Player Matchup

Sol
Sol
Anxiety_StayLow
Sol
Level 22
God Stats
4W - 9L
1,356 SR
Queue Stats
12W - 17L
1,294 Elo+
Party 1
King Arthur
King Arthur
Edwin22GMP
King Arthur
Level 23
God Stats
1W - 0L
1,712 SR
Queue Stats
4W - 3L
1,070 Elo+
Solo
Ra
Ra
I am also cruit
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
975 Elo+
Party 3
Xing Tian
Xing Tian
Ldotyy-_-
Xing Tian
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 23L
1,152 Elo+
Party 1
Bakasura
Bakasura
Mars3559715
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
975 Elo+
Party 3
Team Averages
Level 15
1,514 SR
1,093 Elo+

VS

Team Averages
Level 15
1,518 SR
1,289 Elo+
Sol
Sol
Eleven2Many
Sol
Level 8
God Stats
3W - 3L
1,533 SR
Queue Stats
11W - 13L
1,312 Elo+
Party 2
Geb
Geb
Katsudon20
Geb
Level 22
God Stats
1W - 1L
1,692 SR
Queue Stats
33W - 38L
1,281 Elo+
Solo
Susano
Susano
LinkD1683
Susano
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,312 Elo+
Party 2
Da Ji
Da Ji
Simba2569
Da Ji
Level 18
God Stats
4W - 4L
1,558 SR
Queue Stats
11W - 13L
1,272 Elo+
Solo
Xbalanque
Xbalanque
orazZeRs
Xbalanque
Level 17
God Stats
52W - 73L
1,308 SR
Queue Stats
245W - 324L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 5
9,671
604
15,736
13,388
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Edwin22GMP
King Arthur
12
4 / 6 / 0
7,742
484
3,402
11,126
6,927
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 8 / 5
7,301
456
7,527
10,693
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Ldotyy-_-
Xing Tian
11
3 / 6 / 4
7,934
496
4,013
16,344
12,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Mars3559715
Bakasura
12
7 / 11 / 2
8,062
504
5,808
12,168
4,121
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 6 / 1
9,148
572
15,604
11,910
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 5 / 7
6,647
415
3,765
12,391
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
LinkD1683
Susano
9
6 / 7 / 10
7,437
465
8,674
11,996
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
Simba2569
Da Ji
8
0 / 6 / 6
5,987
374
3,130
10,012
2,982
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
orazZeRs
Xbalanque
13
11 / 2 / 1
8,926
558
8,498
6,339
2,220
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
23
Kills
33
35
Deaths
26
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
4
5
2.63
W
King Arthur
Edwin22GMP
King Arthur
4
6
0
0.67
L
14
6
1
2.42
W
1
8
5
0.44
L
2
5
7
1.1
W
Xing Tian
Ldotyy-_-
Xing Tian
3
6
4
0.83
L
Susano
LinkD1683
Susano
6
7
10
1.57
W
Bakasura
Mars3559715
Bakasura
7
11
2
0.73
L
Da Ji
Simba2569
Da Ji
0
6
6
0.5
L
Xbalanque
orazZeRs
Xbalanque
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,486
Damage
39,671
63,719
Taken
52,648
32,136
Mitigated
21,164
10,030
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,736
7,578
0
6,443
13,388
4,808
2,249
3,650
9,738
49,973
6,602
W
King Arthur
Edwin22GMP
King Arthur
3,402
1,099
0
320
11,126
6,927
370
1,073
10,053
1,516
22,043
L
15,604
6,257
0
3,563
11,910
4,367
0
6,657
4,813
49,763
5,044
W
7,527
772
348
1,667
10,693
3,760
698
6,350
4,343
29,054
0
L
3,765
810
0
936
12,391
7,781
0
6,481
5,526
12,881
0
W
Xing Tian
Ldotyy-_-
Xing Tian
4,013
1,581
0
240
16,344
12,520
0
2,698
13,646
26,035
0
L
Susano
LinkD1683
Susano
8,674
2,073
0
285
11,996
3,814
0
6,853
4,987
0
18,122
W
Bakasura
Mars3559715
Bakasura
5,808
3,672
0
1,012
12,168
4,121
570
4,029
7,915
0
18,891
L
Da Ji
Simba2569
Da Ji
3,130
701
0
1,420
10,012
2,982
0
3,241
6,557
0
18,235
L
Xbalanque
orazZeRs
Xbalanque
8,498
5,592
0
0
6,339
2,220
0
1,299
5,040
0
33,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,710
Gold Earned
38,145
272
Minions Killed
241
0
Camps Cleared
0
1,400,592
Distance Traveled
1,363,850
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,671
604
99
6
0
278,029
1
W
King Arthur
7,742
484
35
2
0
306,007
0
L
Sol
9,148
572
102
6
0
268,146
3
W
Ra
7,301
456
57
4
0
246,362
0
L
Geb
6,647
415
16
1
0
262,330
0
W
Xing Tian
7,934
496
40
3
0
286,833
0
L
Susano
7,437
465
19
1
0
306,517
0
W
Bakasura
8,062
504
41
3
0
283,361
0
L
Da Ji
5,987
374
36
2
0
262,812
4
L
Xbalanque
8,926
558
68
4
0
264,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role