Player Matchup

Neith
Neith
Aphriodite
Neith
Level 25
God Stats
13W - 17L
1,526 SR
Queue Stats
13W - 18L
1,395 Elo+
Solo
Cabrakan
Cabrakan
BeachfrontAccess
Cabrakan
Level 16
God Stats
5W - 7L
1,470 SR
Queue Stats
24W - 38L
1,388 Elo+
Solo
Izanami
Izanami
Soy WxlFz F4
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Cliodhna
Cliodhna
ZenShadowsoul
Cliodhna
Level 26
God Stats
14W - 13L
1,629 SR
Queue Stats
90W - 79L
1,461 Elo+
Solo
Thoth
Thoth
mgfifas_onecri
Thoth
Level 31
God Stats
1W - 1L
1,699 SR
Queue Stats
102W - 129L
1,397 Elo+
Solo
Team Averages
Level 20
1,565 SR
1,374 Elo+

VS

Team Averages
Level 23
1,518 SR
1,450 Elo+
Danzaburou
Danzaburou
Nvdisak--
Danzaburou
Level 83
God Stats
26W - 20L
1,583 SR
Queue Stats
266W - 272L
1,491 Elo+
Party 1
Sol
Sol
RenanSFC007
Sol
Level 18
God Stats
49W - 59L
1,479 SR
Queue Stats
123W - 144L
1,536 Elo+
Party 1
Bellona
Bellona
XxTheus-
Bellona
Level 4
God Stats
2W - 3L
1,313 SR
Queue Stats
8W - 5L
1,458 Elo+
Party 1
Anubis
Anubis
colbytheram
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,119 Elo+
Solo
Ymir
Ymir
zGalactyon_22
Ymir
Level 4
God Stats
8W - 7L
1,712 SR
Queue Stats
66W - 104L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
6 / 9 / 1
10,182
509
4,146
12,575
4,884
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 3 / 5
8,249
412
4,335
12,060
17,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Soy WxlFz F4
Izanami
7
2 / 4 / 0
6,775
339
2,876
4,940
1,266
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
ZenShadowsoul
Cliodhna
14
8 / 3 / 3
9,663
483
14,579
14,643
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 11 / 5
7,902
395
7,070
11,764
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nvdisak--
Danzaburou
20
18 / 5 / 1
13,081
654
17,246
14,551
6,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 3 / 2
9,352
468
7,383
14,079
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
XxTheus-
Bellona
19
9 / 1 / 2
11,957
598
10,922
13,677
11,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
10
1 / 11 / 3
7,565
378
1,639
10,013
3,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 4
8,864
443
2,068
9,626
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
19
Kills
30
30
Deaths
22
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
6
9
1
0.72
L
1
3
5
1.17
W
Danzaburou
Nvdisak--
Danzaburou
18
5
1
3.7
W
2
3
2
1
L
Izanami
Soy WxlFz F4
Izanami
2
4
0
0.5
W
Bellona
XxTheus-
Bellona
9
1
2
10
L
Cliodhna
ZenShadowsoul
Cliodhna
8
3
3
3.17
W
Anubis
1
11
3
0.23
L
2
11
5
0.41
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
39,258
55,982
Taken
61,946
32,313
Mitigated
33,663
6,558
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,146
1,847
0
1,536
12,575
4,884
612
499
12,076
0
39,825
L
4,335
1,188
0
514
12,060
17,319
0
6,823
5,237
21,575
0
W
Danzaburou
Nvdisak--
Danzaburou
17,246
5,394
0
3,888
14,551
6,634
574
1,791
12,418
0
96,836
W
7,383
1,721
0
8,403
14,079
4,590
2,418
4,620
9,391
73,988
0
L
Izanami
Soy WxlFz F4
Izanami
2,876
2,124
0
0
4,940
1,266
506
252
4,688
0
16,687
W
Bellona
XxTheus-
Bellona
10,922
5,479
0
4,867
13,677
11,839
2,814
971
12,582
5,110
80,686
L
Cliodhna
ZenShadowsoul
Cliodhna
14,579
2,303
0
4,004
14,643
5,659
0
2,170
12,473
0
71,698
W
Anubis
1,639
269
0
688
10,013
3,240
193
2,685
7,200
12,557
0
L
7,070
889
0
504
11,764
3,185
0
1,942
9,822
32,526
0
W
2,068
149
0
977
9,626
7,360
100
676
8,950
22,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,771
Gold Earned
50,819
299
Minions Killed
521
0
Camps Cleared
0
1,428,520
Distance Traveled
1,744,707
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,182
509
77
4
0
273,138
0
L
Cabrakan
8,249
412
38
2
0
312,417
0
W
Danzaburou
13,081
654
162
8
0
382,135
3
W
Sol
9,352
468
134
7
0
351,880
0
L
Izanami
6,775
339
30
2
0
150,143
0
W
Bellona
11,957
598
167
8
0
379,041
0
L
Cliodhna
9,663
483
102
5
0
410,738
0
W
Anubis
7,565
378
22
1
0
278,317
1
L
Thoth
7,902
395
52
3
0
282,084
0
W
Ymir
8,864
443
36
2
0
353,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role