir
4
0
19
13.5
L
Mulan
RSakuras
Mulan
2
10
11
0.75
W
Tsukuyomi
Restringer
Tsukuyomi
10
6
16
3
L
Merlin
3
5
9
1.5
L
6
5
8
2
W
Ah Muzen Cab
fpa1981
Ah Muzen Cab
8
2
14
7.5
W
Hou Yi
ghostgabe
Hou Yi
4
9
15
1.28
L
Kukulkan
heroic2021
Kukulkan
0
6
8
0.67
L
Awilix
rieIx
Awilix
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,025
Damage
57,585
61,952
Taken
79,158
41,033
Mitigated
42,734
12,023
Healing
2,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,219
1,930
5,846
3,395
10,041
5,006
0
5,656
4,385
58,293
0
W
Ymir
Jaawwn
Ymir
7,869
2,851
0
1,255
12,842
19,278
0
8,514
4,328
17,059
0
L
Mulan
RSakuras
Mulan
12,113
1,169
0
1,169
26,983
24,791
0
8,655
18,328
6,380
28,887
W
Tsukuyomi
Restringer
Tsukuyomi
24,345
6,529
0
172
14,659
6,605
0
7,159
7,500
0
52,092
L
Merlin
12,557
441
132
700
10,712
3,057
0
1,615
9,097
33,701
0
L
10,294
919
0
475
13,358
5,477
0
4,334
9,024
27,688
0
W
Ah Muzen Cab
fpa1981
Ah Muzen Cab
8,776
3,486
0
1,355
9,753
4,343
0
6,349
3,404
0
21,586
W
Hou Yi
ghostgabe
Hou Yi
12,816
6,378
0
0
14,657
5,801
0
8,150
6,507
0
16,086
L
Kukulkan
heroic2021
Kukulkan
10,840
713
0
0
11,606
3,471
0
2,879
8,727
33,451
0
L
Awilix
rieIx
Awilix
11,781
4,050
0
0
16,499
5,938
0
7,605
8,894
0
15,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,838
Gold Earned
52,997
214
Minions Killed
200
13
Camps Cleared
4
973,093
Distance Traveled
918,151
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,014
1,201
108
11
4
209,766
0
W
Ymir
11,870
1,187
15
2
0
194,374
1
L
Mulan
10,516
1,052
44
4
1
172,373
0
W
Tsukuyomi
12,983
1,298
48
5
6
201,110
2
L
Merlin
10,248
1,025
40
4
0
173,881
0
L
Nox
11,469
1,147
49
5
2
215,575
1
W
Ah Muzen Cab
11,480
1,148
37
4
3
216,194
0
W
Hou Yi
10,491
1,049
6
1
0
151,649
0
L
Kukulkan
9,339
934
57
6
0
155,228
0
L
Awilix
11,425
1,143
10
1
1
201,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role