Player Matchup

Artio
Artio
BigDvddyx3
Artio
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 261L
1,469 Elo+
Party 3
Ratatoskr
Ratatoskr
FlurpSlooper
Ratatoskr
Level 69
God Stats
49W - 38L
1,671 SR
Queue Stats
242W - 192L
1,599 Elo+
Party 2
Zhong Kui
Zhong Kui
STA DWire
Zhong Kui
Level 48
God Stats
41W - 30L
1,587 SR
Queue Stats
46W - 45L
1,466 Elo+
Party 3
Neith
Neith
iG TRIPEN
Neith
Level 147
God Stats
0W - 2L
1,326 SR
Queue Stats
105W - 103L
1,617 Elo+
Party 3
Sol
Sol
ittchyballs
Sol
Level 39
God Stats
5W - 2L
1,637 SR
Queue Stats
75W - 70L
1,529 Elo+
Party 2
Team Averages
Level 79
1,544 SR
1,536 Elo+

VS

Team Averages
Level 101
1,595 SR
1,531 Elo+
Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
JeremyKyle0616
Baba Yaga
Level 136
God Stats
11W - 4L
1,565 SR
Queue Stats
118W - 125L
1,425 Elo+
Solo
Hun Batz
Hun Batz
Mrlingdong
Hun Batz
Level 118
God Stats
11W - 3L
1,902 SR
Queue Stats
379W - 390L
1,530 Elo+
Party 1
Anhur
Anhur
UncleJaeJae
Anhur
Level 129
God Stats
8W - 12L
1,506 SR
Queue Stats
328W - 313L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
fisherman28
Cthulhu
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 7L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
1 / 6 / 6
8,998
409
5,663
23,955
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
FlurpSlooper
Ratatoskr
17
6 / 6 / 7
10,950
498
21,001
22,270
13,913
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
STA DWire
Zhong Kui
17
3 / 4 / 3
10,011
455
12,740
16,197
10,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
iG TRIPEN
Neith
18
2 / 2 / 3
10,839
493
7,892
11,781
4,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 6 / 1
11,120
505
7,433
15,310
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
3 / 2 / 4
12,426
565
11,058
17,678
15,788
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
JeremyKyle0616
Baba Yaga
17
3 / 5 / 6
10,828
492
13,892
15,471
7,005
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Mrlingdong
Hun Batz
19
5 / 4 / 4
11,820
537
13,131
16,322
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
9 / 5 / 3
12,630
574
21,635
18,563
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
fisherman28
Cthulhu
16
4 / 1 / 10
10,683
486
9,177
12,108
16,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
17
Kills
24
24
Deaths
17
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
2
4
2.5
L
Artio
1
6
6
0.67
L
Ratatoskr
FlurpSlooper
Ratatoskr
6
6
7
1.58
W
Baba Yaga
JeremyKyle0616
Baba Yaga
3
5
6
1.2
W
Hun Batz
Mrlingdong
Hun Batz
5
4
4
1.75
L
Zhong Kui
STA DWire
Zhong Kui
3
4
3
1.13
W
9
5
3
2.1
W
Cthulhu
fisherman28
Cthulhu
4
1
10
9
L
Neith
iG TRIPEN
Neith
2
2
3
1.75
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,729
Damage
68,893
89,513
Taken
80,142
46,158
Mitigated
52,377
26,289
Healing
22,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,058
603
0
2,240
17,678
15,788
343
1,855
15,489
14,075
76,516
L
Artio
5,663
1,208
1,375
6,419
23,955
14,092
0
7,257
16,698
31,066
0
L
Ratatoskr
FlurpSlooper
Ratatoskr
21,001
3,746
0
4,282
22,270
13,913
0
7,541
14,729
0
66,469
W
Baba Yaga
JeremyKyle0616
Baba Yaga
13,892
184
0
5,458
15,471
7,005
1,165
6,860
8,085
65,204
0
W
Hun Batz
Mrlingdong
Hun Batz
13,131
2,294
0
5,079
16,322
6,763
0
4,294
11,877
0
109,824
L
Zhong Kui
STA DWire
Zhong Kui
12,740
1,581
0
7,055
16,197
10,774
39
6,772
9,425
75,921
0
W
21,635
13,834
0
9,136
18,563
6,453
355
6,577
11,744
0
114,201
W
Cthulhu
fisherman28
Cthulhu
9,177
725
100
731
12,108
16,368
0
5,963
6,098
26,627
0
L
Neith
iG TRIPEN
Neith
7,892
1,851
0
2,667
11,781
4,434
330
2,033
9,748
1,260
73,468
L
7,433
1,713
0
4,491
15,310
2,945
1,027
1,891
13,419
55,812
3,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,918
Gold Earned
58,387
541
Minions Killed
665
0
Camps Cleared
0
1,963,578
Distance Traveled
2,014,046
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,426
565
189
9
0
388,128
1
L
Artio
8,998
409
42
2
0
403,705
0
L
Ratatoskr
10,950
498
89
4
0
445,992
5
W
Baba Yaga
10,828
492
111
5
0
401,934
2
W
Hun Batz
11,820
537
180
8
0
451,434
0
L
Zhong Kui
10,011
455
163
7
0
339,464
0
W
Anhur
12,630
574
151
7
0
359,492
7
W
Cthulhu
10,683
486
34
2
0
413,058
1
L
Neith
10,839
493
139
6
0
368,630
5
L
Sol
11,120
505
108
5
0
405,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role