Player Matchup

Bacchus
Bacchus
GrinchMane
Bacchus
Level 19
God Stats
3W - 3L
1,383 SR
Queue Stats
12W - 16L
1,455 Elo+
Solo
The Morrigan
The Morrigan
QSwervo
The Morrigan
Level 27
God Stats
1W - 1L
1,687 SR
Queue Stats
36W - 51L
1,414 Elo+
Solo
Fenrir
Fenrir
RoyalSteele
Fenrir
Level 9
God Stats
11W - 6L
1,530 SR
Queue Stats
80W - 84L
1,525 Elo+
Solo
Odin
Odin
monanoky
Odin
Level 6
God Stats
1W - 3L
1,285 SR
Queue Stats
19W - 33L
1,304 Elo+
Solo
Aphrodite
Aphrodite
sniffulsquack
Aphrodite
Level 29
God Stats
1W - 3L
1,571 SR
Queue Stats
91W - 68L
1,574 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,454 Elo+

VS

Team Averages
Level 17
1,467 SR
1,620 Elo+
Ra
Ra
AstroGhouul
Ra
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 137L
1,571 Elo+
Solo
Cliodhna
Cliodhna
BenchyBoy
Cliodhna
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 20L
1,689 Elo+
Solo
Ymir
Ymir
BroBraSkie
Ymir
Level 29
God Stats
6W - 16L
1,138 SR
Queue Stats
143W - 154L
1,451 Elo+
Solo
Cthulhu
Cthulhu
DoaRevan
Cthulhu
Level 4
God Stats
2W - 1L
1,696 SR
Queue Stats
3W - 2L
1,748 Elo+
Solo
Artemis
Artemis
Yellowfins6219
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GrinchMane
Bacchus
11
2 / 3 / 3
7,175
422
2,922
12,897
9,727
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
QSwervo
The Morrigan
12
0 / 8 / 1
7,232
425
2,148
9,836
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
8 / 4 / 1
8,601
506
10,233
15,851
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
9
1 / 10 / 1
6,167
363
3,742
12,823
4,882
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
sniffulsquack
Aphrodite
10
1 / 7 / 3
6,514
383
5,063
14,846
5,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 6
9,655
568
7,735
10,297
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
BenchyBoy
Cliodhna
18
12 / 2 / 4
11,011
648
18,337
12,544
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 2 / 12
9,196
541
6,866
12,915
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
DoaRevan
Cthulhu
14
1 / 2 / 1
8,639
508
3,973
8,485
7,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
10 / 3 / 2
10,486
617
12,937
8,495
3,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
12
Kills
32
32
Deaths
13
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
W
Cliodhna
BenchyBoy
Cliodhna
12
2
4
7
W
3
2
12
4.5
W
Cthulhu
DoaRevan
Cthulhu
1
2
1
0.75
L
Bacchus
GrinchMane
Bacchus
2
3
3
1.17
L
The Morrigan
QSwervo
The Morrigan
0
8
1
0.06
L
Fenrir
8
4
1
2.13
W
10
3
2
3.67
L
Odin
1
10
1
0.15
L
Aphrodite
sniffulsquack
Aphrodite
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,108
Damage
49,848
66,253
Taken
52,736
30,680
Mitigated
29,691
16,956
Healing
25,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,735
1,047
2,260
4,600
10,297
4,364
1,133
2,718
7,579
55,353
0
W
Cliodhna
BenchyBoy
Cliodhna
18,337
4,787
0
9,500
12,544
5,480
945
1,161
11,383
0
99,087
W
6,866
1,469
268
2,977
12,915
8,889
834
2,546
10,369
21,038
0
W
Cthulhu
DoaRevan
Cthulhu
3,973
312
0
2,203
8,485
7,676
643
1,833
6,652
38,204
0
L
Bacchus
GrinchMane
Bacchus
2,922
226
342
2,949
12,897
9,727
366
3,287
9,462
17,989
0
L
The Morrigan
QSwervo
The Morrigan
2,148
677
0
1,055
9,836
3,761
601
3,843
5,544
38,268
4,017
L
Fenrir
10,233
2,806
0
5,654
15,851
6,607
381
3,456
12,308
0
37,545
W
12,937
9,296
0
3,246
8,495
3,282
2,434
1,872
6,623
0
86,581
L
Odin
3,742
2,089
0
0
12,823
4,882
403
3,546
9,209
175
19,802
L
Aphrodite
sniffulsquack
Aphrodite
5,063
933
1,631
5,325
14,846
5,703
346
3,600
11,156
22,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,689
Gold Earned
48,987
242
Minions Killed
484
0
Camps Cleared
0
1,428,765
Distance Traveled
1,521,984
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,655
568
97
6
0
300,377
0
W
Cliodhna
11,011
648
142
8
0
377,695
2
W
Ymir
9,196
541
21
1
0
292,756
1
W
Cthulhu
8,639
508
85
5
0
263,532
0
L
Bacchus
7,175
422
32
2
0
322,824
2
L
The Morrigan
7,232
425
79
5
0
261,691
3
L
Fenrir
8,601
506
63
4
0
333,426
5
W
Artemis
10,486
617
139
8
0
287,624
0
L
Odin
6,167
363
37
2
0
264,320
5
L
Aphrodite
6,514
383
31
2
0
246,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role