Player Matchup

Serqet
Serqet
 
Serqet
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CapCrunch1638
Nike
Level 23
God Stats
1W - 1L
1,694 SR
Queue Stats
51W - 71L
1,368 Elo+
Solo
Discordia
Discordia
FlamingPudding5
Discordia
Level 69
God Stats
3W - 2L
1,857 SR
Queue Stats
137W - 133L
1,518 Elo+
Party 1
Hachiman
Hachiman
SlitSlammer9000
Hachiman
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 156L
1,517 Elo+
Party 1
Chiron
Chiron
bathtubtoaster
Chiron
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 37L
1,154 Elo+
Party 1
Team Averages
Level 65
1,610 SR
1,411 Elo+

VS

Team Averages
Level 44
1,519 SR
1,447 Elo+
Sun Wukong
Sun Wukong
Geodezzy
Sun Wukong
Level 42
God Stats
2W - 2L
1,415 SR
Queue Stats
32W - 59L
1,345 Elo+
Solo
Janus
Janus
Joe_Fission
Janus
Level 29
God Stats
5W - 1L
1,492 SR
Queue Stats
100W - 98L
1,539 Elo+
Party 2
Discordia
Discordia
SirTippitypants
Discordia
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,512 Elo+
Party 2
Merlin
Merlin
SlipperySal1
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,379 Elo+
Party 2
Baba Yaga
Baba Yaga
TheJeekKing
Baba Yaga
Level 91
God Stats
7W - 3L
1,689 SR
Queue Stats
353W - 347L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 5 / 3
8,524
852
4,380
8,056
4,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 4 / 4
8,331
833
8,811
9,134
6,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
FlamingPudding5
Discordia
14
1 / 4 / 5
8,023
802
5,986
5,763
1,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
13
0 / 3 / 4
7,122
712
6,400
5,437
1,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 1
8,052
805
6,905
8,927
3,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Geodezzy
Sun Wukong
14
5 / 3 / 6
8,364
836
4,879
13,568
10,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 10
8,880
888
10,007
6,876
2,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
SirTippitypants
Discordia
16
8 / 2 / 4
9,338
934
5,414
8,221
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
13
0 / 2 / 9
7,596
760
1,449
6,523
2,340
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
TheJeekKing
Baba Yaga
15
4 / 2 / 11
9,062
906
10,016
9,888
4,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
10
Kills
21
21
Deaths
11
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
5
3
0.7
L
3
4
4
1.25
L
Discordia
FlamingPudding5
Discordia
1
4
5
0.88
W
Sun Wukong
Geodezzy
Sun Wukong
5
3
6
2.67
W
4
2
10
4.5
W
Discordia
SirTippitypants
Discordia
8
2
4
5
W
Merlin
0
2
9
2.25
L
Hachiman
0
3
4
0.67
W
Baba Yaga
TheJeekKing
Baba Yaga
4
2
11
4.75
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,482
Damage
31,765
37,317
Taken
45,076
17,937
Mitigated
22,548
8,797
Healing
21,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,380
782
827
1,203
8,056
4,077
0
5,245
2,544
0
11,102
L
8,811
372
0
867
9,134
6,828
482
4,672
4,246
0
16,409
L
Discordia
FlamingPudding5
Discordia
5,986
212
37
538
5,763
1,965
490
4,368
1,311
16,035
0
W
Sun Wukong
Geodezzy
Sun Wukong
4,879
603
1,596
4,372
13,568
10,220
182
984
12,197
0
11,175
W
10,007
302
1,838
1,288
6,876
2,640
1,035
2,382
4,402
20,291
0
W
Discordia
SirTippitypants
Discordia
5,414
255
3,471
2,258
8,221
3,003
1,147
1,013
6,772
18,957
0
W
Merlin
1,449
321
409
583
6,523
2,340
639
832
5,236
4,852
0
L
Hachiman
6,400
1,837
1,299
982
5,437
1,851
464
4,800
632
0
15,708
W
Baba Yaga
TheJeekKing
Baba Yaga
10,016
445
1,614
4,001
9,888
4,345
778
775
9,016
21,544
0
L
6,905
2,048
1,125
1,919
8,927
3,216
392
7,801
995
0
10,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,052
Gold Earned
43,240
80
Minions Killed
103
0
Camps Cleared
0
841,156
Distance Traveled
1,038,756
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,524
852
21
2
0
194,101
0
L
Nike
8,331
833
10
1
0
169,990
1
L
Discordia
8,023
802
19
2
0
138,677
1
W
Sun Wukong
8,364
836
8
1
0
235,899
0
W
Janus
8,880
888
27
3
0
205,348
2
W
Discordia
9,338
934
34
3
0
201,937
0
W
Merlin
7,596
760
6
1
0
188,620
0
L
Hachiman
7,122
712
21
2
0
173,594
1
W
Baba Yaga
9,062
906
28
3
0
206,952
0
L
Chiron
8,052
805
9
1
0
164,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role