Player Matchup

Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
JamesHACE
Neith
Level 147
God Stats
4W - 1L
1,904 SR
Queue Stats
106W - 95L
1,544 Elo+
Party 3
Bastet
Bastet
Jheroan18
Bastet
Level 148
God Stats
2W - 3L
2,017 SR
Queue Stats
26W - 14L
1,671 Elo+
Solo
Cthulhu
Cthulhu
LAVEPUDA
Cthulhu
Level 155
God Stats
13W - 7L
1,695 SR
Queue Stats
223W - 177L
1,560 Elo+
Party 2
Team Averages
Level 151
1,723 SR
1,555 Elo+

VS

Team Averages
Level 136
1,548 SR
1,509 Elo+
Pele
Pele
 
Pele
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BenniXD
Gilgamesh
Level 120
God Stats
1W - 4L
1,486 SR
Queue Stats
60W - 77L
1,462 Elo+
Party 1
Raijin
Raijin
Blackwinged
Raijin
Level 146
God Stats
11W - 5L
1,753 SR
Queue Stats
261W - 286L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 3 / 4
6,553
596
6,519
5,677
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
 
Mulan
11
1 / 1 / 3
6,425
584
7,283
7,659
4,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
JamesHACE
Neith
11
2 / 1 / 6
6,369
579
4,277
4,195
1,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Jheroan18
Bastet
12
8 / 1 / 3
7,158
651
4,340
7,780
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
LAVEPUDA
Cthulhu
10
6 / 0 / 4
6,183
562
3,817
4,019
2,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
4 / 3 / 2
6,188
563
4,006
7,887
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
 
Bastet
9
1 / 3 / 0
5,139
467
3,165
8,150
5,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
 
Olorun
8
0 / 6 / 0
4,958
451
3,581
6,783
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
BenniXD
Gilgamesh
7
0 / 3 / 0
4,502
409
1,638
7,955
3,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
11
1 / 3 / 3
6,373
579
2,634
5,466
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
6
6
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
3
4
1
W
Mulan
 
Mulan
1
1
3
2.5
L
Pele
 
Pele
4
3
2
1.67
L
Bastet
 
Bastet
1
3
0
0.33
L
Olorun
 
Olorun
0
6
0
0
L
Gilgamesh
BenniXD
Gilgamesh
0
3
0
0
L
Raijin
1
3
3
0.83
W
Neith
JamesHACE
Neith
2
1
6
5
W
Bastet
Jheroan18
Bastet
8
1
3
9.5
W
Cthulhu
LAVEPUDA
Cthulhu
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,236
Damage
15,024
29,330
Taken
36,241
12,137
Mitigated
15,246
13,206
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,519
644
59
1,700
5,677
1,699
191
2,033
3,410
45,080
0
W
Mulan
 
Mulan
7,283
1,574
0
4,155
7,659
4,785
0
0
7,659
364
35,055
L
Pele
 
Pele
4,006
1,092
0
3,310
7,887
2,513
0
2,416
5,375
0
31,315
L
Bastet
 
Bastet
3,165
853
0
2,041
8,150
5,347
0
503
7,609
0
20,743
L
Olorun
 
Olorun
3,581
1,647
69
1,852
6,783
2,213
0
1,954
4,795
26,033
4,280
L
Gilgamesh
BenniXD
Gilgamesh
1,638
256
0
1,370
7,955
3,488
0
2,375
5,522
0
12,200
L
Raijin
2,634
185
0
330
5,466
1,685
0
2,610
2,604
37,120
0
W
Neith
JamesHACE
Neith
4,277
1,974
0
1,687
4,195
1,015
122
1,490
2,705
0
38,217
W
Bastet
Jheroan18
Bastet
4,340
707
0
4,568
7,780
2,250
29
1,068
6,654
0
34,341
W
Cthulhu
LAVEPUDA
Cthulhu
3,817
452
65
972
4,019
2,388
0
646
3,367
17,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,688
Gold Earned
27,160
368
Minions Killed
275
0
Camps Cleared
0
1,096,045
Distance Traveled
1,059,043
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,553
596
92
8
0
207,123
4
W
Mulan
6,425
584
86
8
0
209,068
4
L
Pele
6,188
563
62
6
0
236,580
4
L
Bastet
5,139
467
42
4
0
203,128
1
L
Olorun
4,958
451
60
5
0
190,260
3
L
Gilgamesh
4,502
409
14
1
0
230,582
5
L
Raijin
6,373
579
97
9
0
198,493
4
W
Neith
6,369
579
75
7
0
192,738
0
W
Bastet
7,158
651
78
7
0
252,950
3
W
Cthulhu
6,183
562
37
3
0
234,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role