Player Matchup

Anhur
Anhur
EP1CHD
Anhur
Level 100
God Stats
59W - 50L
1,614 SR
Queue Stats
217W - 138L
1,662 Elo+
Party 2
Geb
Geb
JadenTaylor1
Geb
Level 145
God Stats
46W - 5L
1,997 SR
Queue Stats
661W - 252L
1,940 Elo+
Party 2
Discordia
Discordia
JayMan15
Discordia
Level 115
God Stats
41W - 18L
1,782 SR
Queue Stats
384W - 193L
1,802 Elo+
Party 2
Team Averages
Level 120
1,798 SR
1,801 Elo+

VS

Team Averages
Level 121
1,577 SR
1,622 Elo+
Baron Samedi
Baron Samedi
DrCoctopus
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,505 Elo+
Solo
Loki
Loki
VikiingGod
Loki
Level 108
God Stats
12W - 9L
1,690 SR
Queue Stats
213W - 148L
1,692 Elo+
Party 1
Geb
Geb
allansaurus-
Geb
Level 145
God Stats
9W - 20L
1,542 SR
Queue Stats
255W - 181L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EP1CHD
Anhur
13
3 / 2 / 4
9,062
647
5,816
9,335
3,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 7
8,834
631
8,479
12,635
11,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
JayMan15
Discordia
13
4 / 0 / 5
9,180
656
13,473
6,220
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrCoctopus
Baron Samedi
12
1 / 5 / 1
8,032
574
9,359
11,352
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 4 / 1
7,929
566
5,693
9,550
3,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 3
8,414
601
7,737
11,036
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DrCoctopus
Baron Samedi
1
5
1
0.3
W
Anhur
EP1CHD
Anhur
3
2
4
2.5
W
2
1
7
5.5
W
Discordia
JayMan15
Discordia
4
0
5
6.5
L
2
4
1
0.63
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,768
Damage
22,789
28,190
Taken
31,938
17,131
Mitigated
19,726
3,726
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DrCoctopus
Baron Samedi
9,359
631
1,490
3,217
11,352
4,637
0
8,980
1,864
27,686
0
W
Anhur
EP1CHD
Anhur
5,816
2,366
0
844
9,335
3,360
430
5,706
3,629
0
40,736
W
8,479
1,174
0
1,585
12,635
11,670
180
6,885
5,750
15,445
0
W
Discordia
JayMan15
Discordia
13,473
242
0
1,297
6,220
2,101
168
4,751
1,469
34,284
0
L
5,693
895
0
1,168
9,550
3,401
0
6,501
2,685
0
21,764
L
7,737
797
91
3,018
11,036
11,688
0
5,542
5,107
15,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,076
Gold Earned
24,375
143
Minions Killed
98
6
Camps Cleared
5
825,271
Distance Traveled
762,686
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,032
574
58
4
1
232,846
0
W
Anhur
9,062
647
81
6
2
252,033
3
W
Geb
8,834
631
15
1
2
286,522
4
W
Discordia
9,180
656
47
3
2
286,716
3
L
Loki
7,929
566
30
2
3
253,750
5
L
Geb
8,414
601
10
1
1
276,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role