Player Matchup

Jormungandr
Jormungandr
Foreshadowed17
Jormungandr
Level 129
God Stats
5W - 2L
1,621 SR
Queue Stats
150W - 91L
1,730 Elo+
Party 2
Nu Wa
Nu Wa
GivinDaBeans
Nu Wa
Level 128
God Stats
1W - 0L
1,751 SR
Queue Stats
86W - 40L
1,732 Elo+
Party 2
Bastet
Bastet
Kvale22
Bastet
Level 145
God Stats
12W - 1L
1,856 SR
Queue Stats
223W - 110L
1,833 Elo+
Party 2
Team Averages
Level 134
1,743 SR
1,765 Elo+

VS

Team Averages
Level 120
1,609 SR
1,687 Elo+
Ra
Ra
CHAMPION donut
Ra
Level 106
God Stats
3W - 4L
1,526 SR
Queue Stats
216W - 202L
1,630 Elo+
Party 1
Jing Wei
Jing Wei
GgG HolyMoses
Jing Wei
Level 107
God Stats
2W - 4L
1,685 SR
Queue Stats
298W - 161L
1,714 Elo+
Party 1
Geb
Geb
Holyjeremiah215
Geb
Level 146
God Stats
1W - 1L
1,616 SR
Queue Stats
266W - 151L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Foreshadowed17
Jormungandr
13
2 / 4 / 10
10,295
686
9,412
15,703
13,619
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 2 / 12
10,498
700
12,656
7,617
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Kvale22
Bastet
17
17 / 0 / 4
12,860
857
32,823
14,937
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 3
8,994
600
7,010
17,427
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
GgG HolyMoses
Jing Wei
11
0 / 9 / 4
8,378
559
6,722
21,079
4,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 0
10,593
706
7,415
21,677
17,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
22
Kills
6
6
Deaths
22
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
Jormungandr
Foreshadowed17
Jormungandr
2
4
10
1.75
L
Jing Wei
GgG HolyMoses
Jing Wei
0
9
4
0.22
W
3
2
12
4.5
L
5
2
0
2.5
W
Bastet
Kvale22
Bastet
17
0
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,891
Damage
21,147
38,257
Taken
60,183
22,922
Mitigated
26,414
10,841
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,010
487
967
2,058
17,427
4,403
0
4,522
12,258
40,537
0
W
Jormungandr
Foreshadowed17
Jormungandr
9,412
2,298
790
2,610
15,703
13,619
303
4,098
11,605
31,425
0
L
Jing Wei
GgG HolyMoses
Jing Wei
6,722
5,545
0
2,747
21,079
4,104
0
6,707
13,644
0
31,691
W
12,656
2,824
0
658
7,617
2,584
1,517
4,771
2,846
39,307
0
L
7,415
1,352
0
2,342
21,677
17,907
0
10,839
10,595
20,892
0
W
Bastet
Kvale22
Bastet
32,823
6,873
0
6,783
14,937
6,719
1,159
6,150
8,539
0
58,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
27,965
163
Minions Killed
154
11
Camps Cleared
1
926,194
Distance Traveled
808,846
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,994
600
67
4
0
254,034
1
W
Jormungandr
10,295
686
44
3
5
287,792
1
L
Jing Wei
8,378
559
56
4
1
253,808
2
W
Nu Wa
10,498
700
63
4
2
282,340
1
L
Geb
10,593
706
31
2
0
301,004
2
W
Bastet
12,860
857
56
4
4
356,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role