Player Matchup

Cthulhu
Cthulhu
Mamba24ever_Tay8
Cthulhu
Level 69
God Stats
69W - 120L
1,482 SR
Queue Stats
138W - 213L
1,417 Elo+
Party 2
Zeus
Zeus
OneEy3dLotus
Zeus
Level 156
God Stats
18W - 17L
1,647 SR
Queue Stats
752W - 727L
1,478 Elo+
Solo
Olorun
Olorun
TwilightsWarlock
Olorun
Level 148
God Stats
8W - 13L
1,515 SR
Queue Stats
270W - 355L
1,431 Elo+
Party 2
Thanatos
Thanatos
lazyironking
Thanatos
Level 99
God Stats
0W - 3L
1,168 SR
Queue Stats
164W - 225L
1,429 Elo+
Party 2
Neith
Neith
ty_cali805
Neith
Level 85
God Stats
44W - 81L
1,428 SR
Queue Stats
172W - 262L
1,439 Elo+
Party 2
Team Averages
Level 111
1,448 SR
1,439 Elo+

VS

Team Averages
Level 106
1,528 SR
1,448 Elo+
Bastet
Bastet
FlashCamBam33
Bastet
Level 105
God Stats
4W - 3L
1,554 SR
Queue Stats
171W - 185L
1,375 Elo+
Party 1
Hou Yi
Hou Yi
HandSomeJackMod
Hou Yi
Level 101
God Stats
3W - 5L
1,289 SR
Queue Stats
414W - 400L
1,463 Elo+
Solo
Odin
Odin
JSIce
Odin
Level 66
God Stats
3W - 0L
1,840 SR
Queue Stats
180W - 200L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
SableCord08
Baron Samedi
Level 158
God Stats
10W - 16L
1,473 SR
Queue Stats
394W - 372L
1,499 Elo+
Solo
Fafnir
Fafnir
WindMan101
Fafnir
Level 101
God Stats
18W - 17L
1,485 SR
Queue Stats
561W - 642L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
8,072
425
10,226
17,939
12,180
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 6 / 3
9,137
481
14,797
10,393
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
2 / 9 / 3
7,491
394
7,090
16,200
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
lazyironking
Thanatos
11
0 / 11 / 3
7,585
399
5,915
17,441
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
16
1 / 3 / 0
9,611
506
7,301
12,326
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 11
11,746
618
14,382
13,153
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
8 / 2 / 6
10,010
527
9,694
11,351
4,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
JSIce
Odin
16
4 / 0 / 4
9,914
522
4,919
12,056
12,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
SableCord08
Baron Samedi
18
9 / 1 / 12
11,305
595
19,483
12,757
6,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
WindMan101
Fafnir
14
2 / 4 / 19
10,271
541
7,307
17,985
23,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
86
9
Kills
34
34
Deaths
9
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
11
2
11
8.25
W
8
2
6
5.5
W
Odin
JSIce
Odin
4
0
4
6
L
3
5
3
0.9
L
3
6
3
0.75
W
Baron Samedi
SableCord08
Baron Samedi
9
1
12
15
L
2
9
3
0.39
W
Fafnir
WindMan101
Fafnir
2
4
19
2.88
L
Thanatos
lazyironking
Thanatos
0
11
3
0.14
L
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,329
Damage
55,785
74,299
Taken
67,302
32,268
Mitigated
51,977
20,140
Healing
24,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,382
4,168
0
6,207
13,153
4,981
0
4,733
8,420
0
74,350
W
9,694
4,281
0
3,300
11,351
4,339
2,554
6,233
5,118
0
65,954
W
Odin
JSIce
Odin
4,919
612
0
438
12,056
12,803
905
3,285
8,771
7,194
35,624
L
10,226
596
544
3,798
17,939
12,180
155
6,355
11,584
41,442
0
L
14,797
1,379
0
985
10,393
5,848
0
4,292
6,101
57,240
0
W
Baron Samedi
SableCord08
Baron Samedi
19,483
1,062
2,335
7,564
12,757
6,721
2,519
7,744
5,013
81,951
0
L
7,090
3,779
542
3,843
16,200
4,327
637
6,977
9,223
37,823
0
W
Fafnir
WindMan101
Fafnir
7,307
1,688
0
4,957
17,985
23,133
382
10,297
7,688
13,026
0
L
Thanatos
lazyironking
Thanatos
5,915
1,580
0
7,895
17,441
5,182
0
6,062
11,232
0
37,892
L
Neith
7,301
4,353
61
2,472
12,326
4,731
202
4,063
8,263
0
68,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,896
Gold Earned
53,246
425
Minions Killed
420
0
Camps Cleared
0
1,591,273
Distance Traveled
1,844,453
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,746
618
114
6
0
406,788
7
W
Hou Yi
10,010
527
90
5
0
358,620
2
W
Odin
9,914
522
84
4
0
370,503
0
L
Cthulhu
8,072
425
53
3
0
362,194
1
L
Zeus
9,137
481
111
6
0
281,324
3
W
Baron Samedi
11,305
595
127
7
0
341,340
5
L
Olorun
7,491
394
69
4
0
270,971
0
W
Fafnir
10,271
541
5
0
0
367,202
3
L
Thanatos
7,585
399
67
4
0
347,533
7
L
Neith
9,611
506
125
7
0
329,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role