Player Matchup

Artio
Artio
RetroKirito
Artio
Level 125
God Stats
2W - 0L
1,568 SR
Queue Stats
56W - 51L
1,566 Elo+
Party 1
Janus
Janus
SageofOnePath
Janus
Level 128
God Stats
1W - 0L
1,406 SR
Queue Stats
37W - 28L
1,635 Elo+
Party 1
Medusa
Medusa
UnworldlyEric
Medusa
Level 46
God Stats
1W - 2L
1,330 SR
Queue Stats
44W - 32L
1,577 Elo+
Party 1
Team Averages
Level 100
1,435 SR
1,593 Elo+

VS

Team Averages
Level 107
1,736 SR
1,368 Elo+
Bacchus
Bacchus
AlphaHMan
Bacchus
Level 129
God Stats
1W - 2L
1,929 SR
Queue Stats
219W - 226L
1,456 Elo+
Party 2
Discordia
Discordia
KaosInfinite
Discordia
Level 127
God Stats
4W - 7L
1,942 SR
Queue Stats
170W - 185L
1,383 Elo+
Party 2
Jing Wei
Jing Wei
Shadowh1198
Jing Wei
Level 64
God Stats
2W - 8L
1,337 SR
Queue Stats
11W - 30L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 14
12,191
717
13,145
26,219
35,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 1 / 8
12,622
742
13,169
9,427
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 3 / 8
12,511
736
15,665
12,639
6,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlphaHMan
Bacchus
14
3 / 5 / 3
10,817
636
9,924
17,058
31,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
KaosInfinite
Discordia
13
0 / 7 / 7
9,954
586
14,694
13,180
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Shadowh1198
Jing Wei
15
5 / 7 / 3
11,470
675
12,990
16,696
6,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
19
Kills
8
8
Deaths
19
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlphaHMan
Bacchus
3
5
3
0.9
L
Discordia
KaosInfinite
Discordia
0
7
7
0.5
W
3
4
14
2.5
W
8
1
8
12
L
Jing Wei
Shadowh1198
Jing Wei
5
7
3
0.93
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,979
Damage
37,608
48,285
Taken
46,934
45,335
Mitigated
42,232
19,495
Healing
1,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlphaHMan
Bacchus
9,924
1,962
0
285
17,058
31,067
0
7,595
9,463
26,279
0
L
Discordia
KaosInfinite
Discordia
14,694
464
0
250
13,180
4,899
336
9,166
4,014
40,850
0
W
13,145
1,222
1,332
10,677
26,219
35,483
371
10,105
16,114
29,140
0
W
13,169
491
1,913
3,541
9,427
3,814
1,145
5,766
3,661
61,306
0
L
Jing Wei
Shadowh1198
Jing Wei
12,990
8,788
0
788
16,696
6,266
360
9,748
6,948
0
35,234
W
15,665
7,720
357
1,675
12,639
6,038
905
9,340
3,299
0
43,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,324
Gold Earned
32,241
199
Minions Killed
164
11
Camps Cleared
4
983,248
Distance Traveled
934,751
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,817
636
29
2
1
349,305
3
L
Discordia
9,954
586
72
4
2
305,283
3
W
Artio
12,191
717
26
2
0
330,633
6
W
Janus
12,622
742
123
7
5
321,853
2
L
Jing Wei
11,470
675
63
4
1
280,163
2
W
Medusa
12,511
736
50
3
6
330,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role