Player Matchup

Ymir
Ymir
CoreyLee92
Ymir
Level 27
God Stats
16W - 14L
1,430 SR
Queue Stats
84W - 98L
1,301 Elo+
Party 3
Bellona
Bellona
Fire_Wolf935
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,469 Elo+
Party 1
Neith
Neith
KingPin_Bearsy
Neith
Level 12
God Stats
2W - 6L
1,614 SR
Queue Stats
6W - 13L
1,292 Elo+
Party 1
Thanatos
Thanatos
assassin_dark170
Thanatos
Level 7
God Stats
2W - 1L
1,764 SR
Queue Stats
3W - 3L
1,409 Elo+
Solo
Thoth
Thoth
makavincii
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 140L
1,355 Elo+
Party 3
Team Averages
Level 17
1,562 SR
1,365 Elo+

VS

Team Averages
Level 26
1,579 SR
1,412 Elo+
Cernunnos
Cernunnos
BUZZKILL5913
Cernunnos
Level 27
God Stats
26W - 19L
1,561 SR
Queue Stats
55W - 46L
1,353 Elo+
Party 2
Geb
Geb
ChFireDragon
Geb
Level 28
God Stats
8W - 4L
1,610 SR
Queue Stats
43W - 36L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
CrashGamerJr
Kukulkan
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 7L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
TLZ Pyro
Baron Samedi
Level 27
God Stats
17W - 9L
1,726 SR
Queue Stats
70W - 74L
1,407 Elo+
Solo
Da Ji
Da Ji
wHoSmAnSiSd1s
Da Ji
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 69L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 4
11,020
459
11,405
26,037
23,837
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Fire_Wolf935
Bellona
14
0 / 14 / 3
8,923
372
7,354
27,890
16,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 14 / 2
10,148
423
15,206
19,405
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 14 / 3
9,355
390
5,735
23,123
9,561
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
19
6 / 16 / 2
12,899
537
15,248
21,539
7,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BUZZKILL5913
Cernunnos
20
16 / 4 / 12
13,939
581
26,646
23,110
9,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 4 / 20
11,677
487
14,142
20,932
22,863
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
CrashGamerJr
Kukulkan
20
24 / 2 / 7
15,084
629
30,332
15,351
7,057
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TLZ Pyro
Baron Samedi
18
8 / 4 / 12
12,114
505
14,058
16,795
7,392
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
15 / 2 / 4
14,087
587
14,346
18,875
8,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
123
15
Kills
68
68
Deaths
16
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BUZZKILL5913
Cernunnos
16
4
12
5.5
W
5
4
20
3.75
L
5
10
4
0.7
W
Kukulkan
CrashGamerJr
Kukulkan
24
2
7
13.75
L
Bellona
Fire_Wolf935
Bellona
0
14
3
0.11
L
3
14
2
0.29
W
Baron Samedi
TLZ Pyro
Baron Samedi
8
4
12
3.5
L
1
14
3
0.18
L
Thoth
6
16
2
0.44
W
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,948
Damage
99,524
117,994
Taken
95,063
64,137
Mitigated
56,004
9,804
Healing
32,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BUZZKILL5913
Cernunnos
26,646
18,900
0
13,327
23,110
9,715
5,324
6,592
16,518
0
97,257
W
14,142
1,998
519
3,277
20,932
22,863
1,500
5,786
15,146
49,951
0
L
11,405
1,934
0
1,227
26,037
23,837
0
13,442
12,595
35,296
0
W
Kukulkan
CrashGamerJr
Kukulkan
30,332
4,204
0
300
15,351
7,057
4,939
6,941
8,410
106,260
0
L
Bellona
Fire_Wolf935
Bellona
7,354
1,531
0
182
27,890
16,898
520
15,830
12,060
12,132
30,301
L
15,206
6,974
0
1,594
19,405
6,249
0
7,482
11,923
0
49,740
W
Baron Samedi
TLZ Pyro
Baron Samedi
14,058
2,805
541
5,036
16,795
7,392
1,688
5,055
11,740
50,989
0
L
5,735
1,593
0
6,164
23,123
9,561
350
10,573
12,550
0
41,521
L
Thoth
15,248
2,655
0
637
21,539
7,592
0
11,205
10,334
42,753
3,318
W
14,346
3,188
0
9,210
18,875
8,977
552
3,859
15,016
0
119,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,345
Gold Earned
66,901
296
Minions Killed
620
0
Camps Cleared
0
1,838,710
Distance Traveled
2,125,347
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,939
581
146
6
0
380,078
3
W
Geb
11,677
487
63
3
0
427,528
1
L
Ymir
11,020
459
41
2
0
349,169
2
W
Kukulkan
15,084
629
159
7
0
426,901
4
L
Bellona
8,923
372
65
3
0
403,025
0
L
Neith
10,148
423
61
3
0
382,561
3
W
Baron Samedi
12,114
505
79
3
0
393,830
0
L
Thanatos
9,355
390
63
3
0
379,754
1
L
Thoth
12,899
537
66
3
0
324,201
1
W
Da Ji
14,087
587
173
7
0
497,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role