Player Matchup

Geb
Geb
DamageArthur
Geb
Level 158
God Stats
8W - 7L
1,714 SR
Queue Stats
311W - 261L
1,623 Elo+
Party 1
Hercules
Hercules
Don_Brandao
Hercules
Level 119
God Stats
35W - 47L
1,421 SR
Queue Stats
1,206W - 1,388L
1,469 Elo+
Party 3
Anhur
Anhur
E_RICKING
Anhur
Level 102
God Stats
6W - 6L
1,581 SR
Queue Stats
608W - 740L
1,404 Elo+
Party 3
Aphrodite
Aphrodite
Henryjoggin1
Aphrodite
Level 11
God Stats
20W - 11L
1,841 SR
Queue Stats
74W - 52L
1,842 Elo+
Party 1
Chang'e
Chang'e
TW15T3DN3RV3
Chang'e
Level 126
God Stats
4W - 7L
1,482 SR
Queue Stats
493W - 444L
1,642 Elo+
Party 1
Team Averages
Level 103
1,608 SR
1,596 Elo+

VS

Team Averages
Level 129
1,658 SR
1,514 Elo+
Hou Yi
Hou Yi
AutolockOfficial
Hou Yi
Level 157
God Stats
7W - 2L
1,723 SR
Queue Stats
94W - 82L
1,667 Elo+
Party 2
Set
Set
KawaiiKuroiNeko
Set
Level 160
God Stats
3W - 3L
1,723 SR
Queue Stats
146W - 160L
1,514 Elo+
Party 2
Geb
Geb
NE0N Blue Cat
Geb
Level 157
God Stats
1W - 3L
1,471 SR
Queue Stats
60W - 74L
1,531 Elo+
Party 2
Ra
Ra
OriginalPuma
Ra
Level 15
God Stats
3W - 0L
1,765 SR
Queue Stats
4W - 9L
1,231 Elo+
Party 2
Awilix
Awilix
PoisonDart11
Awilix
Level 158
God Stats
2W - 2L
1,609 SR
Queue Stats
101W - 103L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,704
511
12,936
16,068
6,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Don_Brandao
Hercules
12
0 / 4 / 3
7,385
389
3,638
14,703
12,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Anhur
E_RICKING
Anhur
15
0 / 6 / 1
9,047
476
3,524
11,439
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
Henryjoggin1
Aphrodite
15
3 / 3 / 0
9,531
502
7,684
12,257
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
TW15T3DN3RV3
Chang'e
16
4 / 4 / 5
10,553
555
13,681
12,664
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 3
11,909
627
16,096
15,117
6,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 1 / 7
11,622
612
9,492
12,207
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 1 / 11
9,201
484
5,399
13,366
14,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 7 / 4
9,220
485
2,378
10,033
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
17
7 / 3 / 7
11,199
589
12,497
17,506
6,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
21
21
Deaths
14
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
L
4
4
3
1.38
L
Hercules
Don_Brandao
Hercules
0
4
3
0.38
L
Anhur
E_RICKING
Anhur
0
6
1
0.08
L
Aphrodite
Henryjoggin1
Aphrodite
3
3
0
1
W
3
1
7
6.5
W
0
1
11
5.5
W
1
7
4
0.43
W
Awilix
7
3
7
3.5
L
Chang'e
TW15T3DN3RV3
Chang'e
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,463
Damage
45,862
67,131
Taken
68,229
32,949
Mitigated
41,632
26,468
Healing
20,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,096
7,696
0
6,639
15,117
6,779
0
6,244
8,873
0
97,202
L
12,936
2,220
0
4,187
16,068
6,756
0
2,106
13,861
65,402
0
L
Hercules
Don_Brandao
Hercules
3,638
788
415
3,722
14,703
12,840
52
2,070
12,384
1,282
22,682
L
Anhur
E_RICKING
Anhur
3,524
1,030
0
2,016
11,439
3,081
912
729
10,710
0
69,253
L
Aphrodite
Henryjoggin1
Aphrodite
7,684
648
1,842
7,305
12,257
4,951
132
415
11,415
63,189
0
W
9,492
3,829
0
3,234
12,207
9,728
1,371
8,071
4,136
0
79,110
W
5,399
623
0
1,862
13,366
14,485
232
7,133
6,233
25,931
0
W
2,378
346
463
1,668
10,033
4,108
486
7,248
2,785
44,541
0
W
Awilix
12,497
5,581
0
6,449
17,506
6,532
1,143
9,086
8,420
0
73,407
L
Chang'e
TW15T3DN3RV3
Chang'e
13,681
789
1,324
5,657
12,664
5,321
246
2,933
9,683
71,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,220
Gold Earned
53,151
514
Minions Killed
539
0
Camps Cleared
0
1,769,256
Distance Traveled
1,867,281
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,909
627
140
7
0
342,719
0
L
Geb
9,704
511
97
5
0
380,141
2
L
Hercules
7,385
389
39
2
0
364,696
6
L
Anhur
9,047
476
124
7
0
322,196
3
L
Aphrodite
9,531
502
130
7
0
337,804
0
W
Set
11,622
612
162
9
0
390,860
5
W
Geb
9,201
484
32
2
0
381,866
6
W
Ra
9,220
485
86
5
0
343,377
2
W
Awilix
11,199
589
119
6
0
408,459
2
L
Chang'e
10,553
555
124
7
0
364,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role