Player Matchup

Kali
Kali
DiogoPeCausa
Kali
Level 23
God Stats
0W - 1L
1,455 SR
Queue Stats
2W - 5L
1,176 Elo+
Party 1
The Morrigan
The Morrigan
Django712
The Morrigan
Level 28
God Stats
0W - 1L
1,454 SR
Queue Stats
2W - 7L
1,176 Elo+
Party 1
Thor
Thor
TrovoAxelMPYT
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,179 Elo+
Party 1
Ymir
Ymir
Tukcher0
Ymir
Level 7
God Stats
1W - 3L
1,280 SR
Queue Stats
2W - 5L
1,176 Elo+
Party 1
Neith
Neith
stgames
Neith
Level 15
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 6L
1,142 Elo+
Party 1
Team Averages
Level 17
1,388 SR
1,170 Elo+

VS

Team Averages
Level 26
1,518 SR
1,561 Elo+
Fenrir
Fenrir
BonzeLoko
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,511 Elo+
Party 2
Baba Yaga
Baba Yaga
Kiyure
Baba Yaga
Level 25
God Stats
9W - 4L
1,530 SR
Queue Stats
19W - 16L
1,504 Elo+
Solo
Cernunnos
Cernunnos
LaRecetaDeLaAbue
Cernunnos
Level 26
God Stats
1W - 1L
1,511 SR
Queue Stats
27W - 4L
1,797 Elo+
Party 2
Bellona
Bellona
Rodrigoshow507
Bellona
Level 28
God Stats
4W - 3L
1,695 SR
Queue Stats
83W - 83L
1,377 Elo+
Solo
Hun Batz
Hun Batz
xCyno
Hun Batz
Level 21
God Stats
6W - 5L
1,353 SR
Queue Stats
88W - 59L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 3
6,498
500
5,539
9,506
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
Django712
The Morrigan
9
2 / 7 / 2
5,682
437
4,572
7,888
2,079
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 7 / 1
5,762
443
2,792
8,144
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
10
0 / 3 / 2
5,824
448
1,408
11,138
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
stgames
Neith
7
1 / 4 / 2
5,128
394
4,474
6,012
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BonzeLoko
Fenrir
13
8 / 0 / 8
8,272
636
8,058
8,087
5,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Kiyure
Baba Yaga
11
0 / 4 / 10
7,085
545
3,429
5,421
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
14
5 / 2 / 1
8,622
663
5,186
8,203
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 1 / 6
7,644
588
5,082
6,640
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
xCyno
Hun Batz
13
12 / 0 / 4
8,617
663
8,897
7,018
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
27
27
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BonzeLoko
Fenrir
8
0
8
12
L
3
6
3
0.75
L
The Morrigan
Django712
The Morrigan
2
7
2
0.43
W
Baba Yaga
Kiyure
Baba Yaga
0
4
10
1.25
W
Cernunnos
5
2
1
2.75
W
2
1
6
5
L
1
7
1
0.21
L
Ymir
0
3
2
0.33
L
Neith
stgames
Neith
1
4
2
0.5
W
Hun Batz
xCyno
Hun Batz
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,785
Damage
30,652
42,688
Taken
35,369
13,878
Mitigated
17,420
5,331
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BonzeLoko
Fenrir
8,058
1,935
0
2,606
8,087
5,548
0
2,201
5,842
0
38,617
L
5,539
1,957
0
1,660
9,506
1,921
0
786
8,434
268
16,767
L
The Morrigan
Django712
The Morrigan
4,572
1,634
0
594
7,888
2,079
135
1,494
5,947
24,746
928
W
Baba Yaga
Kiyure
Baba Yaga
3,429
421
0
970
5,421
1,870
546
1,698
3,682
27,593
0
W
Cernunnos
5,186
2,322
0
2,993
8,203
3,110
4,885
0
8,159
0
57,913
W
5,082
1,039
0
2,814
6,640
4,526
1,009
1,017
5,623
0
34,708
L
2,792
837
0
554
8,144
1,141
0
390
7,588
0
11,920
L
Ymir
1,408
248
0
2,100
11,138
7,053
215
162
10,930
20,060
0
L
Neith
stgames
Neith
4,474
1,888
0
423
6,012
1,684
542
249
5,619
0
18,797
W
Hun Batz
xCyno
Hun Batz
8,897
2,800
0
2,968
7,018
2,366
48
646
6,372
0
49,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,894
Gold Earned
40,240
174
Minions Killed
392
0
Camps Cleared
0
1,197,912
Distance Traveled
1,283,053
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,272
636
62
5
0
269,597
3
L
Kali
6,498
500
36
3
0
252,821
3
L
The Morrigan
5,682
437
49
4
0
226,857
0
W
Baba Yaga
7,085
545
57
4
0
250,714
3
W
Cernunnos
8,622
663
110
8
0
217,120
3
W
Bellona
7,644
588
75
6
0
275,109
1
L
Thor
5,762
443
23
2
0
254,364
2
L
Ymir
5,824
448
39
3
0
236,276
1
L
Neith
5,128
394
27
2
0
227,594
1
W
Hun Batz
8,617
663
88
7
0
270,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role