Player Matchup

Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
QcTeamCorentin
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,521 Elo+
Solo
Cernunnos
Cernunnos
Soufire
Cernunnos
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 42L
1,640 Elo+
Party 1
Hades
Hades
honored1
Hades
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
pawinch
Janus
Level 145
God Stats
0W - 1L
1,461 SR
Queue Stats
75W - 90L
1,505 Elo+
Solo
Team Averages
Level 117
1,492 SR
1,533 Elo+

VS

Team Averages
Level 93
1,511 SR
1,501 Elo+
Nox
Nox
CrunchySeaweed
Nox
Level 64
God Stats
8W - 8L
1,589 SR
Queue Stats
360W - 380L
1,409 Elo+
Party 2
Loki
Loki
Dakzta
Loki
Level 78
God Stats
1W - 1L
1,221 SR
Queue Stats
110W - 107L
1,556 Elo+
Solo
Horus
Horus
HanzoVoid
Horus
Level 54
God Stats
3W - 0L
1,640 SR
Queue Stats
108W - 105L
1,431 Elo+
Party 2
Ganesha
Ganesha
TerryFinlo
Ganesha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,504 Elo+
Solo
Cerberus
Cerberus
krashx33
Cerberus
Level 144
God Stats
1W - 1L
1,607 SR
Queue Stats
245W - 248L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 4 / 3
9,370
721
12,136
16,108
22,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 7 / 3
9,042
696
12,619
11,307
2,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Soufire
Cernunnos
14
0 / 4 / 5
8,152
627
10,252
11,257
3,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
honored1
Hades
12
2 / 10 / 3
8,599
661
10,165
14,461
6,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
pawinch
Janus
17
1 / 2 / 6
9,582
737
14,225
7,191
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 17
10,483
806
11,166
10,256
5,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Dakzta
Loki
19
12 / 1 / 13
11,278
868
16,550
11,494
6,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
HanzoVoid
Horus
16
4 / 0 / 18
9,812
755
4,287
13,923
13,478
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
TerryFinlo
Ganesha
17
0 / 3 / 26
10,557
812
9,376
26,139
38,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cerberus
krashx33
Cerberus
17
6 / 2 / 20
11,090
853
13,620
15,638
17,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
121
8
Kills
27
27
Deaths
8
20
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
3
1.13
W
5
2
17
6.75
W
Loki
Dakzta
Loki
12
1
13
18.5
W
Horus
HanzoVoid
Horus
4
0
18
13
L
2
7
3
0.5
L
Cernunnos
Soufire
Cernunnos
0
4
5
0.63
W
Ganesha
TerryFinlo
Ganesha
0
3
26
4.33
L
Hades
honored1
Hades
2
10
3
0.35
W
Cerberus
krashx33
Cerberus
6
2
20
8
L
Janus
pawinch
Janus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,397
Damage
54,999
60,324
Taken
77,450
36,890
Mitigated
82,041
16,903
Healing
42,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,136
899
67
3,236
16,108
22,140
179
9,218
6,890
0
16,920
W
11,166
1,662
2,236
651
10,256
5,700
1,450
6,042
3,838
30,250
0
W
Loki
Dakzta
Loki
16,550
2,125
3,325
1,827
11,494
6,489
2,303
6,103
5,249
0
41,617
W
Horus
HanzoVoid
Horus
4,287
1,931
11,966
7,491
13,923
13,478
474
6,412
7,209
0
9,352
L
12,619
1,216
4,542
2,218
11,307
2,980
190
5,595
5,712
33,594
0
L
Cernunnos
Soufire
Cernunnos
10,252
6,007
1,357
3,141
11,257
3,032
620
5,921
5,336
0
21,160
W
Ganesha
TerryFinlo
Ganesha
9,376
746
2,065
4,072
26,139
38,596
783
10,918
14,376
25,023
0
L
Hades
honored1
Hades
10,165
731
216
678
14,461
6,794
328
9,576
4,885
14,666
0
W
Cerberus
krashx33
Cerberus
13,620
1,150
2,696
6,202
15,638
17,778
533
6,947
8,201
23,435
0
L
Janus
pawinch
Janus
14,225
239
852
596
7,191
1,944
74
3,852
3,339
33,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,745
Gold Earned
53,220
131
Minions Killed
168
0
Camps Cleared
0
1,072,855
Distance Traveled
1,259,343
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,370
721
8
1
0
248,188
1
W
Nox
10,483
806
56
4
0
242,829
1
W
Loki
11,278
868
51
4
0
271,900
5
W
Horus
9,812
755
18
1
0
247,258
1
L
Ra
9,042
696
42
3
0
231,928
1
L
Cernunnos
8,152
627
21
2
0
205,027
2
W
Ganesha
10,557
812
0
0
0
244,145
0
L
Hades
8,599
661
11
1
0
150,888
1
W
Cerberus
11,090
853
43
3
0
253,211
2
L
Janus
9,582
737
49
4
0
236,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role