Player Matchup

Tyr
Tyr
Greentoe123
Tyr
Level 160
God Stats
19W - 30L
1,447 SR
Queue Stats
144W - 143L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
jedininja12
Danzaburou
Level 107
God Stats
13W - 15L
1,575 SR
Queue Stats
64W - 105L
1,368 Elo+
Party 2
Sol
Sol
sindersnella
Sol
Level 121
God Stats
4W - 6L
1,499 SR
Queue Stats
83W - 121L
1,398 Elo+
Party 2
Team Averages
Level 129
1,507 SR
1,425 Elo+

VS

Team Averages
Level 53
1,601 SR
1,617 Elo+
Xbalanque
Xbalanque
Teelosy
Xbalanque
Level 34
God Stats
48W - 17L
1,749 SR
Queue Stats
90W - 56L
1,653 Elo+
Party 1
Cerberus
Cerberus
Wildefire666
Cerberus
Level 35
God Stats
7W - 5L
1,428 SR
Queue Stats
69W - 55L
1,591 Elo+
Party 1
Hun Batz
Hun Batz
n00bComplex
Hun Batz
Level 89
God Stats
3W - 1L
1,626 SR
Queue Stats
136W - 109L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
9,949
663
9,368
14,855
15,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
jedininja12
Danzaburou
14
5 / 4 / 5
10,446
696
7,601
13,137
5,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 6
9,240
616
14,786
12,543
4,419
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Teelosy
Xbalanque
17
11 / 3 / 1
11,660
777
21,465
10,688
4,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Wildefire666
Cerberus
12
0 / 3 / 8
8,964
598
6,784
14,735
17,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
n00bComplex
Hun Batz
14
1 / 4 / 10
10,095
673
6,265
20,071
15,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
10
Kills
12
12
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Xbalanque
Teelosy
Xbalanque
11
3
1
3.83
W
Cerberus
Wildefire666
Cerberus
0
3
8
1.33
L
Danzaburou
jedininja12
Danzaburou
5
4
5
1.88
W
Hun Batz
n00bComplex
Hun Batz
1
4
10
1.5
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,755
Damage
34,514
40,535
Taken
45,494
25,571
Mitigated
36,748
12,473
Healing
16,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,368
614
0
3,481
14,855
15,689
160
2,355
12,500
0
26,031
W
Xbalanque
Teelosy
Xbalanque
21,465
11,085
0
4,474
10,688
4,678
2,271
3,815
6,737
0
85,009
W
Cerberus
Wildefire666
Cerberus
6,784
323
0
2,976
14,735
17,016
194
4,814
9,521
16,799
0
L
Danzaburou
jedininja12
Danzaburou
7,601
2,284
309
3,647
13,137
5,463
0
1,923
11,214
0
28,310
W
Hun Batz
n00bComplex
Hun Batz
6,265
963
621
7,996
20,071
15,054
9
6,880
12,844
0
18,742
L
14,786
4,069
463
4,573
12,543
4,419
364
2,772
9,771
34,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,635
Gold Earned
30,719
138
Minions Killed
197
4
Camps Cleared
9
777,597
Distance Traveled
797,258
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,949
663
36
2
2
281,880
0
W
Xbalanque
11,660
777
146
10
9
251,320
1
W
Cerberus
8,964
598
30
2
0
270,704
3
L
Danzaburou
10,446
696
51
3
0
254,294
0
W
Hun Batz
10,095
673
21
1
0
275,234
3
L
Sol
9,240
616
51
3
2
241,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role