Player Matchup

Geb
Geb
AmySeby
Geb
Level 109
God Stats
3W - 3L
1,485 SR
Queue Stats
123W - 122L
1,483 Elo+
Solo
Bellona
Bellona
FossilSauce18
Bellona
Level 123
God Stats
12W - 10L
1,520 SR
Queue Stats
800W - 823L
1,473 Elo+
Solo
Awilix
Awilix
H3Phantom
Awilix
Level 105
God Stats
4W - 17L
1,332 SR
Queue Stats
366W - 309L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
Mr_Brownstone-10
Baron Samedi
Level 127
God Stats
5W - 4L
1,525 SR
Queue Stats
131W - 129L
1,519 Elo+
Solo
Sol
Sol
True_Sycho7
Sol
Level 142
God Stats
20W - 18L
1,587 SR
Queue Stats
101W - 106L
1,484 Elo+
Solo
Team Averages
Level 121
1,490 SR
1,478 Elo+

VS

Team Averages
Level 121
1,420 SR
1,458 Elo+
Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Air 4pf
Thanatos
Level 108
God Stats
0W - 5L
1,137 SR
Queue Stats
91W - 102L
1,459 Elo+
Party 1
Geb
Geb
Kentypoo16
Geb
Level 65
God Stats
39W - 36L
1,397 SR
Queue Stats
305W - 330L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
MonkeyDLukky
Kukulkan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,429 Elo+
Party 1
Medusa
Medusa
Snoopy10
Medusa
Level 155
God Stats
10W - 6L
1,568 SR
Queue Stats
455W - 430L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 1 / 8
7,765
485
5,058
10,369
6,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
16
3 / 3 / 3
10,200
638
14,326
13,748
15,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
H3Phantom
Awilix
18
8 / 1 / 7
10,357
647
11,195
11,078
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Mr_Brownstone-10
Baron Samedi
16
7 / 1 / 5
9,766
610
8,632
6,679
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 5
8,576
536
6,364
8,644
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 3 / 1
7,477
467
5,537
15,032
12,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Air 4pf
Thanatos
11
3 / 5 / 2
7,252
453
5,802
13,039
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 3
6,768
423
4,991
12,852
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
MonkeyDLukky
Kukulkan
13
0 / 6 / 2
8,073
505
4,143
8,498
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Snoopy10
Medusa
14
3 / 3 / 1
8,220
514
7,595
9,541
2,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
21
Kills
7
7
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
1
0.5
L
Thanatos
Air 4pf
Thanatos
3
5
2
0.8
W
Geb
0
1
8
4
W
Bellona
3
3
3
1.5
W
Awilix
H3Phantom
Awilix
8
1
7
11.5
L
0
4
3
0.38
L
Kukulkan
MonkeyDLukky
Kukulkan
0
6
2
0.17
W
Baron Samedi
Mr_Brownstone-10
Baron Samedi
7
1
5
9.5
L
Medusa
Snoopy10
Medusa
3
3
1
1.17
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,575
Damage
28,068
50,518
Taken
58,962
32,299
Mitigated
29,687
22,093
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,537
696
0
3,745
15,032
12,354
0
2,186
12,823
83
42,051
L
Thanatos
Air 4pf
Thanatos
5,802
1,238
0
7,338
13,039
4,056
0
4,051
8,814
0
39,005
W
Geb
5,058
871
1,443
2,988
10,369
6,479
66
2,193
8,176
23,645
0
W
Bellona
14,326
3,875
0
5,487
13,748
15,629
302
1,376
11,347
10,079
68,406
W
Awilix
H3Phantom
Awilix
11,195
4,164
0
5,956
11,078
4,200
0
2,770
8,308
0
77,966
L
4,991
305
0
2,333
12,852
7,701
0
5,723
7,074
18,490
0
L
Kukulkan
MonkeyDLukky
Kukulkan
4,143
383
0
685
8,498
2,759
0
4,160
4,103
60,288
0
W
Baron Samedi
Mr_Brownstone-10
Baron Samedi
8,632
720
207
1,852
6,679
3,152
825
1,853
4,795
61,056
0
L
Medusa
Snoopy10
Medusa
7,595
3,421
0
1,570
9,541
2,817
0
5,103
4,438
0
54,284
W
6,364
1,899
0
4,160
8,644
2,839
341
1,194
7,450
50,286
7,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,664
Gold Earned
37,790
513
Minions Killed
401
0
Camps Cleared
0
1,596,383
Distance Traveled
1,473,676
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,477
467
95
6
0
273,811
3
L
Thanatos
7,252
453
65
4
0
314,861
3
W
Geb
7,765
485
25
2
0
292,349
4
W
Bellona
10,200
638
145
9
0
322,777
3
W
Awilix
10,357
647
125
8
0
388,007
3
L
Geb
6,768
423
31
2
0
308,237
2
L
Kukulkan
8,073
505
125
8
0
295,503
4
W
Baron Samedi
9,766
610
121
8
0
283,108
4
L
Medusa
8,220
514
85
5
0
281,264
3
W
Sol
8,576
536
97
6
0
310,142
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role