Player Matchup

Ares
Ares
ChronosBeyond
Ares
Level 146
God Stats
0W - 2L
1,386 SR
Queue Stats
68W - 122L
1,404 Elo+
Party 2
Kali
Kali
DarkMoon666333
Kali
Level 127
God Stats
4W - 9L
1,508 SR
Queue Stats
131W - 191L
1,455 Elo+
Party 2
Gilgamesh
Gilgamesh
Kuro_Yeou
Gilgamesh
Level 77
God Stats
24W - 29L
1,484 SR
Queue Stats
71W - 116L
1,444 Elo+
Party 2
Geb
Geb
RisingPapaz
Geb
Level 144
God Stats
7W - 13L
1,498 SR
Queue Stats
140W - 206L
1,429 Elo+
Party 2
Ullr
Ullr
iSpamlaughU
Ullr
Level 43
God Stats
1W - 4L
1,365 SR
Queue Stats
72W - 73L
1,583 Elo+
Solo
Team Averages
Level 107
1,448 SR
1,463 Elo+

VS

Team Averages
Level 82
1,780 SR
1,716 Elo+
Bacchus
Bacchus
CARNAGE98
Bacchus
Level 124
God Stats
6W - 0L
1,792 SR
Queue Stats
191W - 56L
1,803 Elo+
Party 1
Rama
Rama
DracV
Rama
Level 49
God Stats
1W - 0L
1,760 SR
Queue Stats
3W - 3L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jonathañ
Cu Chulainn
Level 42
God Stats
1W - 0L
1,698 SR
Queue Stats
121W - 15L
1,852 Elo+
Party 1
Cliodhna
Cliodhna
Lunesya
Cliodhna
Level 139
God Stats
23W - 14L
1,683 SR
Queue Stats
197W - 110L
1,616 Elo+
Party 1
Chronos
Chronos
Snizlor
Chronos
Level 54
God Stats
1W - 0L
1,965 SR
Queue Stats
22W - 5L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
8,648
618
6,444
18,895
10,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 3 / 0
9,263
662
7,933
13,959
7,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Kuro_Yeou
Gilgamesh
14
1 / 9 / 0
8,209
586
4,780
16,360
12,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 7 / 2
7,713
551
6,389
20,421
17,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 6 / 1
10,292
735
12,704
16,149
5,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CARNAGE98
Bacchus
16
2 / 0 / 24
10,453
747
13,295
15,921
22,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
DracV
Rama
18
10 / 1 / 13
12,234
874
15,462
10,037
4,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Jonathañ
Cu Chulainn
18
12 / 2 / 12
13,038
931
16,373
16,342
16,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
Lunesya
Cliodhna
17
5 / 2 / 20
11,721
837
20,523
12,165
5,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
Snizlor
Chronos
16
4 / 2 / 17
10,996
785
10,941
10,197
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
119
6
Kills
33
33
Deaths
7
6
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CARNAGE98
Bacchus
2
0
24
14
L
1
8
3
0.31
L
1
3
0
0.33
W
Rama
DracV
Rama
10
1
13
16.5
W
Cu Chulainn
Jonathañ
Cu Chulainn
12
2
12
9
L
Gilgamesh
Kuro_Yeou
Gilgamesh
1
9
0
0.11
W
Cliodhna
Lunesya
Cliodhna
5
2
20
7.5
L
0
7
2
0.14
W
Chronos
Snizlor
Chronos
4
2
17
6.25
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,250
Damage
76,594
85,784
Taken
64,662
52,535
Mitigated
54,817
6,133
Healing
18,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CARNAGE98
Bacchus
13,295
1,226
1,539
5,672
15,921
22,129
567
3,881
11,205
21,117
0
L
6,444
0
0
1,177
18,895
10,270
0
3,086
14,712
20,153
0
L
7,933
3,198
0
2,087
13,959
7,045
0
4,832
8,332
0
40,505
W
Rama
DracV
Rama
15,462
12,901
0
2,688
10,037
4,453
5,238
2,913
7,124
0
52,710
W
Cu Chulainn
Jonathañ
Cu Chulainn
16,373
2,432
0
2,329
16,342
16,834
616
3,936
11,340
1,978
35,203
L
Gilgamesh
Kuro_Yeou
Gilgamesh
4,780
815
0
0
16,360
12,238
96
5,065
10,416
3,479
11,523
W
Cliodhna
Lunesya
Cliodhna
20,523
2,278
0
3,240
12,165
5,996
0
2,324
9,841
0
43,925
L
6,389
492
256
2,228
20,421
17,581
0
6,008
13,108
16,266
1,502
W
Chronos
Snizlor
Chronos
10,941
4,349
0
2,765
10,197
5,405
1,564
1,266
8,931
31,063
0
L
12,704
3,591
0
385
16,149
5,401
0
4,514
10,739
0
36,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,125
Gold Earned
58,442
234
Minions Killed
283
8
Camps Cleared
8
1,159,647
Distance Traveled
1,329,700
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,453
747
11
1
0
273,908
3
L
Ares
8,648
618
38
3
1
224,405
1
L
Kali
9,263
662
84
6
2
250,815
4
W
Rama
12,234
874
96
7
1
247,511
2
W
Cu Chulainn
13,038
931
54
4
2
272,532
0
L
Gilgamesh
8,209
586
25
2
1
222,558
1
W
Cliodhna
11,721
837
66
5
4
291,613
2
L
Geb
7,713
551
24
2
2
230,190
2
W
Chronos
10,996
785
56
4
1
244,136
0
L
Ullr
10,292
735
63
5
2
231,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role