Player Matchup

Ares
Ares
Ashen_View
Ares
Level 29
God Stats
20W - 17L
1,498 SR
Queue Stats
69W - 55L
1,499 Elo+
Solo
Vulcan
Vulcan
Nvdisak--
Vulcan
Level 83
God Stats
11W - 12L
1,453 SR
Queue Stats
266W - 272L
1,499 Elo+
Party 1
Sol
Sol
RenanSFC007
Sol
Level 18
God Stats
49W - 59L
1,534 SR
Queue Stats
123W - 144L
1,544 Elo+
Party 1
Arachne
Arachne
XxTheus-
Arachne
Level 4
God Stats
6W - 2L
1,858 SR
Queue Stats
8W - 5L
1,505 Elo+
Party 1
Bellona
Bellona
zGalactyon_22
Bellona
Level 4
God Stats
4W - 8L
1,500 SR
Queue Stats
66W - 104L
1,676 Elo+
Party 1
Team Averages
Level 28
1,569 SR
1,544 Elo+

VS

Team Averages
Level 15
1,507 SR
1,477 Elo+
Nox
Nox
DawnAkagawa
Nox
Level 17
God Stats
0W - 1L
1,171 SR
Queue Stats
3W - 6L
1,371 Elo+
Party 2
Susano
Susano
MYMLOMR31
Susano
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,721 Elo+
Party 3
Ymir
Ymir
TotoposConSalsa
Ymir
Level 22
God Stats
0W - 1L
1,762 SR
Queue Stats
24W - 43L
1,343 Elo+
Party 3
Izanami
Izanami
UnbridledMidget
Izanami
Level 29
God Stats
13W - 15L
1,768 SR
Queue Stats
127W - 127L
1,528 Elo+
Solo
Cthulhu
Cthulhu
UnholySacrifices
Cthulhu
Level 5
God Stats
0W - 3L
1,336 SR
Queue Stats
1W - 3L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,564
652
2,374
3,909
1,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Nvdisak--
Vulcan
9
4 / 1 / 1
5,247
750
5,945
2,855
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 1
4,175
596
2,273
2,879
509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
XxTheus-
Arachne
7
2 / 1 / 2
4,817
688
2,873
4,039
1,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
7
0 / 0 / 0
4,411
630
77
2,119
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,292
470
826
2,932
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
MYMLOMR31
Susano
2
0 / 1 / 0
3,050
436
0
830
165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 1
3,750
536
1,000
5,854
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

7
2 / 2 / 0
4,733
676
2,966
4,957
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 2
3,734
533
1,680
4,327
1,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
2
3
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
0
3
0
0
L
Susano
MYMLOMR31
Susano
0
1
0
0
W
Vulcan
Nvdisak--
Vulcan
4
1
1
4.5
W
0
1
1
0.5
L
0
1
1
0.5
L
2
2
0
1
L
0
1
2
1
W
Arachne
XxTheus-
Arachne
2
1
2
3
W
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,542
Damage
6,472
15,801
Taken
18,900
5,785
Mitigated
6,647
5,370
Healing
5,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,374
214
185
1,588
3,909
1,828
0
850
3,019
8,137
0
L
826
205
0
0
2,932
817
0
2,188
744
6,364
0
L
Susano
MYMLOMR31
Susano
0
0
0
145
830
165
0
278
552
0
1,451
W
Vulcan
Nvdisak--
Vulcan
5,945
370
0
490
2,855
790
0
878
1,813
33,081
0
W
2,273
965
0
1,386
2,879
509
0
667
2,173
19,241
0
L
1,000
285
381
2,093
5,854
2,423
0
4,245
1,609
4,055
0
L
2,966
2,618
0
980
4,957
1,279
42
2,488
2,469
0
23,686
L
1,680
69
53
1,729
4,327
1,963
0
1,393
2,934
6,435
0
W
Arachne
XxTheus-
Arachne
2,873
2,243
0
1,583
4,039
1,382
156
486
3,438
0
17,276
W
Bellona
77
0
0
138
2,119
1,276
391
192
1,852
2,325
12,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,214
Gold Earned
18,559
190
Minions Killed
92
0
Camps Cleared
0
721,303
Distance Traveled
612,699
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,564
652
15
2
0
145,609
0
L
Nox
3,292
470
12
2
0
131,084
0
L
Susano
3,050
436
8
1
0
67,783
0
W
Vulcan
5,247
750
55
8
0
150,680
1
W
Sol
4,175
596
40
6
0
138,296
0
L
Ymir
3,750
536
6
1
0
130,160
2
L
Izanami
4,733
676
55
8
0
122,348
1
L
Cthulhu
3,734
533
11
2
0
161,324
1
W
Arachne
4,817
688
37
5
0
133,785
0
W
Bellona
4,411
630
43
6
0
152,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role