Player Matchup

Sylvanus
Sylvanus
FermitTheKrog
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,316 Elo+
Party 2
Mulan
Mulan
SithLordMuzaka
Mulan
Level 24
God Stats
22W - 23L
1,548 SR
Queue Stats
39W - 48L
1,442 Elo+
Party 2
Izanami
Izanami
SoloNoe
Izanami
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 68L
1,451 Elo+
Solo
Nu Wa
Nu Wa
TKay00
Nu Wa
Level 27
God Stats
36W - 22L
1,636 SR
Queue Stats
223W - 208L
1,488 Elo+
Solo
Susano
Susano
UnknownAlpha1001
Susano
Level 17
God Stats
19W - 14L
1,464 SR
Queue Stats
112W - 120L
1,457 Elo+
Solo
Team Averages
Level 23
1,530 SR
1,431 Elo+

VS

Team Averages
Level 23
1,558 SR
1,498 Elo+
Danzaburou
Danzaburou
Dmakasaur
Danzaburou
Level 29
God Stats
106W - 103L
1,456 SR
Queue Stats
178W - 182L
1,400 Elo+
Solo
Sobek
Sobek
RubberDuckyBoi
Sobek
Level 23
God Stats
30W - 13L
1,594 SR
Queue Stats
122W - 108L
1,559 Elo+
Party 1
Fenrir
Fenrir
Triunewolf
Fenrir
Level 22
God Stats
18W - 7L
1,722 SR
Queue Stats
108W - 91L
1,543 Elo+
Party 1
Jormungandr
Jormungandr
Zineko
Jormungandr
Level 18
God Stats
3W - 1L
1,521 SR
Queue Stats
27W - 27L
1,454 Elo+
Solo
Neith
Neith
alottadot
Neith
Level 22
God Stats
2W - 2L
1,499 SR
Queue Stats
134W - 106L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FermitTheKrog
Sylvanus
11
2 / 7 / 4
7,986
444
7,444
15,611
16,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 1 / 1
10,069
559
12,040
13,256
12,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
SoloNoe
Izanami
16
4 / 7 / 1
9,648
536
9,303
11,878
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
TKay00
Nu Wa
14
1 / 6 / 7
8,974
499
14,251
8,861
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 1
9,710
539
8,839
13,051
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dmakasaur
Danzaburou
14
7 / 8 / 8
9,619
534
12,665
16,335
4,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

14
4 / 1 / 14
9,235
513
6,149
19,547
22,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Triunewolf
Fenrir
15
3 / 3 / 8
8,894
494
7,256
15,684
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Zineko
Jormungandr
16
1 / 0 / 6
9,078
504
6,281
10,332
7,493
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
alottadot
Neith
16
10 / 3 / 5
10,245
569
12,706
13,854
5,174
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
15
Kills
25
25
Deaths
15
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dmakasaur
Danzaburou
7
8
8
1.38
L
Sylvanus
FermitTheKrog
Sylvanus
2
7
4
0.57
W
4
1
14
11
L
3
1
1
3.5
L
Izanami
SoloNoe
Izanami
4
7
1
0.64
L
Nu Wa
TKay00
Nu Wa
1
6
7
0.75
W
Fenrir
Triunewolf
Fenrir
3
3
8
2.33
L
5
4
1
1.38
W
Jormungandr
Zineko
Jormungandr
1
0
6
4
W
Neith
alottadot
Neith
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,877
Damage
45,057
62,657
Taken
75,752
39,522
Mitigated
46,926
13,620
Healing
32,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dmakasaur
Danzaburou
12,665
5,517
0
4,100
16,335
4,903
2,027
3,514
12,821
0
62,093
L
Sylvanus
FermitTheKrog
Sylvanus
7,444
2,092
1,080
1,748
15,611
16,007
23
4,122
11,489
12,745
0
W
6,149
1,683
775
8,560
19,547
22,901
56
6,651
12,644
20,473
0
L
12,040
1,631
0
5,433
13,256
12,554
156
4,750
8,506
8,088
55,302
L
Izanami
SoloNoe
Izanami
9,303
5,195
0
1,404
11,878
3,852
3,140
1,332
10,546
0
80,389
L
Nu Wa
TKay00
Nu Wa
14,251
4,143
0
792
8,861
2,237
1,063
839
8,022
56,040
0
W
Fenrir
Triunewolf
Fenrir
7,256
796
0
7,598
15,684
6,455
0
4,265
11,286
0
65,043
L
8,839
2,437
0
3,163
13,051
4,872
0
1,387
11,664
0
65,770
W
Jormungandr
Zineko
Jormungandr
6,281
1,525
0
3,626
10,332
7,493
437
3,387
6,465
61,243
0
W
Neith
alottadot
Neith
12,706
6,651
0
7,606
13,854
5,174
68
5,694
8,012
0
67,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,387
Gold Earned
47,071
476
Minions Killed
482
0
Camps Cleared
0
1,573,975
Distance Traveled
1,645,997
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,619
534
109
6
0
285,212
4
L
Sylvanus
7,986
444
14
1
0
292,967
4
W
Sobek
9,235
513
24
1
0
343,413
3
L
Mulan
10,069
559
129
7
0
342,061
3
L
Izanami
9,648
536
140
8
0
307,491
3
L
Nu Wa
8,974
499
76
4
0
303,674
5
W
Fenrir
8,894
494
100
6
0
357,945
1
L
Susano
9,710
539
117
7
0
327,782
8
W
Jormungandr
9,078
504
129
7
0
353,694
3
W
Neith
10,245
569
120
7
0
305,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role