Player Matchup

Izanami
Izanami
WAKAFLAKAKLEEFI
Izanami
Level 29
God Stats
7W - 3L
1,502 SR
Queue Stats
32W - 24L
1,408 Elo+
Party 1
Sol
Sol
extendovar14
Sol
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 25L
1,429 Elo+
Party 1
Ymir
Ymir
tepasta
Ymir
Level 16
God Stats
23W - 11L
1,504 SR
Queue Stats
33W - 20L
1,428 Elo+
Party 1
Team Averages
Level 30
1,502 SR
1,422 Elo+

VS

Team Averages
Level 59
1,506 SR
1,270 Elo+
Gilgamesh
Gilgamesh
AWES0MEGRANDPA
Gilgamesh
Level 63
God Stats
2W - 4L
1,308 SR
Queue Stats
92W - 235L
1,166 Elo+
Solo
Geb
Geb
CenturyColor
Geb
Level 108
God Stats
0W - 1L
1,709 SR
Queue Stats
13W - 16L
1,445 Elo+
Party 2
Ra
Ra
PingasLord
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
8,374
698
7,949
7,495
3,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
13 / 0 / 2
10,232
853
18,890
7,751
3,471
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
tepasta
Ymir
12
1 / 0 / 15
8,988
749
8,165
11,559
10,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AWES0MEGRANDPA
Gilgamesh
9
0 / 7 / 1
6,614
551
5,729
18,497
7,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 0
7,764
647
6,420
15,362
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 1
6,805
567
4,408
6,024
2,410
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
1
1
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AWES0MEGRANDPA
Gilgamesh
0
7
1
0.07
L
1
4
0
0.25
L
0
5
1
0.1
W
2
1
11
7.5
W
13
0
2
14
W
Ymir
tepasta
Ymir
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,004
Damage
16,557
26,805
Taken
39,883
17,659
Mitigated
21,585
12,961
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AWES0MEGRANDPA
Gilgamesh
5,729
1,103
0
2,322
18,497
7,126
0
12,534
5,963
0
16,345
L
6,420
587
0
1,169
15,362
12,049
0
10,533
4,829
14,285
0
L
4,408
595
347
335
6,024
2,410
0
4,351
1,673
21,896
0
W
7,949
5,322
0
3,608
7,495
3,204
375
3,819
3,676
0
31,015
W
18,890
9,786
0
4,111
7,751
3,471
2,086
3,143
4,608
52,908
0
W
Ymir
tepasta
Ymir
8,165
2,113
441
4,801
11,559
10,984
96
4,809
6,750
17,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,594
Gold Earned
21,183
140
Minions Killed
92
7
Camps Cleared
3
660,331
Distance Traveled
626,862
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,614
551
22
2
3
200,151
1
L
Geb
7,764
647
13
1
0
239,718
4
L
Ra
6,805
567
57
5
0
186,993
1
W
Izanami
8,374
698
48
4
2
213,848
0
W
Sol
10,232
853
71
6
5
216,746
2
W
Ymir
8,988
749
21
2
0
229,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role