Player Matchup

Morgan Le Fay
Morgan Le Fay
Grav3yardBb
Morgan Le Fay
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Kitttyy_Goddess
Charybdis
Level 8
God Stats
0W - 1L
1,212 SR
Queue Stats
1W - 9L
962 Elo+
Solo
Olorun
Olorun
RedNoZe_Keilo
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
WinterKnight316
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 119L
1,391 Elo+
Solo
Artemis
Artemis
supreim
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 9
1,442 SR
1,370 Elo+

VS

Team Averages
Level 31
1,537 SR
1,313 Elo+
Ymir
Ymir
BBQ-Chicken-01
Ymir
Level 84
God Stats
9W - 5L
1,526 SR
Queue Stats
104W - 116L
1,335 Elo+
Party 1
Sun Wukong
Sun Wukong
TrwGames
Sun Wukong
Level 9
God Stats
7W - 5L
1,693 SR
Queue Stats
26W - 33L
1,407 Elo+
Solo
Loki
Loki
countbun
Loki
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
128W - 153L
1,226 Elo+
Solo
Olorun
Olorun
xAvo7277x
Olorun
Level 29
God Stats
42W - 30L
1,549 SR
Queue Stats
106W - 106L
1,371 Elo+
Solo
Sol
Sol
x_Shyxguy_x
Sol
Level 6
God Stats
6W - 3L
1,417 SR
Queue Stats
9W - 6L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Grav3yardBb
Morgan Le Fay
16
9 / 3 / 0
10,231
538
13,988
12,421
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Kitttyy_Goddess
Charybdis
7
0 / 6 / 5
6,302
332
1,205
6,425
1,669
9
2 / 8 / 2
7,274
383
5,210
9,491
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 5 / 4
8,441
444
11,407
15,603
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
supreim
Artemis
12
4 / 10 / 0
8,143
429
5,689
13,105
3,976
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 13
10,850
571
6,193
12,933
10,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
TrwGames
Sun Wukong
16
8 / 2 / 0
10,254
540
7,626
11,550
8,852
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
5 / 3 / 5
10,397
547
6,397
11,654
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
xAvo7277x
Olorun
14
5 / 7 / 2
8,965
472
12,459
14,086
4,734
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 7 / 4
9,714
511
8,534
11,067
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
19
Kills
30
32
Deaths
19
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
0
13
12.5
L
Morgan Le Fay
Grav3yardBb
Morgan Le Fay
9
3
0
3
L
Charybdis
Kitttyy_Goddess
Charybdis
0
6
5
0.42
L
2
8
2
0.38
W
Sun Wukong
TrwGames
Sun Wukong
8
2
0
4
L
4
5
4
1.2
W
Loki
5
3
5
2.5
L
Artemis
supreim
Artemis
4
10
0
0.4
W
Olorun
xAvo7277x
Olorun
5
7
2
0.86
W
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,499
Damage
41,209
57,045
Taken
61,290
19,482
Mitigated
31,642
10,765
Healing
15,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,193
1,419
1,905
3,471
12,933
10,323
637
2,959
9,916
27,529
0
L
Morgan Le Fay
Grav3yardBb
Morgan Le Fay
13,988
1,619
187
2,990
12,421
4,787
17
6,704
5,717
65,861
0
L
Charybdis
Kitttyy_Goddess
Charybdis
1,205
460
0
46
6,425
1,669
0
2,947
3,438
0
6,263
L
5,210
2,571
185
1,346
9,491
3,186
0
3,510
5,921
14,550
2,595
W
Sun Wukong
TrwGames
Sun Wukong
7,626
2,606
0
331
11,550
8,852
1,929
1,709
9,841
0
54,908
L
11,407
3,260
0
4,443
15,603
5,864
0
6,535
8,924
0
41,048
W
Loki
6,397
1,755
0
4,128
11,654
4,238
997
2,478
9,033
0
71,897
L
Artemis
supreim
Artemis
5,689
3,591
0
1,568
13,105
3,976
0
6,900
5,859
0
34,750
W
Olorun
xAvo7277x
Olorun
12,459
7,914
83
3,277
14,086
4,734
340
8,555
4,937
52,987
0
W
8,534
1,977
0
2,011
11,067
3,495
2,878
1,838
9,185
40,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,391
Gold Earned
50,180
288
Minions Killed
433
0
Camps Cleared
0
1,387,995
Distance Traveled
1,672,076
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,850
571
39
2
0
340,987
6
L
Morgan Le Fay
10,231
538
137
7
0
316,855
3
L
Charybdis
6,302
332
12
1
0
234,547
0
L
Olorun
7,274
383
25
1
0
219,210
1
W
Sun Wukong
10,254
540
112
6
0
362,332
1
L
Fenrir
8,441
444
56
3
0
357,114
2
W
Loki
10,397
547
116
6
0
391,985
0
L
Artemis
8,143
429
58
3
0
260,269
0
W
Olorun
8,965
472
84
4
0
281,006
0
W
Sol
9,714
511
82
4
0
295,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role