Player Matchup

Jing Wei
Jing Wei
EnslavedStonks
Jing Wei
Level 104
God Stats
4W - 1L
1,556 SR
Queue Stats
226W - 129L
1,637 Elo+
Party 2
Kukulkan
Kukulkan
Isenfyr
Kukulkan
Level 28
God Stats
2W - 1L
1,706 SR
Queue Stats
9W - 5L
1,547 Elo+
Party 2
Geb
Geb
MarinaraSauceIT
Geb
Level 35
God Stats
10W - 3L
1,468 SR
Queue Stats
107W - 64L
1,542 Elo+
Party 2
Team Averages
Level 56
1,577 SR
1,575 Elo+

VS

Team Averages
Level 83
1,499 SR
1,364 Elo+
Ah Puch
Ah Puch
C00keyM0nstir43
Ah Puch
Level 121
God Stats
5W - 3L
1,749 SR
Queue Stats
125W - 121L
1,553 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CrackElmo121
Ah Muzen Cab
Level 124
God Stats
1W - 2L
1,249 SR
Queue Stats
56W - 46L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
Evanmh7998
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
987 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
7 / 1 / 12
12,563
698
11,729
11,929
4,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Isenfyr
Kukulkan
17
9 / 2 / 7
12,561
698
12,273
9,178
3,439
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 0 / 12
12,472
693
7,076
14,705
20,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
11,199
622
13,834
13,671
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
CrackElmo121
Ah Muzen Cab
13
2 / 8 / 0
10,167
565
12,388
16,272
6,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Evanmh7998
Cthulhu
7
0 / 6 / 1
8,826
490
1,301
8,428
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
19
Kills
3
3
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Ah Muzen Cab
CrackElmo121
Ah Muzen Cab
2
8
0
0.25
W
Jing Wei
7
1
12
13
L
Cthulhu
Evanmh7998
Cthulhu
0
6
1
0.08
W
Kukulkan
Isenfyr
Kukulkan
9
2
7
6.25
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,078
Damage
27,523
35,812
Taken
38,371
28,118
Mitigated
15,574
6,686
Healing
3,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,834
36
0
731
13,671
4,688
0
7,274
6,397
67,265
0
L
Ah Muzen Cab
CrackElmo121
Ah Muzen Cab
12,388
3,417
0
2,075
16,272
6,344
0
9,747
6,525
0
33,402
W
Jing Wei
11,729
9,445
0
2,369
11,929
4,552
1,019
5,343
6,586
0
48,546
L
Cthulhu
Evanmh7998
Cthulhu
1,301
276
18
451
8,428
4,542
0
3,205
5,223
3,963
0
W
Kukulkan
Isenfyr
Kukulkan
12,273
785
0
337
9,178
3,439
656
5,409
3,769
56,364
0
W
7,076
876
770
3,210
14,705
20,127
616
5,057
9,648
34,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,596
Gold Earned
30,192
268
Minions Killed
186
13
Camps Cleared
3
936,272
Distance Traveled
627,809
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,199
622
156
9
1
268,383
7
L
Ah Muzen Cab
10,167
565
26
1
1
257,943
3
W
Jing Wei
12,563
698
95
5
5
319,343
4
L
Cthulhu
8,826
490
4
0
1
101,483
2
W
Kukulkan
12,561
698
124
7
5
303,184
0
W
Geb
12,472
693
49
3
3
313,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role