Player Matchup

Chaac
Chaac
TurtleTant
Chaac
Level 28
God Stats
2W - 0L
2,057 SR
Queue Stats
11W - 2L
1,911 Elo+
Party 2
Bastet
Bastet
detch01
Bastet
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
715W - 361L
1,782 Elo+
Party 2
Tiamat
Tiamat
misterman2525
Tiamat
Level 118
God Stats
18W - 19L
1,580 SR
Queue Stats
276W - 238L
1,607 Elo+
Party 2
Team Averages
Level 97
1,712 SR
1,767 Elo+

VS

Team Averages
Level 92
1,506 SR
1,393 Elo+
Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Lil Madusa 14
Hera
Level 152
God Stats
15W - 18L
1,517 SR
Queue Stats
80W - 78L
1,495 Elo+
Party 1
Tyr
Tyr
SpartanDragoon
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
4 / 1 / 12
9,682
692
10,625
13,310
8,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
detch01
Bastet
15
9 / 1 / 10
10,866
776
18,619
14,445
5,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 3 / 7
10,515
751
12,440
10,773
7,671
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 5 / 0
8,627
616
11,959
18,307
16,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 4 / 1
8,604
615
7,057
9,912
6,617
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 12 / 1
7,115
508
4,176
19,190
8,027
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
21
Kills
5
5
Deaths
21
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
0
0.6
L
2
4
1
0.63
L
0
12
1
0.04
W
Chaac
4
1
12
10
W
Bastet
detch01
Bastet
9
1
10
14
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,684
Damage
23,192
38,528
Taken
47,409
21,660
Mitigated
30,821
15,431
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,959
1,983
135
7,451
18,307
16,177
0
4,319
13,988
0
35,278
L
7,057
1,836
72
1,123
9,912
6,617
0
1,578
8,334
24,152
0
L
4,176
1,168
0
650
19,190
8,027
0
6,543
12,647
0
10,294
W
Chaac
10,625
3,007
438
5,129
13,310
8,558
0
2,257
10,452
0
22,523
W
Bastet
detch01
Bastet
18,619
4,802
0
6,933
14,445
5,431
1,347
2,679
11,243
0
44,269
W
12,440
2,812
0
2,931
10,773
7,671
901
2,693
7,736
44,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,063
Gold Earned
24,346
156
Minions Killed
121
10
Camps Cleared
0
825,505
Distance Traveled
649,943
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,627
616
65
5
0
236,525
0
L
Hera
8,604
615
42
3
0
228,420
4
L
Tyr
7,115
508
14
1
0
184,998
0
W
Chaac
9,682
692
22
2
1
267,828
2
W
Bastet
10,866
776
54
4
4
300,879
1
W
Tiamat
10,515
751
80
6
5
256,798
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role