Player Matchup

Gilgamesh
Gilgamesh
DaBeast242
Gilgamesh
Level 88
God Stats
51W - 45L
1,417 SR
Queue Stats
248W - 257L
1,426 Elo+
Solo
Anubis
Anubis
Gandul Prime
Anubis
Level 66
God Stats
14W - 13L
1,411 SR
Queue Stats
175W - 222L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
Jabbercat
Baron Samedi
Level 66
God Stats
1W - 0L
1,598 SR
Queue Stats
29W - 28L
1,456 Elo+
Solo
Danzaburou
Danzaburou
Jhonson11368
Danzaburou
Level 67
God Stats
217W - 219L
1,417 SR
Queue Stats
238W - 268L
1,395 Elo+
Solo
Cthulhu
Cthulhu
rockhead85
Cthulhu
Level 87
God Stats
10W - 17L
1,509 SR
Queue Stats
928W - 972L
1,423 Elo+
Solo
Team Averages
Level 75
1,471 SR
1,413 Elo+

VS

Team Averages
Level 51
1,283 SR
1,273 Elo+
Guan Yu
Guan Yu
Corevald18
Guan Yu
Level 87
God Stats
4W - 3L
1,462 SR
Queue Stats
136W - 144L
1,375 Elo+
Solo
Neith
Neith
KaeDestroyer16
Neith
Level 5
God Stats
5W - 21L
1,102 SR
Queue Stats
8W - 26L
1,155 Elo+
Party 1
Jing Wei
Jing Wei
NCRFallinWarrior
Jing Wei
Level 27
God Stats
1W - 6L
1,197 SR
Queue Stats
15W - 33L
1,155 Elo+
Party 1
Kukulkan
Kukulkan
RoyaltyKingz97
Kukulkan
Level 55
God Stats
1W - 3L
1,275 SR
Queue Stats
7W - 9L
1,335 Elo+
Party 1
Cerberus
Cerberus
SHIELD19
Cerberus
Level 83
God Stats
3W - 7L
1,379 SR
Queue Stats
5W - 13L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaBeast242
Gilgamesh
18
9 / 1 / 12
11,313
1,131
15,708
12,971
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
18
11 / 3 / 16
11,991
1,199
18,710
12,409
5,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Jabbercat
Baron Samedi
19
8 / 2 / 24
11,835
1,184
19,582
10,109
4,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jhonson11368
Danzaburou
17
3 / 2 / 12
9,927
993
6,731
7,858
3,010
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
rockhead85
Cthulhu
18
10 / 2 / 14
12,110
1,211
11,293
14,672
9,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Corevald18
Guan Yu
14
1 / 9 / 4
8,698
870
6,610
12,929
10,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 10 / 5
9,539
954
9,142
16,504
4,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 10 / 5
9,614
961
6,439
17,660
5,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
16
5 / 6 / 2
11,101
1,110
16,573
11,481
3,598
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SHIELD19
Cerberus
16
2 / 7 / 4
9,651
965
13,529
19,134
7,295
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
30
41
Kills
10
10
Deaths
42
78
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Corevald18
Guan Yu
1
9
4
0.33
W
Gilgamesh
DaBeast242
Gilgamesh
9
1
12
15
W
Anubis
11
3
16
6.33
W
Baron Samedi
Jabbercat
Baron Samedi
8
2
24
10
W
Danzaburou
Jhonson11368
Danzaburou
3
2
12
4.5
L
0
10
5
0.25
L
2
10
5
0.45
L
Kukulkan
5
6
2
1
L
Cerberus
SHIELD19
Cerberus
2
7
4
0.57
W
Cthulhu
rockhead85
Cthulhu
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,024
Damage
52,293
58,019
Taken
77,708
25,265
Mitigated
31,727
16,434
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Corevald18
Guan Yu
6,610
482
35
949
12,929
10,586
0
7,306
5,623
0
9,944
W
Gilgamesh
DaBeast242
Gilgamesh
15,708
4,494
0
779
12,971
2,672
0
7,683
5,288
0
24,481
W
Anubis
18,710
218
837
3,019
12,409
5,523
0
5,333
7,076
39,371
0
W
Baron Samedi
Jabbercat
Baron Samedi
19,582
2,038
1,947
4,584
10,109
4,826
0
3,558
6,551
39,394
0
W
Danzaburou
Jhonson11368
Danzaburou
6,731
4,358
0
697
7,858
3,010
0
4,312
3,546
0
21,264
L
9,142
4,731
0
483
16,504
4,695
0
13,453
3,051
0
20,455
L
6,439
4,890
0
0
17,660
5,553
0
11,470
6,190
0
15,550
L
Kukulkan
16,573
1,353
94
1,044
11,481
3,598
0
6,916
4,565
44,835
0
L
Cerberus
SHIELD19
Cerberus
13,529
298
193
2,744
19,134
7,295
0
10,440
8,694
20,280
0
W
Cthulhu
rockhead85
Cthulhu
11,293
303
398
4,173
14,672
9,234
0
9,216
5,456
26,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,176
Gold Earned
48,603
193
Minions Killed
144
7
Camps Cleared
4
811,903
Distance Traveled
674,020
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,698
870
1
0
0
106,002
0
W
Gilgamesh
11,313
1,131
15
2
3
179,717
0
W
Anubis
11,991
1,199
39
4
1
155,797
0
W
Baron Samedi
11,835
1,184
62
6
2
170,507
0
W
Danzaburou
9,927
993
42
4
1
124,115
0
L
Neith
9,539
954
33
3
1
117,838
3
L
Jing Wei
9,614
961
17
2
0
162,370
0
L
Kukulkan
11,101
1,110
77
8
2
152,602
1
L
Cerberus
9,651
965
16
2
1
135,208
0
W
Cthulhu
12,110
1,211
35
4
0
181,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role