Player Matchup

Izanami
Izanami
Dood444
Izanami
Level 17
God Stats
6W - 8L
1,385 SR
Queue Stats
34W - 47L
1,210 Elo+
Party 1
Hou Yi
Hou Yi
Gabe-E_Babe-E
Hou Yi
Level 21
God Stats
8W - 21L
1,438 SR
Queue Stats
34W - 41L
1,391 Elo+
Party 3
Cthulhu
Cthulhu
HappyStomp
Cthulhu
Level 14
God Stats
14W - 17L
1,360 SR
Queue Stats
15W - 25L
1,163 Elo+
Party 1
Tiamat
Tiamat
TheBadSquare89
Tiamat
Level 17
God Stats
16W - 20L
1,138 SR
Queue Stats
36W - 43L
1,229 Elo+
Party 1
Khepri
Khepri
mamabicho69420
Khepri
Level 20
God Stats
26W - 26L
1,310 SR
Queue Stats
56W - 62L
1,402 Elo+
Party 3
Team Averages
Level 18
1,326 SR
1,279 Elo+

VS

Team Averages
Level 28
1,499 SR
1,369 Elo+
Discordia
Discordia
BootyBandit23
Discordia
Level 67
God Stats
7W - 5L
1,714 SR
Queue Stats
391W - 337L
1,558 Elo+
Party 2
Cernunnos
Cernunnos
ImmortalF34r2
Cernunnos
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,480 Elo+
Party 2
Heimdallr
Heimdallr
Mightyquinn02
Heimdallr
Level 26
God Stats
13W - 11L
1,424 SR
Queue Stats
22W - 27L
1,334 Elo+
Solo
Thor
Thor
ReaLifeFrodo
Thor
Level 22
God Stats
10W - 20L
1,357 SR
Queue Stats
22W - 45L
1,216 Elo+
Solo
Ares
Ares
landenandre
Ares
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dood444
Izanami
10
0 / 5 / 0
6,586
387
5,108
12,010
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
6,448
379
5,129
8,839
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
HappyStomp
Cthulhu
9
0 / 7 / 0
5,675
334
672
9,280
5,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 2 / 1
6,563
386
1,685
11,980
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
6,638
390
3,325
12,591
10,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BootyBandit23
Discordia
16
7 / 0 / 4
9,971
587
14,061
6,088
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ImmortalF34r2
Cernunnos
13
3 / 0 / 2
7,736
455
11,138
10,706
4,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Mightyquinn02
Heimdallr
14
4 / 0 / 4
9,162
539
9,035
6,411
2,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 1 / 3
8,917
525
5,141
9,284
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 1 / 1
7,523
443
4,714
8,793
6,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
19
19
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
BootyBandit23
Discordia
7
0
4
9
L
Izanami
Dood444
Izanami
0
5
0
0
L
1
2
0
0.5
L
Cthulhu
HappyStomp
Cthulhu
0
7
0
0
W
Cernunnos
ImmortalF34r2
Cernunnos
3
0
2
4
W
Heimdallr
Mightyquinn02
Heimdallr
4
0
4
6
W
5
1
3
6.5
L
0
2
1
0.25
W
0
1
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,919
Damage
44,089
54,700
Taken
41,282
27,790
Mitigated
19,604
14,275
Healing
17,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BootyBandit23
Discordia
14,061
691
0
1,914
6,088
2,333
673
1,660
4,428
82,898
0
L
Izanami
Dood444
Izanami
5,108
2,408
60
2,924
12,010
3,116
1,179
1,962
9,988
0
41,625
L
5,129
2,517
0
1,454
8,839
3,130
256
1,547
7,292
0
29,795
L
Cthulhu
HappyStomp
Cthulhu
672
0
0
740
9,280
5,914
0
3,299
5,629
13,963
0
W
Cernunnos
ImmortalF34r2
Cernunnos
11,138
5,687
0
6,962
10,706
4,125
0
2,002
8,704
0
60,197
W
Heimdallr
Mightyquinn02
Heimdallr
9,035
2,488
0
2,512
6,411
2,506
1,952
597
5,814
0
55,044
W
5,141
1,076
0
3,450
9,284
3,751
810
402
8,882
0
52,162
L
1,685
348
0
4,675
11,980
4,689
284
7,303
4,123
33,134
0
W
4,714
322
0
2,674
8,793
6,889
57
1,312
7,481
15,225
0
L
3,325
432
632
3,790
12,591
10,941
96
3,668
8,893
20,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,910
Gold Earned
43,309
242
Minions Killed
496
0
Camps Cleared
0
1,691,637
Distance Traveled
1,596,906
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,971
587
148
9
0
315,407
0
L
Izanami
6,586
387
76
4
0
324,733
0
L
Hou Yi
6,448
379
58
3
0
336,867
1
L
Cthulhu
5,675
334
29
2
0
435,619
0
W
Cernunnos
7,736
455
106
6
0
303,453
2
W
Heimdallr
9,162
539
119
7
0
333,572
3
W
Thor
8,917
525
101
6
0
314,458
0
L
Tiamat
6,563
386
45
3
0
302,635
0
W
Ares
7,523
443
22
1
0
330,016
2
L
Khepri
6,638
390
34
2
0
291,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role