Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
frogwaffleimp
Bastet
Level 121
God Stats
8W - 6L
1,598 SR
Queue Stats
839W - 670L
1,662 Elo+
Party 1
Team Averages
Level 132
1,533 SR
1,554 Elo+

VS

Team Averages
Level 60
1,287 SR
1,216 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Peircexz
Ymir
Level 8
God Stats
0W - 2L
1,165 SR
Queue Stats
0W - 10L
1,044 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jlhhagood
Ah Muzen Cab
Level 13
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 4L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 1 / 9
7,829
783
11,119
4,123
1,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
 
Ymir
11
2 / 2 / 11
7,799
780
3,334
7,717
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
10 / 0 / 5
8,375
838
11,075
7,622
3,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 8 / 0
6,347
635
4,155
12,543
6,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
9
1 / 5 / 0
6,589
659
1,172
10,538
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
jlhhagood
Ah Muzen Cab
9
0 / 4 / 1
5,690
569
1,095
7,247
1,965

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
17
Kills
3
3
Deaths
17
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
9
9.5
W
Ymir
 
Ymir
2
2
11
3.75
L
Fenrir
 
Fenrir
2
8
0
0.25
L
Ymir
1
5
0
0.2
W
10
0
5
12.5
L
Ah Muzen Cab
jlhhagood
Ah Muzen Cab
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,528
Damage
6,422
19,462
Taken
30,328
9,815
Mitigated
14,547
5,586
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,119
4,341
0
746
4,123
1,534
995
651
3,472
0
31,131
W
Ymir
 
Ymir
3,334
661
0
1,834
7,717
4,941
144
924
6,793
18,503
0
L
Fenrir
 
Fenrir
4,155
1,035
0
2,200
12,543
6,819
0
914
11,165
86
13,039
L
Ymir
1,172
153
0
1,486
10,538
5,763
0
1,783
8,624
3,126
0
W
11,075
3,195
0
3,006
7,622
3,340
496
115
7,507
0
27,365
L
Ah Muzen Cab
jlhhagood
Ah Muzen Cab
1,095
554
0
989
7,247
1,965
0
720
6,348
0
10,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,003
Gold Earned
18,626
124
Minions Killed
53
8
Camps Cleared
1
542,746
Distance Traveled
427,756
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,829
783
60
6
1
165,906
0
W
Ymir
7,799
780
29
3
4
148,879
2
L
Fenrir
6,347
635
27
3
1
147,676
3
L
Ymir
6,589
659
8
1
0
133,657
0
W
Bastet
8,375
838
35
4
3
227,961
3
L
Ah Muzen Cab
5,690
569
18
2
0
146,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role