Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
SofscudiEboyu
Susano
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 8L
1,290 Elo+
Party 2
Osiris
Osiris
Vbourne
Osiris
Level 148
God Stats
11W - 8L
1,636 SR
Queue Stats
154W - 155L
1,613 Elo+
Party 2
Fenrir
Fenrir
kidchumchum
Fenrir
Level 158
God Stats
3W - 1L
1,698 SR
Queue Stats
89W - 84L
1,651 Elo+
Party 3
Team Averages
Level 102
1,567 SR
1,511 Elo+

VS

Team Averages
Level 121
1,745 SR
1,645 Elo+
Tiamat
Tiamat
McBizzleClutch
Tiamat
Level 140
God Stats
89W - 49L
1,743 SR
Queue Stats
688W - 585L
1,654 Elo+
Party 1
Izanami
Izanami
PokenTheFierce
Izanami
Level 129
God Stats
91W - 71L
1,639 SR
Queue Stats
552W - 459L
1,642 Elo+
Party 1
Bastet
Bastet
Timmmmid
Bastet
Level 146
God Stats
6W - 4L
1,791 SR
Queue Stats
272W - 248L
1,698 Elo+
Party 1
Bacchus
Bacchus
UnholySaintJudas
Bacchus
Level 42
God Stats
13W - 14L
1,637 SR
Queue Stats
217W - 153L
1,688 Elo+
Party 1
Guan Yu
Guan Yu
ecu93
Guan Yu
Level 146
God Stats
8W - 4L
1,916 SR
Queue Stats
165W - 165L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 0 / 6
8,792
586
5,868
6,110
1,988
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
 
Jing Wei
14
1 / 1 / 3
7,796
520
4,727
6,797
1,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
11 / 2 / 3
9,385
626
15,387
11,170
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Vbourne
Osiris
14
3 / 0 / 4
8,648
577
8,265
9,285
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
12
2 / 5 / 7
6,924
462
5,141
13,314
8,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,464
498
6,102
9,298
4,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 2
7,886
526
4,287
8,694
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Timmmmid
Bastet
11
3 / 5 / 3
6,965
464
7,070
11,530
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 2
6,648
443
3,371
10,440
9,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
ecu93
Guan Yu
13
1 / 4 / 2
7,434
496
5,565
13,287
12,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
19
Kills
8
8
Deaths
19
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
6
5
W
Jing Wei
 
Jing Wei
1
1
3
2.5
L
2
4
3
0.88
L
1
2
2
1
W
11
2
3
6.25
L
Bastet
Timmmmid
Bastet
3
5
3
0.9
L
1
4
2
0.5
W
Osiris
Vbourne
Osiris
3
0
4
5
L
Guan Yu
ecu93
Guan Yu
1
4
2
0.5
W
Fenrir
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,388
Damage
26,395
46,676
Taken
53,249
25,015
Mitigated
33,176
13,833
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,868
568
0
2,312
6,110
1,988
648
2,779
3,331
59,941
0
W
Jing Wei
 
Jing Wei
4,727
3,193
0
2,564
6,797
1,565
991
862
5,935
0
55,680
L
6,102
633
126
2,114
9,298
4,937
0
1,927
7,285
47,489
0
L
4,287
2,596
0
2,479
8,694
2,397
44
63
8,631
0
70,365
W
15,387
5,078
0
3,646
11,170
4,415
0
2,425
8,745
0
68,755
L
Bastet
Timmmmid
Bastet
7,070
1,658
0
3,350
11,530
3,098
18
1,596
9,828
0
32,179
L
3,371
820
1,423
1,280
10,440
9,746
0
1,924
8,371
12,641
0
W
Osiris
Vbourne
Osiris
8,265
3,106
0
3,715
9,285
8,798
585
0
9,285
0
47,117
L
Guan Yu
ecu93
Guan Yu
5,565
884
262
3,860
13,287
12,998
0
356
11,543
1,952
41,088
W
Fenrir
5,141
1,622
106
1,490
13,314
8,249
242
3,515
9,799
228
17,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,545
Gold Earned
36,397
493
Minions Killed
417
0
Camps Cleared
0
1,472,159
Distance Traveled
1,440,466
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,792
586
127
8
0
292,885
2
W
Jing Wei
7,796
520
114
8
0
276,332
6
L
Tiamat
7,464
498
112
7
0
280,990
5
L
Izanami
7,886
526
147
10
0
269,112
7
W
Susano
9,385
626
131
9
0
326,991
3
L
Bastet
6,965
464
54
4
0
314,202
0
L
Bacchus
6,648
443
16
1
0
293,139
6
W
Osiris
8,648
577
99
7
0
305,989
9
L
Guan Yu
7,434
496
88
6
0
283,023
6
W
Fenrir
6,924
462
22
1
0
269,962
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role