Player Matchup

Ymir
Ymir
Elmatt11
Ymir
Level 16
God Stats
1W - 1L
1,305 SR
Queue Stats
15W - 17L
1,422 Elo+
Party 2
Neith
Neith
Lucio_D15
Neith
Level 28
God Stats
24W - 25L
1,499 SR
Queue Stats
78W - 85L
1,437 Elo+
Party 2
He Bo
He Bo
PaulzNaruto25
He Bo
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 67L
1,405 Elo+
Solo
Cliodhna
Cliodhna
Xx_FunnySmile_xX
Cliodhna
Level 24
God Stats
9W - 1L
1,709 SR
Queue Stats
42W - 48L
1,419 Elo+
Solo
Bacchus
Bacchus
emanueljere
Bacchus
Level 29
God Stats
1W - 1L
1,294 SR
Queue Stats
106W - 81L
1,526 Elo+
Solo
Team Averages
Level 21
1,461 SR
1,442 Elo+

VS

Team Averages
Level 23
1,530 SR
1,511 Elo+
Zeus
Zeus
 
Zeus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FeSamora
Amaterasu
Level 26
God Stats
8W - 4L
1,865 SR
Queue Stats
79W - 63L
1,496 Elo+
Party 1
Jing Wei
Jing Wei
KitsuneKurugami
Jing Wei
Level 29
God Stats
0W - 1L
1,262 SR
Queue Stats
6W - 11L
1,465 Elo+
Solo
Bastet
Bastet
Mr_Behemoth-_-
Bastet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 33L
1,665 Elo+
Solo
Freya
Freya
guto_the_creator
Freya
Level 18
God Stats
9W - 9L
1,523 SR
Queue Stats
59W - 56L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 2 / 3
7,690
481
3,504
8,421
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Lucio_D15
Neith
14
5 / 2 / 1
8,439
527
6,107
6,605
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 3
7,030
439
6,133
7,117
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 1
7,078
442
4,644
9,627
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
emanueljere
Bacchus
11
4 / 3 / 3
7,747
484
10,082
11,722
9,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 4 / 2
7,865
492
8,475
8,979
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
FeSamora
Amaterasu
12
1 / 1 / 3
6,651
416
3,852
12,801
5,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
1
0 / 0 / 0
4,673
292
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 2 / 4
9,662
604
13,754
13,202
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 4 / 3
7,509
469
4,566
9,719
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
11
Kills
16
16
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
4
2
1.25
W
Ymir
1
2
3
1.25
L
Amaterasu
FeSamora
Amaterasu
1
1
3
2.5
L
Jing Wei
0
0
0
0
W
Neith
Lucio_D15
Neith
5
2
1
2.75
L
9
2
4
5.5
W
0
3
3
0.5
W
1
6
1
0.25
W
Bacchus
emanueljere
Bacchus
4
3
3
1.83
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,470
Damage
30,647
43,492
Taken
44,701
28,759
Mitigated
17,847
6,587
Healing
17,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,475
1,895
0
0
8,979
2,615
240
4,300
4,589
46,183
0
W
Ymir
3,504
722
0
1,435
8,421
9,805
139
3,917
4,363
20,239
0
L
Amaterasu
FeSamora
Amaterasu
3,852
1,693
90
5,643
12,801
5,944
0
4,708
7,952
0
23,366
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Lucio_D15
Neith
6,107
2,041
0
920
6,605
3,398
2,709
450
6,059
0
49,672
L
13,754
3,794
0
8,319
13,202
5,834
8
6,123
6,989
0
61,326
W
6,133
375
0
2,090
7,117
2,535
0
1,943
5,045
32,608
0
W
4,644
98
0
1,234
9,627
3,046
1,907
2,070
7,221
0
26,759
W
Bacchus
emanueljere
Bacchus
10,082
1,259
0
908
11,722
9,975
0
4,661
6,688
33,618
0
L
4,566
2,066
0
3,779
9,719
3,454
190
4,465
4,988
35,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,984
Gold Earned
36,360
313
Minions Killed
299
0
Camps Cleared
0
1,452,567
Distance Traveled
1,245,905
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,865
492
86
5
0
285,774
1
W
Ymir
7,690
481
38
2
0
310,698
5
L
Amaterasu
6,651
416
31
2
0
336,720
0
L
Jing Wei
4,673
292
0
0
0
19,308
0
W
Neith
8,439
527
96
6
0
261,280
0
L
Bastet
9,662
604
111
7
0
330,388
4
W
He Bo
7,030
439
69
4
0
295,703
1
W
Cliodhna
7,078
442
59
4
0
269,643
0
W
Bacchus
7,747
484
51
3
0
315,243
5
L
Freya
7,509
469
71
4
0
273,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role