Player Matchup

Nemesis
Nemesis
Bento_Squall
Nemesis
Level 117
God Stats
3W - 3L
1,555 SR
Queue Stats
251W - 322L
1,393 Elo+
Party 1
Sol
Sol
TheKingAlpha47
Sol
Level 35
God Stats
2W - 8L
1,518 SR
Queue Stats
120W - 151L
1,395 Elo+
Party 1
Chang'e
Chang'e
Xerxes_125
Chang'e
Level 122
God Stats
6W - 8L
1,682 SR
Queue Stats
167W - 186L
1,463 Elo+
Party 1
Neith
Neith
XxLONE_WOLF52xX
Neith
Level 53
God Stats
0W - 1L
1,371 SR
Queue Stats
0W - 2L
1,188 Elo+
Party 1
Achilles
Achilles
cooper42202
Achilles
Level 124
God Stats
5W - 12L
1,451 SR
Queue Stats
245W - 298L
1,429 Elo+
Party 1
Team Averages
Level 90
1,515 SR
1,373 Elo+

VS

Team Averages
Level 72
1,593 SR
1,466 Elo+
Nox
Nox
AngelicDemon12
Nox
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,324 Elo+
Party 3
Gilgamesh
Gilgamesh
DirtySprite01
Gilgamesh
Level 19
God Stats
2W - 0L
1,622 SR
Queue Stats
18W - 22L
1,424 Elo+
Party 2
Hel
Hel
SnoopyDoops
Hel
Level 46
God Stats
2W - 7L
1,451 SR
Queue Stats
24W - 37L
1,444 Elo+
Party 3
Hou Yi
Hou Yi
Unstopabl3rhino
Hou Yi
Level 46
God Stats
26W - 21L
1,687 SR
Queue Stats
203W - 167L
1,595 Elo+
Solo
Kuzenbo
Kuzenbo
jeditroopz
Kuzenbo
Level 144
God Stats
1W - 0L
1,703 SR
Queue Stats
53W - 45L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bento_Squall
Nemesis
12
2 / 6 / 4
7,298
730
5,978
11,756
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 6
7,004
700
6,642
7,055
1,566
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Xerxes_125
Chang'e
13
1 / 5 / 4
7,070
707
6,806
8,606
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 5 / 3
7,583
758
5,250
8,696
2,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
cooper42202
Achilles
13
3 / 5 / 4
7,620
762
6,221
16,370
13,504
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 17
8,271
827
8,086
5,078
2,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
DirtySprite01
Gilgamesh
14
4 / 1 / 12
8,463
846
9,626
9,748
6,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 0 / 8
7,940
794
5,939
5,926
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
12 / 4 / 8
11,064
1,106
16,323
10,900
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
jeditroopz
Kuzenbo
14
3 / 2 / 15
8,453
845
6,775
11,397
14,950
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
9
Kills
23
23
Deaths
9
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
1
2
17
4.75
L
Nemesis
Bento_Squall
Nemesis
2
6
4
0.67
W
Gilgamesh
DirtySprite01
Gilgamesh
4
1
12
10
W
3
0
8
7
L
1
2
6
2
W
12
4
8
4
L
Chang'e
Xerxes_125
Chang'e
1
5
4
0.6
L
2
5
3
0.7
L
Achilles
cooper42202
Achilles
3
5
4
1
W
Kuzenbo
jeditroopz
Kuzenbo
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,897
Damage
46,749
52,483
Taken
43,049
23,673
Mitigated
29,515
10,292
Healing
15,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,086
143
0
5
5,078
2,005
1,699
1,809
3,269
18,373
0
L
Nemesis
Bento_Squall
Nemesis
5,978
1,408
0
1,052
11,756
3,493
0
2,868
8,757
0
14,445
W
Gilgamesh
DirtySprite01
Gilgamesh
9,626
2,169
0
852
9,748
6,179
733
3,843
5,905
0
18,158
W
5,939
523
6,309
4,326
5,926
2,142
709
2,619
3,307
26,988
0
L
6,642
1,997
173
1,219
7,055
1,566
0
2,321
4,657
20,291
0
W
16,323
8,267
0
2,750
10,900
4,239
1,653
3,142
7,758
0
46,116
L
Chang'e
Xerxes_125
Chang'e
6,806
287
1,757
1,453
8,606
2,243
0
3,820
4,746
17,748
0
L
5,250
2,138
0
810
8,696
2,867
0
5,381
3,270
0
20,276
L
Achilles
cooper42202
Achilles
6,221
1,077
0
3,828
16,370
13,504
0
6,472
9,491
614
14,853
W
Kuzenbo
jeditroopz
Kuzenbo
6,775
2,230
0
1,004
11,397
14,950
375
2,740
8,657
17,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,575
Gold Earned
44,191
167
Minions Killed
228
2
Camps Cleared
13
849,392
Distance Traveled
1,005,035
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,271
827
34
3
0
195,903
0
L
Nemesis
7,298
730
28
3
2
165,499
3
W
Gilgamesh
8,463
846
35
4
1
208,220
0
W
Hel
7,940
794
51
5
5
214,276
1
L
Sol
7,004
700
46
5
0
167,728
0
W
Hou Yi
11,064
1,106
82
8
7
181,251
1
L
Chang'e
7,070
707
34
3
0
183,068
2
L
Neith
7,583
758
40
4
0
154,278
0
L
Achilles
7,620
762
19
2
0
178,819
3
W
Kuzenbo
8,453
845
26
3
0
205,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role