Player Matchup

Ullr
Ullr
BIGDADAWILL
Ullr
Level 88
God Stats
48W - 73L
1,467 SR
Queue Stats
667W - 659L
1,537 Elo+
Solo
Thanatos
Thanatos
CCasper
Thanatos
Level 100
God Stats
13W - 11L
1,545 SR
Queue Stats
161W - 142L
1,499 Elo+
Party 1
Poseidon
Poseidon
KRlSCO
Poseidon
Level 141
God Stats
7W - 7L
1,631 SR
Queue Stats
613W - 535L
1,583 Elo+
Party 1
Chaac
Chaac
KaptainMeow
Chaac
Level 108
God Stats
21W - 8L
1,704 SR
Queue Stats
163W - 155L
1,633 Elo+
Party 1
Kuzenbo
Kuzenbo
MrMacanroe11
Kuzenbo
Level 88
God Stats
8W - 9L
1,529 SR
Queue Stats
398W - 368L
1,484 Elo+
Party 1
Team Averages
Level 105
1,576 SR
1,547 Elo+

VS

Team Averages
Level 99
1,639 SR
1,537 Elo+
Mulan
Mulan
CuuckWhorris
Mulan
Level 92
God Stats
67W - 60L
1,558 SR
Queue Stats
563W - 607L
1,510 Elo+
Party 2
Zeus
Zeus
Diddlekid69
Zeus
Level 99
God Stats
3W - 4L
1,670 SR
Queue Stats
436W - 427L
1,536 Elo+
Solo
Arachne
Arachne
Prorogue
Arachne
Level 89
God Stats
30W - 21L
1,618 SR
Queue Stats
318W - 298L
1,561 Elo+
Party 2
Hercules
Hercules
mcsk4tcat
Hercules
Level 92
God Stats
28W - 36L
1,597 SR
Queue Stats
250W - 253L
1,516 Elo+
Party 2
Chronos
Chronos
thehylianloach
Chronos
Level 121
God Stats
2W - 3L
1,752 SR
Queue Stats
263W - 302L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
10,237
569
8,331
9,268
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
CCasper
Thanatos
18
8 / 1 / 5
10,647
592
11,456
11,329
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
KRlSCO
Poseidon
15
1 / 2 / 9
9,588
533
6,690
6,738
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 0 / 1
11,556
642
19,482
13,765
12,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
MrMacanroe11
Kuzenbo
14
3 / 4 / 10
9,076
504
4,781
16,540
17,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,064
448
8,905
16,377
12,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 8 / 4
8,101
450
7,559
10,981
5,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Prorogue
Arachne
13
3 / 5 / 0
8,349
464
5,045
13,778
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
mcsk4tcat
Hercules
12
2 / 3 / 4
8,360
464
5,573
14,922
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 7 / 4
7,362
409
5,254
10,690
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
29
Kills
8
8
Deaths
29
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Thanatos
CCasper
Thanatos
8
1
5
10.5
L
1
6
1
0.25
L
1
8
4
0.38
W
Poseidon
KRlSCO
Poseidon
1
2
9
2.75
W
13
0
1
13.5
W
Kuzenbo
MrMacanroe11
Kuzenbo
3
4
10
2
L
Arachne
Prorogue
Arachne
3
5
0
0.6
L
Hercules
mcsk4tcat
Hercules
2
3
4
1.33
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,740
Damage
32,336
57,640
Taken
66,748
40,484
Mitigated
36,288
32,068
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,331
3,634
0
4,215
9,268
3,544
258
2,858
6,410
0
68,999
W
Thanatos
CCasper
Thanatos
11,456
1,886
0
12,836
11,329
5,016
0
2,069
9,260
0
89,897
L
8,905
1,692
0
4,738
16,377
12,654
398
400
15,353
5,602
36,944
L
7,559
2,283
0
1,849
10,981
5,209
0
2,492
8,432
51,330
0
W
Poseidon
KRlSCO
Poseidon
6,690
629
0
856
6,738
2,102
0
1,402
5,336
80,299
0
W
19,482
6,808
0
10,124
13,765
12,676
58
2,905
10,860
0
92,707
W
Kuzenbo
MrMacanroe11
Kuzenbo
4,781
1,737
170
3,867
16,540
17,146
65
5,162
11,378
25,486
0
L
Arachne
Prorogue
Arachne
5,045
3,094
0
4,839
13,778
4,200
0
1,716
11,822
0
36,706
L
Hercules
mcsk4tcat
Hercules
5,573
1,395
0
3,313
14,922
10,950
0
3,083
11,611
0
25,475
L
5,254
1,889
0
1,414
10,690
3,275
245
3,780
6,813
29,532
2,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,104
Gold Earned
40,236
598
Minions Killed
401
0
Camps Cleared
0
1,835,789
Distance Traveled
1,687,040
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,237
569
132
7
0
352,664
2
W
Thanatos
10,647
592
148
8
0
379,643
2
L
Mulan
8,064
448
99
6
0
318,261
4
L
Zeus
8,101
450
128
7
0
307,108
4
W
Poseidon
9,588
533
132
7
0
358,840
0
W
Chaac
11,556
642
150
8
0
379,041
4
W
Kuzenbo
9,076
504
36
2
0
365,601
2
L
Arachne
8,349
464
75
4
0
408,601
7
L
Hercules
8,360
464
33
2
0
344,601
7
L
Chronos
7,362
409
66
4
0
308,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role