Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Anubis2Hunter
Loki
Level 127
God Stats
35W - 37L
1,442 SR
Queue Stats
714W - 677L
1,629 Elo+
Party 1
Fenrir
Fenrir
BomberoLoco
Fenrir
Level 89
God Stats
14W - 9L
1,568 SR
Queue Stats
131W - 126L
1,545 Elo+
Party 1
Anhur
Anhur
Mirche2000
Anhur
Level 120
God Stats
18W - 15L
1,567 SR
Queue Stats
525W - 504L
1,610 Elo+
Party 1
Ra
Ra
franqoo1993
Ra
Level 105
God Stats
25W - 17L
1,547 SR
Queue Stats
345W - 326L
1,534 Elo+
Party 1
Team Averages
Level 92
1,525 SR
1,564 Elo+

VS

Team Averages
Level 54
1,531 SR
1,368 Elo+
Amaterasu
Amaterasu
Bijie_
Amaterasu
Level 49
God Stats
3W - 4L
1,480 SR
Queue Stats
34W - 44L
1,357 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JGNR2002BR01
Tsukuyomi
Level 26
God Stats
8W - 10L
1,452 SR
Queue Stats
24W - 33L
1,355 Elo+
Party 2
Hel
Hel
JPMS__
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,344 Elo+
Party 2
Rama
Rama
Neosatelite_
Rama
Level 25
God Stats
0W - 2L
1,296 SR
Queue Stats
27W - 32L
1,375 Elo+
Party 2
Ah Puch
Ah Puch
WeltonxX
Ah Puch
Level 143
God Stats
3W - 1L
1,926 SR
Queue Stats
379W - 432L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
3 / 1 / 10
6,025
603
3,136
4,842
2,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 0
7,015
702
4,900
3,556
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
9
4 / 0 / 5
5,735
574
3,679
4,451
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
11
4 / 1 / 5
6,566
657
5,281
3,859
1,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 2
6,726
673
2,566
4,008
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bijie_
Amaterasu
9
1 / 3 / 0
5,260
526
1,955
6,329
2,937
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
JGNR2002BR01
Tsukuyomi
8
0 / 2 / 2
4,988
499
2,001
5,564
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
JPMS__
Hel
5
0 / 4 / 1
3,920
392
604
4,325
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 6 / 2
4,458
446
2,275
6,044
1,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
WeltonxX
Ah Puch
10
3 / 3 / 0
6,192
619
4,356
4,401
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
18
Kills
4
4
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
10
8
W
4
1
0
4
L
Amaterasu
Bijie_
Amaterasu
1
3
0
0.33
W
Fenrir
4
0
5
6.5
L
Tsukuyomi
JGNR2002BR01
Tsukuyomi
0
2
2
0.5
L
Hel
JPMS__
Hel
0
4
1
0.13
W
Anhur
4
1
5
6.5
L
0
6
2
0.17
L
Ah Puch
WeltonxX
Ah Puch
3
3
0
1
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,562
Damage
11,191
20,716
Taken
26,663
7,393
Mitigated
9,066
7,551
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,136
714
169
1,064
4,842
2,315
22
1,262
3,580
7,238
0
W
4,900
1,626
0
1,448
3,556
1,106
263
0
3,556
0
42,546
L
Amaterasu
Bijie_
Amaterasu
1,955
752
0
1,259
6,329
2,937
0
239
6,090
0
15,262
W
Fenrir
3,679
942
0
2,526
4,451
1,438
0
431
4,020
0
23,901
L
Tsukuyomi
JGNR2002BR01
Tsukuyomi
2,001
383
0
2,346
5,564
1,338
0
1,037
4,527
0
17,970
L
Hel
JPMS__
Hel
604
168
935
1,221
4,325
2,033
0
1,533
2,792
4,901
0
W
Anhur
5,281
1,925
0
914
3,859
1,016
490
902
2,957
0
40,887
L
2,275
1,709
0
390
6,044
1,224
0
820
5,224
0
14,083
L
Ah Puch
WeltonxX
Ah Puch
4,356
162
0
1,117
4,401
1,534
215
2,073
2,328
30,133
0
W
2,566
201
172
1,258
4,008
1,518
420
2,365
1,643
46,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,067
Gold Earned
24,818
343
Minions Killed
191
0
Camps Cleared
0
1,025,325
Distance Traveled
915,449
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,025
603
9
1
0
198,796
4
W
Loki
7,015
702
103
10
0
214,658
0
L
Amaterasu
5,260
526
39
4
0
200,426
0
W
Fenrir
5,735
574
53
5
0
213,011
1
L
Tsukuyomi
4,988
499
45
5
0
208,940
3
L
Hel
3,920
392
12
1
0
172,369
2
W
Anhur
6,566
657
77
8
0
199,716
4
L
Rama
4,458
446
30
3
0
160,188
0
L
Ah Puch
6,192
619
65
7
0
173,526
3
W
Ra
6,726
673
101
10
0
199,144
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role