Player Matchup

Bastet
Bastet
KooKoooBooongooo
Bastet
Level 146
God Stats
60W - 17L
1,673 SR
Queue Stats
247W - 165L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
Zorong
Sun Wukong
Level 146
God Stats
5W - 3L
1,535 SR
Queue Stats
555W - 446L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
sRAPTORs
Baron Samedi
Level 124
God Stats
23W - 15L
1,573 SR
Queue Stats
152W - 169L
1,416 Elo+
Party 1
Team Averages
Level 139
1,594 SR
1,504 Elo+

VS

Team Averages
Level 73
1,537 SR
1,415 Elo+
Tiamat
Tiamat
PaezGustavo
Tiamat
Level 152
God Stats
3W - 1L
1,611 SR
Queue Stats
77W - 85L
1,491 Elo+
Solo
Horus
Horus
skimmdex23
Horus
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,476 Elo+
Party 2
Nemesis
Nemesis
xALEWINx
Nemesis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 9
8,271
827
8,735
4,633
1,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Zorong
Sun Wukong
13
9 / 1 / 8
8,158
816
11,859
8,190
6,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
sRAPTORs
Baron Samedi
11
0 / 1 / 16
6,905
691
6,364
4,560
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 2 / 1
5,814
581
5,553
7,483
3,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
10
1 / 6 / 1
6,741
674
2,786
12,975
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
xALEWINx
Nemesis
7
1 / 9 / 0
5,805
581
1,933
9,802
2,764
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
17
Kills
2
2
Deaths
17
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
L
Tiamat
0
2
1
0.25
W
Sun Wukong
Zorong
Sun Wukong
9
1
8
13
W
Baron Samedi
sRAPTORs
Baron Samedi
0
1
16
8
L
Horus
1
6
1
0.25
L
Nemesis
xALEWINx
Nemesis
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,958
Damage
10,272
17,383
Taken
30,260
9,269
Mitigated
15,980
7,902
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,735
2,030
0
1,078
4,633
1,515
654
1,406
2,857
0
19,790
L
Tiamat
5,553
355
0
2,840
7,483
3,819
0
1,569
5,759
24,527
0
W
Sun Wukong
Zorong
Sun Wukong
11,859
3,485
0
2,995
8,190
6,101
340
1,739
6,039
0
31,326
W
Baron Samedi
sRAPTORs
Baron Samedi
6,364
381
1,242
2,587
4,560
1,653
367
1,871
2,480
20,259
0
L
Horus
2,786
998
720
1,674
12,975
9,397
0
2,793
9,706
0
7,933
L
Nemesis
xALEWINx
Nemesis
1,933
608
0
497
9,802
2,764
0
2,105
7,227
0
7,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,334
Gold Earned
18,360
125
Minions Killed
77
9
Camps Cleared
0
622,044
Distance Traveled
479,633
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,271
827
32
3
4
227,241
0
L
Tiamat
5,814
581
50
5
0
173,948
1
W
Sun Wukong
8,158
816
54
5
3
204,946
3
W
Baron Samedi
6,905
691
39
4
2
189,857
3
L
Horus
6,741
674
15
2
0
144,013
1
L
Nemesis
5,805
581
12
1
0
161,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role