Player Matchup

Baron Samedi
Baron Samedi
Enox andreol
Baron Samedi
Level 99
God Stats
4W - 3L
1,497 SR
Queue Stats
18W - 22L
1,435 Elo+
Party 1
Geb
Geb
IK Barny
Geb
Level 103
God Stats
3W - 1L
1,696 SR
Queue Stats
19W - 19L
1,525 Elo+
Party 1
Medusa
Medusa
Rabid Philling
Medusa
Level 104
God Stats
42W - 14L
1,753 SR
Queue Stats
218W - 191L
1,541 Elo+
Solo
Team Averages
Level 102
1,649 SR
1,500 Elo+

VS

Team Averages
Level 126
1,531 SR
1,477 Elo+
Danzaburou
Danzaburou
AnthOovalle44
Danzaburou
Level 116
God Stats
6W - 11L
1,565 SR
Queue Stats
688W - 762L
1,492 Elo+
Solo
Tiamat
Tiamat
MenacingEddy
Tiamat
Level 144
God Stats
2W - 9L
1,598 SR
Queue Stats
35W - 49L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
Un gros nain
Kumbhakarna
Level 118
God Stats
2W - 1L
1,431 SR
Queue Stats
124W - 155L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Enox andreol
Baron Samedi
10
4 / 0 / 8
6,837
977
4,716
4,795
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 15
7,023
1,003
3,739
4,955
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
12 / 0 / 4
7,914
1,131
10,010
4,516
1,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnthOovalle44
Danzaburou
8
0 / 7 / 0
4,788
684
3,480
7,292
1,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
8
0 / 7 / 0
4,765
681
3,389
7,861
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Un gros nain
Kumbhakarna
6
0 / 3 / 0
4,849
693
804
5,761
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
17
Kills
0
0
Deaths
17
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnthOovalle44
Danzaburou
0
7
0
0
W
Baron Samedi
Enox andreol
Baron Samedi
4
0
8
8
W
1
0
15
8.5
L
Tiamat
0
7
0
0
W
12
0
4
14
L
Kumbhakarna
Un gros nain
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,465
Damage
7,673
14,266
Taken
20,914
7,271
Mitigated
8,379
5,364
Healing
2,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnthOovalle44
Danzaburou
3,480
1,202
0
288
7,292
1,996
0
2,599
4,693
0
15,192
W
Baron Samedi
Enox andreol
Baron Samedi
4,716
269
1,059
2,191
4,795
2,155
160
1,859
2,694
19,702
0
W
3,739
298
0
2,114
4,955
3,407
0
882
3,993
12,977
0
L
Tiamat
3,389
110
0
950
7,861
3,589
0
4,090
3,771
9,575
0
W
10,010
3,899
0
0
4,516
1,709
2,192
1,226
3,114
0
26,243
L
Kumbhakarna
Un gros nain
Kumbhakarna
804
136
0
1,188
5,761
2,794
0
2,095
3,666
4,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,774
Gold Earned
14,402
109
Minions Killed
59
6
Camps Cleared
3
446,493
Distance Traveled
325,797
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,788
684
33
5
2
115,375
1
W
Baron Samedi
6,837
977
41
6
3
137,580
3
W
Geb
7,023
1,003
21
3
1
157,215
3
L
Tiamat
4,765
681
20
3
1
115,564
2
W
Medusa
7,914
1,131
47
7
2
151,698
1
L
Kumbhakarna
4,849
693
6
1
0
94,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role