Player Matchup

Thanatos
Thanatos
BjormMagnus
Thanatos
Level 28
God Stats
10W - 8L
1,872 SR
Queue Stats
157W - 141L
1,526 Elo+
Party 2
Zhong Kui
Zhong Kui
LokiIsForIdiots
Zhong Kui
Level 25
God Stats
2W - 1L
1,607 SR
Queue Stats
9W - 6L
1,671 Elo+
Party 3
Jing Wei
Jing Wei
MyT_Lucif3r
Jing Wei
Level 129
God Stats
3W - 1L
1,726 SR
Queue Stats
99W - 94L
1,549 Elo+
Party 2
Bellona
Bellona
VelvetWalrus
Bellona
Level 25
God Stats
1W - 2L
1,606 SR
Queue Stats
20W - 14L
1,576 Elo+
Party 3
Cerberus
Cerberus
Vua35
Cerberus
Level 49
God Stats
5W - 6L
1,476 SR
Queue Stats
38W - 23L
1,604 Elo+
Party 3
Team Averages
Level 51
1,657 SR
1,585 Elo+

VS

Team Averages
Level 71
1,563 SR
1,496 Elo+
Geb
Geb
AquaRhino716
Geb
Level 59
God Stats
2W - 1L
1,683 SR
Queue Stats
75W - 75L
1,495 Elo+
Party 1
Chronos
Chronos
MATI1700
Chronos
Level 121
God Stats
12W - 7L
1,559 SR
Queue Stats
108W - 100L
1,489 Elo+
Solo
Cliodhna
Cliodhna
SccheissGeist
Cliodhna
Level 99
God Stats
22W - 16L
1,709 SR
Queue Stats
140W - 139L
1,498 Elo+
Party 1
Artemis
Artemis
VanillaVb
Artemis
Level 28
God Stats
5W - 4L
1,575 SR
Queue Stats
43W - 46L
1,440 Elo+
Party 1
King Arthur
King Arthur
Vanvike
King Arthur
Level 48
God Stats
1W - 1L
1,287 SR
Queue Stats
131W - 123L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BjormMagnus
Thanatos
20
9 / 6 / 6
14,735
526
14,701
24,084
9,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
LokiIsForIdiots
Zhong Kui
19
8 / 9 / 5
13,296
475
21,365
28,653
20,474
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
MyT_Lucif3r
Jing Wei
20
4 / 6 / 4
13,468
481
19,910
28,286
11,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
VelvetWalrus
Bellona
17
7 / 10 / 2
12,750
455
14,589
28,911
36,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Vua35
Cerberus
14
0 / 9 / 7
10,493
375
9,533
32,948
39,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 21
13,726
490
10,852
25,575
34,634
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
MATI1700
Chronos
20
4 / 4 / 17
15,284
546
19,704
19,441
8,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
SccheissGeist
Cliodhna
20
12 / 10 / 17
16,395
586
37,091
23,938
10,728
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
VanillaVb
Artemis
20
10 / 7 / 5
15,334
548
22,034
20,485
8,750
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Vanvike
King Arthur
20
10 / 3 / 18
16,581
592
23,372
26,649
28,808
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
118
28
Kills
40
40
Deaths
28
24
Assists
78
Player
Kills
Deaths
Assists
KDA
W
4
4
21
3.63
L
Thanatos
BjormMagnus
Thanatos
9
6
6
2
L
Zhong Kui
LokiIsForIdiots
Zhong Kui
8
9
5
1.17
W
Chronos
MATI1700
Chronos
4
4
17
3.13
L
Jing Wei
MyT_Lucif3r
Jing Wei
4
6
4
1
W
Cliodhna
SccheissGeist
Cliodhna
12
10
17
2.05
W
Artemis
VanillaVb
Artemis
10
7
5
1.79
W
King Arthur
Vanvike
King Arthur
10
3
18
6.33
L
Bellona
VelvetWalrus
Bellona
7
10
2
0.8
L
Cerberus
Vua35
Cerberus
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,098
Damage
113,053
142,882
Taken
116,088
117,878
Mitigated
91,106
42,350
Healing
31,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,852
1,696
0
4,964
25,575
34,634
513
10,271
15,153
34,620
0
L
Thanatos
BjormMagnus
Thanatos
14,701
6,062
0
20,056
24,084
9,695
0
4,884
19,200
0
111,332
L
Zhong Kui
LokiIsForIdiots
Zhong Kui
21,365
4,006
0
6,431
28,653
20,474
0
10,444
18,209
70,890
0
W
Chronos
MATI1700
Chronos
19,704
5,590
0
9,303
19,441
8,186
2,797
7,721
11,528
121,476
0
L
Jing Wei
MyT_Lucif3r
Jing Wei
19,910
17,405
0
10,077
28,286
11,486
3,296
7,183
21,103
0
129,501
W
Cliodhna
SccheissGeist
Cliodhna
37,091
4,893
0
6,607
23,938
10,728
2,656
6,703
17,075
0
136,327
W
Artemis
VanillaVb
Artemis
22,034
14,307
0
6,797
20,485
8,750
2,706
3,936
16,498
0
111,832
W
King Arthur
Vanvike
King Arthur
23,372
2,097
0
3,901
26,649
28,808
263
4,759
20,992
14,539
87,936
L
Bellona
VelvetWalrus
Bellona
14,589
2,930
0
2,108
28,911
36,983
0
4,093
24,818
0
61,345
L
Cerberus
Vua35
Cerberus
9,533
743
0
3,678
32,948
39,240
0
8,376
24,572
30,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,742
Gold Earned
77,320
634
Minions Killed
643
0
Camps Cleared
0
2,446,981
Distance Traveled
2,749,633
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,726
490
41
1
0
536,565
0
L
Thanatos
14,735
526
174
6
0
583,371
1
L
Zhong Kui
13,296
475
127
5
0
428,657
1
W
Chronos
15,284
546
177
6
0
532,506
6
L
Jing Wei
13,468
481
175
6
0
481,547
0
W
Cliodhna
16,395
586
136
5
0
579,813
0
W
Artemis
15,334
548
130
5
0
486,135
0
W
King Arthur
16,581
592
159
6
0
614,614
1
L
Bellona
12,750
455
117
4
0
464,116
0
L
Cerberus
10,493
375
41
1
0
489,290
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role