Player Matchup

Poseidon
Poseidon
BBQ-Chicken-01
Poseidon
Level 84
God Stats
2W - 7L
1,216 SR
Queue Stats
104W - 116L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
Uracarian
Cthulhu
Level 27
God Stats
4W - 6L
1,410 SR
Queue Stats
62W - 76L
1,324 Elo+
Solo
Erlang Shen
Erlang Shen
jib_nation
Erlang Shen
Level 30
God Stats
1W - 2L
1,702 SR
Queue Stats
79W - 67L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
miles_uppercut
Sun Wukong
Level 24
God Stats
7W - 6L
1,562 SR
Queue Stats
57W - 78L
1,288 Elo+
Solo
Sol
Sol
x_Shyxguy_x
Sol
Level 6
God Stats
6W - 3L
1,596 SR
Queue Stats
9W - 6L
1,406 Elo+
Party 2
Team Averages
Level 34
1,497 SR
1,359 Elo+

VS

Team Averages
Level 23
1,428 SR
1,408 Elo+
Neith
Neith
Numingrhombus
Neith
Level 12
God Stats
6W - 4L
1,661 SR
Queue Stats
21W - 23L
1,486 Elo+
Party 1
Bellona
Bellona
Slothtastic002
Bellona
Level 29
God Stats
13W - 17L
1,533 SR
Queue Stats
116W - 135L
1,410 Elo+
Party 1
Ymir
Ymir
TheMilkBank
Ymir
Level 22
God Stats
3W - 4L
1,144 SR
Queue Stats
47W - 52L
1,437 Elo+
Party 1
Zhong Kui
Zhong Kui
crimson0chris
Zhong Kui
Level 29
God Stats
6W - 5L
1,674 SR
Queue Stats
94W - 95L
1,443 Elo+
Party 1
Pele
Pele
ilyria420
Pele
Level 25
God Stats
8W - 4L
1,125 SR
Queue Stats
29W - 39L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
3 / 7 / 1
9,059
503
9,193
10,989
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Uracarian
Cthulhu
14
4 / 1 / 1
8,098
450
11,788
12,726
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
jib_nation
Erlang Shen
16
4 / 4 / 4
9,156
509
11,770
16,230
13,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
miles_uppercut
Sun Wukong
15
4 / 5 / 2
8,904
495
6,700
13,650
6,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 3
8,082
449
6,720
11,841
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,651
481
9,554
7,838
2,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 1 / 1
9,364
520
9,087
16,227
12,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 4 / 5
8,046
447
6,313
16,646
9,756
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Zhong Kui
crimson0chris
Zhong Kui
17
9 / 5 / 0
10,678
593
12,345
14,720
9,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
15
3 / 5 / 2
9,420
523
8,885
12,373
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
16
Kills
24
24
Deaths
16
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
3
7
1
0.5
W
5
1
3
6.5
W
6
1
1
6.5
W
1
4
5
0.88
L
Cthulhu
Uracarian
Cthulhu
4
1
1
4.5
W
Zhong Kui
crimson0chris
Zhong Kui
9
5
0
1.8
W
Pele
3
5
2
0.8
L
Erlang Shen
jib_nation
Erlang Shen
4
4
4
1.5
L
Sun Wukong
miles_uppercut
Sun Wukong
4
5
2
1
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,171
Damage
46,184
65,436
Taken
67,804
33,041
Mitigated
38,169
15,302
Healing
22,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
9,193
1,068
0
1,270
10,989
3,889
478
5,861
5,128
60,593
0
W
9,554
4,888
1,460
3,995
7,838
2,907
673
5,478
2,198
0
36,995
W
9,087
4,494
0
5,514
16,227
12,496
646
3,342
12,789
1,779
44,750
W
6,313
1,522
68
1,704
16,646
9,756
265
11,664
4,701
39,855
0
L
Cthulhu
Uracarian
Cthulhu
11,788
647
197
1,695
12,726
6,232
0
4,087
8,639
42,626
0
W
Zhong Kui
crimson0chris
Zhong Kui
12,345
1,681
53
6,590
14,720
9,115
1,257
4,841
9,507
69,663
0
W
Pele
8,885
2,253
0
3,375
12,373
3,895
456
1,411
10,908
0
57,483
L
Erlang Shen
jib_nation
Erlang Shen
11,770
8,065
0
7,485
16,230
13,150
0
3,566
12,664
0
43,589
L
Sun Wukong
miles_uppercut
Sun Wukong
6,700
1,850
0
1,617
13,650
6,629
0
2,321
11,329
0
51,579
L
6,720
2,183
0
3,038
11,841
3,141
840
2,823
9,018
46,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,299
Gold Earned
46,159
434
Minions Killed
416
0
Camps Cleared
0
1,611,157
Distance Traveled
1,645,289
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,059
503
107
6
0
306,854
7
W
Neith
8,651
481
62
3
0
306,200
1
W
Bellona
9,364
520
72
4
0
387,745
1
W
Ymir
8,046
447
62
3
0
307,851
7
L
Cthulhu
8,098
450
71
4
0
344,076
5
W
Zhong Kui
10,678
593
120
7
0
329,298
0
W
Pele
9,420
523
100
6
0
314,195
5
L
Erlang Shen
9,156
509
85
5
0
323,795
5
L
Sun Wukong
8,904
495
90
5
0
353,548
8
L
Sol
8,082
449
81
5
0
282,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role