Player Matchup

Anubis
Anubis
DylanBeast144
Anubis
Level 123
God Stats
3W - 3L
1,616 SR
Queue Stats
61W - 60L
1,640 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OGPonygon75
Tsukuyomi
Level 79
God Stats
1W - 0L
1,738 SR
Queue Stats
103W - 85L
1,553 Elo+
Solo
Sobek
Sobek
PileOfTacos135
Sobek
Level 126
God Stats
1W - 0L
1,341 SR
Queue Stats
73W - 67L
1,518 Elo+
Party 2
Chang'e
Chang'e
Xo NiCk oX
Chang'e
Level 142
God Stats
2W - 1L
1,607 SR
Queue Stats
122W - 134L
1,529 Elo+
Solo
Chiron
Chiron
XxDarkAce13xX
Chiron
Level 114
God Stats
6W - 4L
1,542 SR
Queue Stats
557W - 583L
1,511 Elo+
Solo
Team Averages
Level 117
1,569 SR
1,550 Elo+

VS

Team Averages
Level 93
1,484 SR
1,518 Elo+
Nemesis
Nemesis
CapedWeeaboo
Nemesis
Level 109
God Stats
0W - 2L
1,245 SR
Queue Stats
518W - 557L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
Cherrypiexx12
Nu Wa
Level 102
God Stats
14W - 10L
1,650 SR
Queue Stats
1,215W - 1,257L
1,582 Elo+
Solo
Ra
Ra
F34RL35
Ra
Level 128
God Stats
1W - 3L
1,497 SR
Queue Stats
86W - 76L
1,574 Elo+
Solo
Poseidon
Poseidon
PeetSchweet
Poseidon
Level 29
God Stats
1W - 2L
1,479 SR
Queue Stats
48W - 70L
1,451 Elo+
Party 1
Freya
Freya
jgonzalez14
Freya
Level 98
God Stats
3W - 3L
1,548 SR
Queue Stats
304W - 286L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 8
12,018
751
15,201
19,144
9,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
OGPonygon75
Tsukuyomi
20
13 / 5 / 9
13,938
871
21,449
20,449
8,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 5 / 16
11,588
724
13,080
32,872
39,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Xo NiCk oX
Chang'e
18
0 / 3 / 17
10,782
674
7,963
17,632
9,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 3 / 12
12,123
758
22,279
16,552
6,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CapedWeeaboo
Nemesis
16
1 / 8 / 14
10,551
659
10,455
24,701
10,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 4 / 13
11,875
742
21,988
16,024
11,004
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 5 / 15
11,277
705
19,795
15,122
6,132
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
PeetSchweet
Poseidon
18
6 / 6 / 9
12,051
753
17,080
13,811
5,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 5 / 11
10,999
687
10,889
18,318
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
81
28
Kills
19
20
Deaths
28
62
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CapedWeeaboo
Nemesis
1
8
14
1
L
6
4
13
3.13
W
5
4
8
2.25
L
2
5
15
1.9
W
Tsukuyomi
OGPonygon75
Tsukuyomi
13
5
9
3.5
L
Poseidon
PeetSchweet
Poseidon
6
6
9
1.75
W
3
5
16
2.2
W
Chang'e
Xo NiCk oX
Chang'e
0
3
17
2.83
W
7
3
12
4.33
L
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,972
Damage
80,207
106,649
Taken
87,976
73,847
Mitigated
40,438
60,918
Healing
37,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CapedWeeaboo
Nemesis
10,455
3,708
788
5,727
24,701
10,916
683
10,729
13,972
0
12,888
L
21,988
7,151
736
4,430
16,024
11,004
1,733
5,833
10,191
34,675
0
W
15,201
212
887
6,574
19,144
9,515
821
14,187
4,957
44,635
0
L
19,795
715
11,234
4,873
15,122
6,132
1,231
7,354
7,768
53,076
0
W
Tsukuyomi
OGPonygon75
Tsukuyomi
21,449
3,574
1,249
3,962
20,449
8,908
1,248
14,878
5,571
0
56,579
L
Poseidon
PeetSchweet
Poseidon
17,080
948
622
1,426
13,811
5,070
439
6,310
7,501
35,787
0
W
13,080
846
2,876
12,319
32,872
39,380
577
13,396
19,476
24,083
0
W
Chang'e
Xo NiCk oX
Chang'e
7,963
235
15,052
8,713
17,632
9,750
798
14,552
3,080
28,460
0
W
22,279
4,694
5,120
4,166
16,552
6,294
2,791
12,739
3,813
0
51,461
L
10,889
3,098
1,889
5,451
18,318
7,316
1,289
6,018
12,300
22,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,449
Gold Earned
56,753
218
Minions Killed
156
0
Camps Cleared
0
1,431,418
Distance Traveled
1,309,431
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,551
659
8
1
0
263,872
0
L
Nu Wa
11,875
742
26
2
0
235,275
0
W
Anubis
12,018
751
66
4
0
240,595
0
L
Ra
11,277
705
47
3
0
303,292
0
W
Tsukuyomi
13,938
871
65
4
0
299,693
2
L
Poseidon
12,051
753
39
2
0
236,404
0
W
Sobek
11,588
724
13
1
0
294,069
3
W
Chang'e
10,782
674
28
2
0
310,084
4
W
Chiron
12,123
758
46
3
0
286,977
0
L
Freya
10,999
687
36
2
0
270,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role