Player Matchup

Thanatos
Thanatos
Donkatron
Thanatos
Level 23
God Stats
22W - 22L
1,382 SR
Queue Stats
64W - 98L
1,267 Elo+
Solo
Chang'e
Chang'e
EveyNemesis
Chang'e
Level 19
God Stats
2W - 3L
1,181 SR
Queue Stats
77W - 99L
1,193 Elo+
Solo
Jing Wei
Jing Wei
II-plxto
Jing Wei
Level 15
God Stats
1W - 5L
1,325 SR
Queue Stats
50W - 89L
1,283 Elo+
Solo
Ymir
Ymir
KingJosh2023
Ymir
Level 29
God Stats
5W - 5L
1,562 SR
Queue Stats
65W - 61L
1,420 Elo+
Solo
Neith
Neith
imortaloutlaw
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,233 Elo+
Solo
Team Averages
Level 19
1,390 SR
1,279 Elo+

VS

Team Averages
Level 19
1,510 SR
1,356 Elo+
Mulan
Mulan
Beexus
Mulan
Level 29
God Stats
13W - 4L
1,500 SR
Queue Stats
125W - 148L
1,376 Elo+
Solo
Neith
Neith
DiscernTI
Neith
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 25L
1,500 Elo+
Solo
Olorun
Olorun
FoooxxyBoi
Olorun
Level 9
God Stats
2W - 1L
1,503 SR
Queue Stats
2W - 3L
1,230 Elo+
Solo
Ymir
Ymir
JoseOrozcoTTV
Ymir
Level 24
God Stats
11W - 7L
1,626 SR
Queue Stats
36W - 47L
1,326 Elo+
Solo
Ne Zha
Ne Zha
Undermanned
Ne Zha
Level 28
God Stats
16W - 18L
1,419 SR
Queue Stats
145W - 160L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Donkatron
Thanatos
15
4 / 4 / 0
9,621
506
10,441
16,575
8,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
EveyNemesis
Chang'e
13
0 / 8 / 2
7,623
401
5,701
16,267
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
II-plxto
Jing Wei
14
4 / 6 / 3
8,816
464
7,898
12,158
4,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 6 / 3
9,253
487
7,574
17,701
18,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 8 / 2
7,482
394
4,605
10,326
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Beexus
Mulan
17
9 / 1 / 3
11,228
591
13,784
17,064
10,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
DiscernTI
Neith
16
5 / 3 / 10
9,833
518
10,659
7,606
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
FoooxxyBoi
Olorun
17
3 / 3 / 3
10,708
564
9,587
8,778
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 2 / 6
10,436
549
8,657
14,106
17,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
17
10 / 4 / 4
11,223
591
11,399
17,893
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
12
Kills
32
32
Deaths
13
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
Beexus
Mulan
9
1
3
10.5
W
Neith
DiscernTI
Neith
5
3
10
3.33
L
Thanatos
Donkatron
Thanatos
4
4
0
1
L
Chang'e
EveyNemesis
Chang'e
0
8
2
0.13
W
Olorun
FoooxxyBoi
Olorun
3
3
3
1.5
L
Jing Wei
II-plxto
Jing Wei
4
6
3
0.92
W
5
2
6
4
L
4
6
3
0.92
W
Ne Zha
10
4
4
3
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,219
Damage
54,086
73,027
Taken
65,447
41,246
Mitigated
43,169
22,298
Healing
20,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Beexus
Mulan
13,784
2,891
0
8,481
17,064
10,789
2,259
2,944
14,120
0
63,347
W
Neith
DiscernTI
Neith
10,659
5,263
0
582
7,606
3,936
1,102
2,143
5,463
0
37,784
L
Thanatos
Donkatron
Thanatos
10,441
3,673
38
11,279
16,575
8,041
0
1,664
14,911
0
69,672
L
Chang'e
EveyNemesis
Chang'e
5,701
1,628
354
5,674
16,267
5,389
876
7,310
8,957
38,448
0
W
Olorun
FoooxxyBoi
Olorun
9,587
5,485
0
2,526
8,778
4,337
6,096
3,777
5,001
53,236
6,270
L
Jing Wei
II-plxto
Jing Wei
7,898
6,656
0
2,872
12,158
4,366
0
3,617
8,541
0
32,200
W
8,657
1,921
0
1,189
14,106
17,364
305
5,435
8,671
44,448
0
L
7,574
2,067
0
1,431
17,701
18,822
0
4,283
13,418
24,381
0
W
Ne Zha
11,399
4,518
0
7,966
17,893
6,743
1,826
3,049
14,844
0
63,301
L
4,605
1,912
0
650
10,326
4,628
962
0
10,326
0
27,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,795
Gold Earned
53,428
301
Minions Killed
455
0
Camps Cleared
0
1,418,415
Distance Traveled
1,625,269
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,228
591
120
6
0
349,677
0
W
Neith
9,833
518
72
4
0
283,417
2
L
Thanatos
9,621
506
114
6
0
363,161
0
L
Chang'e
7,623
401
50
3
0
277,824
0
W
Olorun
10,708
564
116
6
0
292,314
0
L
Jing Wei
8,816
464
48
3
0
274,373
0
W
Ymir
10,436
549
57
3
0
338,321
4
L
Ymir
9,253
487
36
2
0
266,144
0
W
Ne Zha
11,223
591
90
5
0
361,540
4
L
Neith
7,482
394
53
3
0
236,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role