Player Matchup

Ra
Ra
NutsAndBoldtz
Ra
Level 21
God Stats
4W - 0L
1,803 SR
Queue Stats
141W - 60L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
RootZepplin
Gilgamesh
Level 146
God Stats
37W - 18L
1,707 SR
Queue Stats
236W - 173L
1,646 Elo+
Party 1
Cliodhna
Cliodhna
Spellweaver14
Cliodhna
Level 156
God Stats
14W - 17L
1,602 SR
Queue Stats
411W - 324L
1,633 Elo+
Party 1
Team Averages
Level 108
1,704 SR
1,625 Elo+

VS

Team Averages
Level 29
1,508 SR
1,397 Elo+
Da Ji
Da Ji
Cpt_DicBeater
Da Ji
Level 67
God Stats
89W - 64L
1,520 SR
Queue Stats
120W - 115L
1,407 Elo+
Party 2
Medusa
Medusa
emilyluvsyouz
Medusa
Level 14
God Stats
0W - 2L
1,502 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Thor
Thor
pjpjpjpj860
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 14
8,332
833
8,215
5,275
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
RootZepplin
Gilgamesh
13
14 / 1 / 8
9,830
983
12,078
10,303
8,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cliodhna
Spellweaver14
Cliodhna
12
6 / 1 / 14
8,452
845
8,024
6,636
2,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 0
6,812
681
5,651
11,682
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 10 / 2
6,149
615
3,556
11,847
3,556
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 8 / 0
5,585
559
1,764
9,435
2,625
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
26
Kills
2
3
Deaths
26
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
6
1
14
13
W
Gilgamesh
RootZepplin
Gilgamesh
14
1
8
18
W
Cliodhna
Spellweaver14
Cliodhna
6
1
14
13
L
0
10
2
0.1
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,317
Damage
10,971
22,214
Taken
32,964
13,083
Mitigated
11,157
8,705
Healing
2,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,651
1,242
0
2,020
11,682
4,976
0
3,257
8,425
0
11,499
W
8,215
1,616
915
1,467
5,275
2,088
517
92
5,183
26,695
0
W
Gilgamesh
RootZepplin
Gilgamesh
12,078
4,371
1,089
2,979
10,303
8,518
957
149
10,154
0
27,682
W
Cliodhna
Spellweaver14
Cliodhna
8,024
933
0
2,255
6,636
2,477
844
85
6,551
0
22,896
L
3,556
1,902
0
240
11,847
3,556
0
3,346
8,501
0
9,534
L
1,764
916
0
0
9,435
2,625
0
1,898
7,537
0
7,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,614
Gold Earned
18,546
112
Minions Killed
30
7
Camps Cleared
1
630,290
Distance Traveled
408,123
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,812
681
8
1
0
175,087
0
W
Ra
8,332
833
51
5
1
198,598
2
W
Gilgamesh
9,830
983
29
3
4
210,688
4
W
Cliodhna
8,452
845
32
3
2
221,004
1
L
Medusa
6,149
615
9
1
0
135,458
0
L
Thor
5,585
559
13
1
1
97,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role