Player Matchup

Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Nexus Rahzy
Ao Kuang
Level 128
God Stats
10W - 10L
1,526 SR
Queue Stats
218W - 225L
1,468 Elo+
Party 1
Zhong Kui
Zhong Kui
ShacoPG
Zhong Kui
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 96L
1,502 Elo+
Party 1
Ares
Ares
Superman327
Ares
Level 103
God Stats
14W - 20L
1,440 SR
Queue Stats
21W - 25L
1,455 Elo+
Solo
Rama
Rama
TLPoldgrim
Rama
Level 122
God Stats
7W - 10L
1,558 SR
Queue Stats
119W - 129L
1,442 Elo+
Party 1
Team Averages
Level 102
1,505 SR
1,474 Elo+

VS

Team Averages
Level 100
1,562 SR
1,555 Elo+
Apollo
Apollo
Gava_Meltdown_36
Apollo
Level 103
God Stats
5W - 4L
1,590 SR
Queue Stats
558W - 534L
1,536 Elo+
Party 2
Zeus
Zeus
JonnyThud
Zeus
Level 83
God Stats
31W - 38L
1,503 SR
Queue Stats
312W - 329L
1,485 Elo+
Party 2
Cerberus
Cerberus
Katze Leben
Cerberus
Level 87
God Stats
2W - 0L
1,610 SR
Queue Stats
3W - 1L
1,587 Elo+
Party 3
Bastet
Bastet
The_Wendigo_1001
Bastet
Level 101
God Stats
52W - 36L
1,605 SR
Queue Stats
496W - 491L
1,539 Elo+
Party 2
Geb
Geb
xKillerCubanx
Geb
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 32L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
2 / 8 / 2
9,281
546
6,294
14,944
8,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Nexus Rahzy
Ao Kuang
14
8 / 3 / 2
9,291
547
10,902
14,036
6,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
ShacoPG
Zhong Kui
12
0 / 5 / 4
7,551
444
10,353
14,783
10,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 5 / 7
9,112
536
6,622
15,306
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 3 / 0
7,391
435
1,628
11,695
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 2
10,795
635
12,618
10,241
3,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
14
2 / 5 / 6
8,699
512
10,869
9,235
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Katze Leben
Cerberus
13
0 / 4 / 12
7,993
470
5,841
10,054
8,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
10 / 3 / 6
11,241
661
16,293
15,525
8,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 1 / 5
10,379
611
7,386
13,620
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
15
Kills
24
24
Deaths
15
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
8
2
0.38
W
8
2
2
4.5
W
Zeus
2
5
6
1
W
Cerberus
Katze Leben
Cerberus
0
4
12
1.5
L
Ao Kuang
Nexus Rahzy
Ao Kuang
8
3
2
3
L
Zhong Kui
ShacoPG
Zhong Kui
0
5
4
0.4
L
4
5
7
1.5
L
1
3
0
0.33
W
10
3
6
4.33
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,799
Damage
53,007
70,764
Taken
58,675
38,788
Mitigated
29,387
20,079
Healing
23,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,294
2,635
0
2,417
14,944
8,544
0
3,714
10,438
0
53,948
W
12,618
7,099
0
5,176
10,241
3,670
779
2,086
8,155
0
97,521
W
Zeus
10,869
2,072
0
2,593
9,235
3,185
0
6,135
3,100
56,668
0
W
Cerberus
Katze Leben
Cerberus
5,841
50
0
1,993
10,054
8,163
200
6,483
3,571
27,979
0
L
Ao Kuang
Nexus Rahzy
Ao Kuang
10,902
3,450
0
5,722
14,036
6,422
0
4,479
9,409
46,530
11,538
L
Zhong Kui
ShacoPG
Zhong Kui
10,353
316
0
5,402
14,783
10,236
905
9,226
5,417
44,801
0
L
6,622
85
0
3,350
15,306
10,598
490
4,989
10,168
37,331
0
L
1,628
1,485
0
3,188
11,695
2,988
600
1,688
9,956
0
37,179
W
16,293
3,244
0
6,449
15,525
8,788
396
6,584
8,941
0
61,875
W
7,386
1,524
0
7,365
13,620
5,581
0
5,807
7,813
65,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,626
Gold Earned
49,107
416
Minions Killed
568
0
Camps Cleared
0
1,556,367
Distance Traveled
1,741,138
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,281
546
126
7
0
306,996
2
W
Apollo
10,795
635
156
9
0
358,827
4
W
Zeus
8,699
512
101
6
0
291,267
5
W
Cerberus
7,993
470
62
4
0
323,912
4
L
Ao Kuang
9,291
547
87
5
0
346,998
0
L
Zhong Kui
7,551
444
78
5
0
301,205
0
L
Ares
9,112
536
49
3
0
314,338
5
L
Rama
7,391
435
76
4
0
286,830
3
W
Bastet
11,241
661
124
7
0
375,991
4
W
Geb
10,379
611
125
7
0
391,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role