Player Matchup

Mulan
Mulan
Hollowseve117
Mulan
Level 97
God Stats
3W - 3L
1,648 SR
Queue Stats
159W - 228L
1,380 Elo+
Party 1
Ah Puch
Ah Puch
SkeletonKing115
Ah Puch
Level 69
God Stats
2W - 3L
1,541 SR
Queue Stats
166W - 234L
1,358 Elo+
Party 1
Skadi
Skadi
l3roken_One
Skadi
Level 26
God Stats
4W - 3L
1,680 SR
Queue Stats
4W - 4L
1,547 Elo+
Party 1
Team Averages
Level 64
1,623 SR
1,428 Elo+

VS

Team Averages
Level 67
1,482 SR
1,307 Elo+
Fenrir
Fenrir
FerroFranco17
Fenrir
Level 104
God Stats
1W - 2L
1,408 SR
Queue Stats
108W - 165L
1,313 Elo+
Party 2
Danzaburou
Danzaburou
leoesposito96
Danzaburou
Level 69
God Stats
140W - 184L
1,489 SR
Queue Stats
205W - 324L
1,363 Elo+
Party 2
Merlin
Merlin
migue22-22
Merlin
Level 28
God Stats
2W - 7L
1,549 SR
Queue Stats
56W - 100L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 10 / 3
11,557
680
16,042
21,932
29,382
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 9 / 6
10,085
593
17,562
14,685
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 12 / 6
10,546
620
6,743
19,008
6,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 15
12,713
748
11,269
21,823
21,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
leoesposito96
Danzaburou
19
21 / 0 / 10
14,894
876
23,915
12,487
5,607
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
migue22-22
Merlin
16
2 / 3 / 20
11,839
696
10,737
16,764
6,377
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
11
Kills
31
31
Deaths
11
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
8
8
15
1.94
L
7
10
3
0.85
L
2
9
6
0.56
L
2
12
6
0.42
W
Danzaburou
leoesposito96
Danzaburou
21
0
10
26
W
Merlin
migue22-22
Merlin
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,347
Damage
45,921
55,625
Taken
51,074
41,231
Mitigated
33,708
4,368
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,269
2,109
422
3,614
21,823
21,724
522
8,027
13,796
0
33,231
L
16,042
1,911
153
1,872
21,932
29,382
253
3,410
18,522
503
31,612
L
17,562
762
0
2,343
14,685
5,256
0
2,299
12,386
41,794
0
L
6,743
3,612
0
0
19,008
6,593
496
5,028
13,980
0
33,630
W
Danzaburou
leoesposito96
Danzaburou
23,915
12,854
0
4,283
12,487
5,607
1,372
5,227
7,260
0
66,908
W
Merlin
migue22-22
Merlin
10,737
649
306
4,797
16,764
6,377
789
5,625
11,139
38,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,188
Gold Earned
39,446
146
Minions Killed
186
1
Camps Cleared
9
777,121
Distance Traveled
916,118
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,713
748
34
2
3
311,928
3
L
Mulan
11,557
680
33
2
1
270,008
2
L
Ah Puch
10,085
593
46
3
0
272,882
7
L
Skadi
10,546
620
67
4
0
234,231
0
W
Danzaburou
14,894
876
90
5
3
320,048
2
W
Merlin
11,839
696
62
4
3
284,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role