Player Matchup

Geb
Geb
Gold I
BigKun-try
Geb
Gold I
Level 122
God Stats
7W - 4L
1,477 SR
Queue Stats
131W - 125L
1,356 MMR
Party 1
Merlin
Merlin
Gold V
Daylyt_11
Merlin
Gold V
Level 121
God Stats
25W - 28L
1,539 SR
Queue Stats
513W - 543L
934 MMR
Party 1
Neith
Neith
Gold III
SpudKing07
Neith
Gold III
Level 112
God Stats
25W - 16L
1,679 SR
Queue Stats
119W - 123L
1,484 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,565 SR
1,258 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,548 SR
1,244 MMR
Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
Ng2022
Cthulhu
Silver II
Level 109
God Stats
6W - 6L
1,487 SR
Queue Stats
33W - 46L
1,076 MMR
Solo
Cliodhna
Cliodhna
Silver I
Obamatookmybiked
Cliodhna
Silver I
Level 129
God Stats
2W - 3L
1,659 SR
Queue Stats
91W - 102L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 9
15,227
692
11,456
28,464
40,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
Daylyt_11
Merlin
18
5 / 6 / 7
14,461
657
19,123
19,835
10,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
17
4 / 7 / 6
13,810
628
19,059
19,820
8,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GilgameshTiamatMorgan Le FayCerberusAthena

VS

Bans
MedusaAphroditeVulcanKukulkanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
3 / 6 / 8
12,999
591
12,262
17,779
6,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Ng2022
Cthulhu
18
5 / 0 / 9
13,966
635
20,322
19,527
34,402
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
7 / 7 / 4
13,394
609
24,168
22,591
8,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
13
Kills
15
15
Deaths
13
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
6
8
1.17
W
4
2
9
4.25
W
Merlin
Daylyt_11
Merlin
5
6
7
1.42
L
Cthulhu
Ng2022
Cthulhu
5
0
9
9.5
L
7
7
4
1.29
W
Neith
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,638
Damage
56,752
68,119
Taken
59,897
58,583
Mitigated
49,703
18,963
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
12,262
3,751
709
2,453
17,779
6,794
974
9,025
8,754
0
45,798
W
11,456
2,045
0
5,398
28,464
40,124
377
9,629
18,835
23,970
0
W
Merlin
Daylyt_11
Merlin
19,123
1,131
503
6,138
19,835
10,381
480
6,082
13,753
63,622
0
L
Cthulhu
Ng2022
Cthulhu
20,322
1,287
455
3,854
19,527
34,402
224
9,245
10,282
65,562
0
L
24,168
2,645
0
4,303
22,591
8,507
0
12,761
9,830
0
49,520
W
Neith
19,059
8,801
0
6,924
19,820
8,078
1,585
5,595
14,225
0
75,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,498
Gold Earned
40,359
214
Minions Killed
218
10
Camps Cleared
8
1,143,586
Distance Traveled
1,185,523
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,999
591
59
3
4
370,427
5
W
Geb
15,227
692
22
1
1
404,657
8
W
Merlin
14,461
657
102
5
4
371,858
5
L
Cthulhu
13,966
635
96
4
0
434,517
0
L
Cliodhna
13,394
609
63
3
4
380,579
0
W
Neith
13,810
628
90
4
5
367,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role