Player Matchup

Hercules
Hercules
I am GaMeKiLLa
Hercules
Level 149
God Stats
2W - 2L
1,257 SR
Queue Stats
129W - 120L
1,558 Elo+
Party 1
Guan Yu
Guan Yu
OlyJD
Guan Yu
Level 160
God Stats
29W - 22L
1,527 SR
Queue Stats
1,410W - 1,298L
1,545 Elo+
Party 2
Raijin
Raijin
SepticPixal
Raijin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
SuperiorShugar38
Ah Puch
Level 160
God Stats
12W - 3L
1,825 SR
Queue Stats
750W - 661L
1,525 Elo+
Party 2
Jing Wei
Jing Wei
Zachs Evil Twin
Jing Wei
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 129L
1,571 Elo+
Party 1
Team Averages
Level 119
1,522 SR
1,552 Elo+

VS

Team Averages
Level 77
1,507 SR
1,480 Elo+
Thor
Thor
FIRST84BLOOD
Thor
Level 86
God Stats
2W - 6L
1,383 SR
Queue Stats
760W - 788L
1,388 Elo+
Solo
Horus
Horus
II7LEO
Horus
Level 104
God Stats
7W - 4L
1,666 SR
Queue Stats
335W - 299L
1,541 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
II7PISCES
Morgan Le Fay
Level 109
God Stats
1W - 6L
1,485 SR
Queue Stats
231W - 204L
1,577 Elo+
Party 3
King Arthur
King Arthur
LemmeAtEm
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,404 Elo+
Solo
Rama
Rama
enock007
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
5 / 2 / 20
11,136
928
8,554
29,000
25,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
OlyJD
Guan Yu
15
3 / 5 / 22
9,442
787
5,989
21,344
22,884
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Raijin
18
13 / 3 / 12
11,151
929
17,721
12,222
5,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 2 / 19
10,899
908
28,056
11,986
5,939
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
15
2 / 5 / 18
9,497
791
11,215
12,153
4,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 7
8,688
724
9,908
14,265
6,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
II7LEO
Horus
15
2 / 4 / 9
8,408
701
7,157
18,740
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
II7PISCES
Morgan Le Fay
17
5 / 5 / 5
9,850
821
21,801
14,440
5,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
LemmeAtEm
King Arthur
15
2 / 7 / 6
8,480
707
14,717
18,928
12,527
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
14
4 / 6 / 8
8,584
715
11,540
11,676
4,313
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
51
30
Kills
16
17
Deaths
30
91
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
Hercules
5
2
20
7.5
L
Horus
II7LEO
Horus
2
4
9
1.63
L
Morgan Le Fay
II7PISCES
Morgan Le Fay
5
5
5
1.5
L
King Arthur
LemmeAtEm
King Arthur
2
7
6
0.71
W
Guan Yu
OlyJD
Guan Yu
3
5
22
2.8
W
Raijin
13
3
12
6.33
W
7
2
19
8.25
W
Jing Wei
2
5
18
2.2
L
Rama
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,535
Damage
65,123
86,705
Taken
78,049
64,364
Mitigated
43,785
44,044
Healing
21,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,908
1,372
903
720
14,265
6,348
0
7,467
6,538
0
13,716
W
Hercules
8,554
1,488
1,416
15,025
29,000
25,162
99
4,697
23,905
0
20,425
L
Horus
II7LEO
Horus
7,157
3,509
7,156
7,099
18,740
15,151
0
9,699
8,574
0
9,905
L
Morgan Le Fay
II7PISCES
Morgan Le Fay
21,801
1,879
943
2,543
14,440
5,446
0
8,841
5,381
46,945
0
L
King Arthur
LemmeAtEm
King Arthur
14,717
1,232
440
694
18,928
12,527
0
10,472
7,988
0
23,878
W
Guan Yu
OlyJD
Guan Yu
5,989
459
10,097
7,374
21,344
22,884
311
6,409
14,626
0
11,260
W
Raijin
17,721
3,110
745
1,599
12,222
5,449
486
3,979
8,105
25,041
0
W
28,056
1,386
1,396
3,464
11,986
5,939
1,274
3,236
8,660
48,584
0
W
Jing Wei
11,215
6,860
2,001
927
12,153
4,930
2,216
3,480
8,493
0
25,542
L
Rama
11,540
8,293
0
668
11,676
4,313
0
7,741
3,791
0
21,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,125
Gold Earned
44,010
119
Minions Killed
108
0
Camps Cleared
0
1,235,309
Distance Traveled
1,061,769
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,688
724
20
2
0
172,979
4
W
Hercules
11,136
928
18
2
0
295,161
2
L
Horus
8,408
701
10
1
0
256,644
2
L
Morgan Le Fay
9,850
821
40
3
0
226,410
1
L
King Arthur
8,480
707
12
1
0
221,378
0
W
Guan Yu
9,442
787
6
1
0
251,713
1
W
Raijin
11,151
929
13
1
0
217,511
1
W
Ah Puch
10,899
908
43
4
0
240,815
2
W
Jing Wei
9,497
791
39
3
0
230,109
1
L
Rama
8,584
715
26
2
0
184,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role