Player Matchup

Ra
Ra
GevVII-
Ra
Level 127
God Stats
1W - 1L
1,576 SR
Queue Stats
91W - 75L
1,628 Elo+
Party 2
Jormungandr
Jormungandr
MoneyBagzz007
Jormungandr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 65L
1,593 Elo+
Party 2
Medusa
Medusa
TROUBLE_stunts34
Medusa
Level 87
God Stats
3W - 1L
1,591 SR
Queue Stats
54W - 44L
1,557 Elo+
Party 2
Team Averages
Level 100
1,556 SR
1,593 Elo+

VS

Team Averages
Level 109
1,535 SR
1,482 Elo+
Nu Wa
Nu Wa
Chronicastro
Nu Wa
Level 140
God Stats
1W - 7L
1,459 SR
Queue Stats
205W - 210L
1,484 Elo+
Party 1
Osiris
Osiris
RareAspects
Osiris
Level 121
God Stats
12W - 15L
1,504 SR
Queue Stats
646W - 709L
1,469 Elo+
Solo
Hun Batz
Hun Batz
hUmBoLdTHooV
Hun Batz
Level 66
God Stats
0W - 1L
1,641 SR
Queue Stats
123W - 127L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 2
12,798
711
10,489
10,756
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
MoneyBagzz007
Jormungandr
17
2 / 0 / 7
12,871
715
11,249
15,181
18,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 5 / 5
10,995
611
10,783
13,847
6,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
9,783
544
12,027
8,244
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
14
3 / 2 / 3
10,726
596
7,746
16,538
16,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
hUmBoLdTHooV
Hun Batz
15
3 / 6 / 3
11,208
623
12,150
14,221
4,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
11
Kills
6
6
Deaths
11
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
8
1
2
9
W
Jormungandr
MoneyBagzz007
Jormungandr
2
0
7
5.5
L
Osiris
3
2
3
2.25
W
1
5
5
0.7
L
Hun Batz
hUmBoLdTHooV
Hun Batz
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,521
Damage
31,923
39,784
Taken
39,003
29,253
Mitigated
24,026
14,387
Healing
1,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,027
3,000
0
250
8,244
2,598
0
5,697
2,547
43,822
0
W
10,489
1,052
2,274
5,723
10,756
4,953
1,102
3,637
6,809
67,144
0
W
Jormungandr
MoneyBagzz007
Jormungandr
11,249
2,312
0
3,583
15,181
18,123
308
5,580
8,991
45,916
0
L
Osiris
7,746
2,173
0
815
16,538
16,719
0
10,241
6,297
4,104
19,422
W
10,783
6,588
0
2,807
13,847
6,177
1,074
3,909
9,552
0
47,996
L
Hun Batz
hUmBoLdTHooV
Hun Batz
12,150
1,863
0
390
14,221
4,709
0
5,981
8,240
0
35,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,664
Gold Earned
31,717
262
Minions Killed
157
13
Camps Cleared
3
1,065,970
Distance Traveled
966,712
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,783
544
69
4
1
325,774
1
W
Ra
12,798
711
128
7
7
370,153
3
W
Jormungandr
12,871
715
57
3
4
373,396
3
L
Osiris
10,726
596
36
2
0
305,549
4
W
Medusa
10,995
611
77
4
2
322,421
4
L
Hun Batz
11,208
623
52
3
2
335,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role